# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n" "POT-Creation-Date: 2016-10-06 11:48-0400\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ../dat/glade/about-dialog.ui.h:1 msgid "" "Copyright © 2006-2016 Ben Asselstine\n" "(and many other copyright holders)" msgstr "" #: ../dat/glade/about-dialog.ui.h:3 msgid "" "Please consider donating to the project\n" "so we can have new artwork created. \n" "Our fundraising goal is $2000 USD.\n" msgstr "" #: ../dat/glade/about-dialog.ui.h:7 msgid "lordsawar.nongnu.org" msgstr "" #: ../dat/glade/about-dialog.ui.h:8 msgid "" "LordsAWar! is licensed under the GNU General Public License version 3,\n" "or (at your option) any later version of the license. This license " "extends \n" "to all source code, artwork assets and music and sound assets.\n" "\n" "To see the terms of the license, visit: http://www.gnu.org/licenses/gpl" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:38 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/city-window.ui.h:1 #: ../dat/glade/destination-dialog.ui.h:2 ../dat/glade/diplomacy-dialog.ui.h:3 #: ../dat/glade/game-options-dialog.ui.h:14 ../dat/glade/hero-dialog.ui.h:1 #: ../dat/glade/hero-levels-dialog.ui.h:2 #: ../dat/glade/history-report-dialog.ui.h:1 #: ../dat/glade/item-bonus-dialog.ui.h:2 #: ../dat/glade/main-preferences-dialog.ui.h:5 #: ../dat/glade/preferences-dialog.ui.h:2 ../dat/glade/report-dialog.ui.h:1 #: ../dat/glade/ruin-report-dialog.ui.h:2 #: ../dat/glade/item-report-dialog.ui.h:2 ../dat/glade/stack-info-dialog.ui.h:2 #: ../dat/glade/editor/itemlist-dialog.ui.h:10 #: ../dat/glade/editor/reward-list-dialog.ui.h:2 #: ../dat/glade/editor/tile-preview-dialog.ui.h:2 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2 #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2 #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2 #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:2 msgid "Close" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:2 msgid "Choose" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:1 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:2 #: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1 #: ../dat/glade/fight-order-dialog.ui.h:2 ../dat/glade/game-lobby-dialog.ui.h:2 #: ../dat/glade/game-preferences-dialog.ui.h:7 #: ../dat/glade/load-scenario-dialog.ui.h:2 #: ../dat/glade/new-network-game-dialog.ui.h:2 #: ../dat/glade/new-profile-dialog.ui.h:3 #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2 #: ../dat/glade/signpost-change-dialog.ui.h:1 #: ../dat/glade/use-item-dialog.ui.h:2 #: ../dat/glade/new-random-map-dialog.ui.h:24 #: ../dat/glade/editor/armyset-info-dialog.ui.h:2 #: ../dat/glade/editor/city-editor-dialog.ui.h:2 #: ../dat/glade/editor/map-info-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:6 #: ../dat/glade/editor/switch-sets-dialog.ui.h:2 #: ../dat/glade/editor/players-dialog.ui.h:2 #: ../dat/glade/editor/reward-editor-dialog.ui.h:2 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:2 #: ../dat/glade/editor/select-army-dialog.ui.h:2 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ../dat/glade/editor/select-item-dialog.ui.h:2 #: ../dat/glade/editor/select-reward-dialog.ui.h:2 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:2 #: ../dat/glade/editor/stack-editor-dialog.ui.h:2 #: ../dat/glade/editor/temple-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:2 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2 #: ../dat/glade/editor/image-editor-dialog.ui.h:2 #: ../dat/glade/editor/hero-editor-dialog.ui.h:2 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:2 #: ../dat/glade/editor/editor-quit-dialog.ui.h:3 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:2 #: ../dat/glade/editor/cityset-info-dialog.ui.h:2 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:2 msgid "Cancel" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:3 msgid "Buy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:1 msgid "Victory!" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:2 msgid "Occupy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:3 msgid "Pillage" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:4 msgid "Sack" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:5 ../dat/glade/city-window.ui.h:9 msgid "Raze" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:6 msgid "The city is yours! Will you..." msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:1 #: ../dat/glade/city-pillaged-dialog.ui.h:1 #: ../dat/glade/city-razed-dialog.ui.h:1 ../dat/glade/city-sacked-dialog.ui.h:1 #: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1 #: ../dat/glade/hero-brings-allies-dialog.ui.h:1 #: ../dat/glade/medal-awarded-dialog.ui.h:2 #: ../dat/glade/military-advisor-dialog.ui.h:1 #: ../dat/glade/next-player-turn-dialog.ui.h:2 #: ../dat/glade/player-died-dialog.ui.h:2 #: ../dat/glade/quest-assigned-dialog.ui.h:1 #: ../dat/glade/quest-report-dialog.ui.h:2 #: ../dat/glade/quest-expired-dialog.ui.h:2 #: ../dat/glade/ruinfight-finished-dialog.ui.h:1 #: ../dat/glade/ruinfight-started-dialog.ui.h:1 #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 #: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1 #: ../dat/glade/surrender-refused-dialog.ui.h:2 #: ../dat/glade/triumphs-dialog.ui.h:2 #: ../dat/glade/use-item-on-player-dialog.ui.h:2 #: ../dat/glade/use-item-on-city-dialog.ui.h:2 msgid "Continue" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:2 msgid "Your troops have looted the city!" msgstr "" #: ../dat/glade/city-pillaged-dialog.ui.h:2 msgid "Your troops have pillaged the city!" msgstr "" #: ../dat/glade/city-razed-dialog.ui.h:2 ../dat/glade/city-sacked-dialog.ui.h:2 msgid "Your troops have sacked the city!" msgstr "" #: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:2 #: ../dat/glade/fight-order-dialog.ui.h:3 #: ../dat/glade/new-network-game-dialog.ui.h:3 #: ../dat/glade/new-profile-dialog.ui.h:4 #: ../dat/glade/signpost-change-dialog.ui.h:2 #: ../dat/glade/editor/armyset-info-dialog.ui.h:3 #: ../dat/glade/editor/city-editor-dialog.ui.h:3 #: ../dat/glade/editor/map-info-dialog.ui.h:3 #: ../dat/glade/editor/players-dialog.ui.h:3 #: ../dat/glade/editor/reward-editor-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:3 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:3 #: ../dat/glade/editor/temple-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-info-dialog.ui.h:3 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3 #: ../dat/glade/editor/image-editor-dialog.ui.h:3 #: ../dat/glade/editor/hero-editor-dialog.ui.h:3 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:3 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:3 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:3 msgid "OK" msgstr "" #: ../dat/glade/city-rename-dialog.ui.h:3 ../dat/glade/game-lobby-dialog.ui.h:8 #: ../dat/glade/hero-offer-dialog.ui.h:5 ../dat/glade/ruin-report-dialog.ui.h:3 #: ../dat/glade/editor/armyset-info-dialog.ui.h:4 #: ../dat/glade/editor/armyset-window.ui.h:62 #: ../dat/glade/editor/city-editor-dialog.ui.h:6 #: ../dat/glade/editor/itemlist-dialog.ui.h:11 #: ../dat/glade/editor/map-info-dialog.ui.h:4 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:4 #: ../dat/glade/editor/tileset-window.ui.h:22 #: ../dat/glade/editor/hero-editor-dialog.ui.h:4 #: ../dat/glade/editor/cityset-info-dialog.ui.h:4 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:4 #: ../src/gls/gls-client-tool.cpp:129 ../src/ghs/ghs-client-tool.cpp:94 msgid "Name:" msgstr "" #: ../dat/glade/city-window.ui.h:2 ../dat/glade/destination-dialog.ui.h:3 #: ../src/gui/city-window.cpp:255 ../src/gui/destination-dialog.cpp:217 msgid "Current:" msgstr "" #: ../dat/glade/city-window.ui.h:3 msgid "Stop" msgstr "" #: ../dat/glade/city-window.ui.h:4 ../dat/glade/hero-dialog.ui.h:6 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:5 msgid "Stop producing armies" msgstr "" #: ../dat/glade/city-window.ui.h:5 msgid "Buy..." msgstr "" #: ../dat/glade/city-window.ui.h:6 ../dat/glade/hero-dialog.ui.h:8 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:7 msgid "Buy a production capability" msgstr "" #: ../dat/glade/city-window.ui.h:7 msgid "Vector..." msgstr "" #: ../dat/glade/city-window.ui.h:8 msgid "Set destination for produced armies" msgstr "" #: ../dat/glade/city-window.ui.h:10 msgid "Rename" msgstr "" #: ../dat/glade/destination-dialog.ui.h:1 msgid "Choose Destination" msgstr "" #: ../dat/glade/destination-dialog.ui.h:4 msgid "4t" msgstr "" #: ../dat/glade/destination-dialog.ui.h:5 msgid "" "See\n" "All" msgstr "" #: ../dat/glade/destination-dialog.ui.h:7 msgid "Next Turn:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:8 msgid "Turn After:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:9 msgid "Vector" msgstr "" #: ../dat/glade/destination-dialog.ui.h:10 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ../dat/glade/destination-dialog.ui.h:12 msgid "Change" msgstr "" #: ../dat/glade/destination-dialog.ui.h:13 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:1 msgid "Diplomatic Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:2 msgid "Report" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:4 msgid "Your offers and replies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:5 msgid "player name" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:6 msgid "Diplomatic State" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:7 msgid "Their Proposals" msgstr "" #: ../dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:1 ../dat/glade/game-window.ui.h:9 #: ../dat/glade/editor/main-window.ui.h:27 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:4 msgid "Reset" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:5 msgid "Reverse Order" msgstr "" #: ../dat/glade/game-loaded-dialog.ui.h:1 msgid "Game Loaded" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:1 msgid "Network Game" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:3 msgid "Play" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:4 msgid "Send:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:5 msgid "Show Options" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:6 msgid "Turn:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:7 msgid "Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:1 msgid "Off" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:2 msgid "Evenly Divided" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:3 msgid "Enemy Head Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:4 msgid "One Per Player" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:5 msgid "One Per Hero" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:6 msgid "Average" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:7 msgid "Strong" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:8 msgid "Active" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:9 msgid "Defensive" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:10 msgid "Never Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:11 msgid "Only On Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:12 msgid "Always Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:13 msgid "Game Options" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:15 msgid "Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:16 msgid "View Enemies" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:17 msgid "View Production" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:18 msgid "Neutral Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:19 ../dat/glade/game-window.ui.h:23 #: ../dat/glade/game-button-box-desktop.ui.h:6 #: ../dat/glade/game-button-box-large-screen.ui.h:6 #: ../dat/glade/game-button-box-netbook.ui.h:6 msgid "Diplomacy" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:20 msgid "Cusp of War" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:21 msgid "Razing Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:22 msgid "Hidden Map" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:23 msgid "Quests:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:24 msgid "Not Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:25 msgid "Intense Combat" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:26 msgid "Military Advisor" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:27 msgid "Random Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:28 msgid "Quick Start:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:1 msgid "Beginner" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:2 msgid "Intermediate" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:3 msgid "Advanced" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:4 msgid "I am the Lord Of War!" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:4 msgid "Custom" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:6 ../dat/glade/game-window.ui.h:2 #: ../dat/glade/splash-window.ui.h:1 msgid "New Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:8 msgid "Start Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:9 msgid "Game Name:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:10 msgid "" "Number of\n" "Players:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:12 msgid "Rating:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:13 msgid "Edit Options" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:1 ../dat/glade/game-window.ui.h:7 #: ../dat/glade/splash-window.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:8 #: ../dat/glade/editor/main-window.ui.h:13 #: ../dat/glade/editor/tileset-window.ui.h:8 #: ../dat/glade/editor/cityset-window.ui.h:8 #: ../dat/glade/editor/shieldset-window.ui.h:8 msgid "Quit" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:2 ../dat/glade/temple-visit-dialog.ui.h:1 #: ../src/gui/ruin-report-dialog.cpp:131 ../src/gui/ruin-report-dialog.cpp:163 #: ../src/gui/game-lobby-dialog.cpp:42 msgid "No" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:3 ../dat/glade/temple-visit-dialog.ui.h:2 #: ../src/gui/ruin-report-dialog.cpp:127 ../src/gui/game-lobby-dialog.cpp:41 msgid "Yes" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:4 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ../dat/glade/game-window.ui.h:1 msgid "Game" msgstr "" #: ../dat/glade/game-window.ui.h:3 ../dat/glade/splash-window.ui.h:3 msgid "Load Game" msgstr "" #: ../dat/glade/game-window.ui.h:4 msgid "Save Game" msgstr "" #: ../dat/glade/game-window.ui.h:5 msgid "Save Game As..." msgstr "" #: ../dat/glade/game-window.ui.h:6 msgid "Show Lobby" msgstr "" #: ../dat/glade/game-window.ui.h:8 msgid "Order" msgstr "" #: ../dat/glade/game-window.ui.h:10 msgid "Move All" msgstr "" #: ../dat/glade/game-window.ui.h:11 ../src/gui/game-window.cpp:1130 msgid "Disband" msgstr "" #: ../dat/glade/game-window.ui.h:12 ../src/maptile.cpp:225 #: ../src/gui/game-window.cpp:1096 ../src/editor/main-window.cpp:1459 msgid "Signpost" msgstr "" #: ../dat/glade/game-window.ui.h:13 msgid "Group/Ungroup" msgstr "" #: ../dat/glade/game-window.ui.h:14 ../src/gui/game-window.cpp:3069 msgid "Stay Here" msgstr "" #: ../dat/glade/game-window.ui.h:15 msgid "Next" msgstr "" #: ../dat/glade/game-window.ui.h:16 ../src/gui/game-window.cpp:1167 msgid "Resign" msgstr "" #: ../dat/glade/game-window.ui.h:17 msgid "Reports" msgstr "" #: ../dat/glade/game-window.ui.h:18 ../dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ../dat/glade/game-window.ui.h:19 ../dat/glade/history-report-dialog.ui.h:2 #: ../dat/glade/report-dialog.ui.h:5 ../src/maptile.cpp:222 #: ../src/editor/main-window.cpp:1455 msgid "City" msgstr "" #: ../dat/glade/game-window.ui.h:20 ../dat/glade/history-report-dialog.ui.h:5 #: ../dat/glade/report-dialog.ui.h:7 #: ../dat/glade/editor/reward-editor-dialog.ui.h:4 #: ../src/gui/sage-dialog.cpp:128 ../src/editor/players-dialog.cpp:56 msgid "Gold" msgstr "" #: ../dat/glade/game-window.ui.h:21 ../dat/glade/report-dialog.ui.h:9 #: ../dat/glade/editor/city-editor-dialog.ui.h:10 msgid "Production" msgstr "" #: ../dat/glade/game-window.ui.h:22 ../dat/glade/report-dialog.ui.h:11 msgid "Winning" msgstr "" #: ../dat/glade/game-window.ui.h:24 msgid "Quest" msgstr "" #: ../dat/glade/game-window.ui.h:25 ../dat/glade/editor/main-window.ui.h:17 msgid "Items" msgstr "" #: ../dat/glade/game-window.ui.h:26 ../src/gui/hero-dialog.cpp:92 #: ../src/gui/hero-levels-dialog.cpp:42 ../src/gui/quest-report-dialog.cpp:50 msgid "Hero" msgstr "" #: ../dat/glade/game-window.ui.h:27 msgid "Inspect" msgstr "" #: ../dat/glade/game-window.ui.h:28 msgid "Plant Flag" msgstr "" #: ../dat/glade/game-window.ui.h:29 msgid "Levels" msgstr "" #: ../dat/glade/game-window.ui.h:30 msgid "Search" msgstr "" #: ../dat/glade/game-window.ui.h:31 ../dat/glade/use-item-dialog.ui.h:1 msgid "Use Item" msgstr "" #: ../dat/glade/game-window.ui.h:32 ../dat/glade/editor/main-window.ui.h:37 #: ../dat/glade/editor/tileset-window.ui.h:19 msgid "View" msgstr "" #: ../dat/glade/game-window.ui.h:33 ../dat/glade/editor/main-window.ui.h:38 msgid "Fullscreen" msgstr "" #: ../dat/glade/game-window.ui.h:34 ../dat/glade/main-preferences-dialog.ui.h:4 #: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/splash-window.ui.h:4 msgid "Preferences" msgstr "" #: ../dat/glade/game-window.ui.h:35 ../dat/glade/editor/main-window.ui.h:40 msgid "Toggle Grid" msgstr "" #: ../dat/glade/game-window.ui.h:36 msgid "Zoom In" msgstr "" #: ../dat/glade/game-window.ui.h:37 msgid "Zoom Out" msgstr "" #: ../dat/glade/game-window.ui.h:39 msgid "Build" msgstr "" #: ../dat/glade/game-window.ui.h:40 ../dat/glade/new-random-map-dialog.ui.h:18 #: ../dat/glade/editor/new-map-dialog.ui.h:26 #: ../src/gui/history-report-dialog.cpp:94 #: ../src/gui/network-game-selector-dialog.cpp:56 #: ../src/gui/network-game-selector-dialog.cpp:76 msgid "Cities" msgstr "" #: ../dat/glade/game-window.ui.h:41 msgid "Vectoring" msgstr "" #: ../dat/glade/game-window.ui.h:42 ../dat/glade/new-random-map-dialog.ui.h:20 #: ../dat/glade/editor/new-map-dialog.ui.h:19 msgid "Ruins" msgstr "" #: ../dat/glade/game-window.ui.h:43 ../src/editor/main-window.cpp:1453 msgid "Stack" msgstr "" #: ../dat/glade/game-window.ui.h:44 ../dat/glade/hero-dialog.ui.h:4 #: ../src/gui/history-report-dialog.cpp:54 msgid "History" msgstr "" #: ../dat/glade/game-window.ui.h:45 ../dat/glade/history-report-dialog.ui.h:3 #: ../src/maptile.cpp:223 ../src/gui/ruin-report-dialog.cpp:122 #: ../src/editor/main-window.cpp:1457 msgid "Ruin" msgstr "" #: ../dat/glade/game-window.ui.h:46 ../dat/glade/history-report-dialog.ui.h:4 msgid "Events" msgstr "" #: ../dat/glade/game-window.ui.h:47 ../dat/glade/history-report-dialog.ui.h:6 msgid "Winners" msgstr "" #: ../dat/glade/game-window.ui.h:48 ../dat/glade/triumphs-dialog.ui.h:1 msgid "Triumphs" msgstr "" #: ../dat/glade/game-window.ui.h:49 ../dat/glade/editor/armyset-window.ui.h:14 #: ../dat/glade/editor/main-window.ui.h:41 #: ../dat/glade/editor/tileset-window.ui.h:21 #: ../dat/glade/editor/cityset-window.ui.h:11 #: ../dat/glade/editor/shieldset-window.ui.h:12 msgid "Help" msgstr "" #. if it's this player's turn #: ../dat/glade/game-window.ui.h:50 ../src/gui/game-window.cpp:1608 #: ../src/gui/game-window.cpp:2429 ../src/gui/game-lobby-dialog.cpp:285 #: ../src/gui/network-game-selector-dialog.cpp:54 #: ../src/gui/network-game-selector-dialog.cpp:74 msgid "Turn" msgstr "" #: ../dat/glade/game-window.ui.h:51 msgid "End Turn" msgstr "" #: ../dat/glade/game-window.ui.h:53 #, no-c-format msgid "Turn: %6" msgstr "" #: ../dat/glade/hero-dialog.ui.h:2 msgid "Previous Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:3 msgid "Next Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:5 msgid "Drop" msgstr "" #: ../dat/glade/hero-dialog.ui.h:7 msgid "Pick up" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:1 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:1 ../dat/glade/surrender-dialog.ui.h:2 msgid "Decline" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:2 ../dat/glade/surrender-dialog.ui.h:3 msgid "Accept" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:3 msgid "male" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:4 msgid "female" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:1 msgid "Item Bonus" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:1 msgid "Select Scenario To Play" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:3 #: ../dat/glade/editor/select-army-dialog.ui.h:3 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3 #: ../dat/glade/editor/select-item-dialog.ui.h:3 #: ../dat/glade/editor/select-reward-dialog.ui.h:3 msgid "Select" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:4 msgid "Add Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:5 msgid "Remove Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:6 msgid "Number of Players:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:7 msgid "Number of Cities:" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:1 #: ../dat/glade/preferences-dialog.ui.h:10 msgid "Netbook" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:2 #: ../dat/glade/preferences-dialog.ui.h:11 msgid "Desktop" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:3 #: ../dat/glade/preferences-dialog.ui.h:12 msgid "Large Screen" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:6 msgid "Show popup at beginning of turn" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:7 #: ../dat/glade/preferences-dialog.ui.h:3 msgid "Show Commentator" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:8 msgid "Show plain windows" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:9 msgid "(requires restart)" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:10 #: ../dat/glade/preferences-dialog.ui.h:4 msgid "Interface:" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:11 #: ../dat/glade/preferences-dialog.ui.h:8 msgid "Play music" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:12 #: ../dat/glade/preferences-dialog.ui.h:9 msgid "Volume:" msgstr "" #: ../dat/glade/medal-awarded-dialog.ui.h:1 msgid "Medal Awarded" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:1 #: ../dat/glade/splash-window.ui.h:2 msgid "New Network Game" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:4 #: ../dat/glade/editor/city-editor-dialog.ui.h:12 #: ../dat/glade/editor/reward-list-dialog.ui.h:4 #: ../dat/glade/editor/stack-editor-dialog.ui.h:9 msgid "Remove" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:5 #: ../dat/glade/editor/city-editor-dialog.ui.h:11 #: ../dat/glade/editor/reward-list-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:8 msgid "Add" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:6 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:8 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:1 msgid "New Profile" msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:2 msgid "Nickname:" msgstr "" #: ../dat/glade/next-player-turn-dialog.ui.h:1 msgid "Next Turn" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1 msgid "Pick a game to Join" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:3 msgid "Connect" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "Hostname:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7 #: ../src/gls/gls-client-tool.cpp:87 ../src/gls/gls-client-tool.cpp:131 #: ../src/ghs/ghs-client-tool.cpp:96 msgid "Port:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8 msgid "Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9 msgid "Clear All Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:10 msgid "Recently Joined Games" msgstr "" #: ../dat/glade/player-died-dialog.ui.h:1 msgid "Game Lost" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:1 msgid "Resigned" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:2 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:5 msgid "Movement Speed:" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:6 msgid "Slow" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:7 msgid "Fast" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:1 msgid "Quests Report" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:3 msgid "Hero:" msgstr "" #: ../dat/glade/quest-expired-dialog.ui.h:1 msgid "Quest Expired" msgstr "" #: ../dat/glade/report-dialog.ui.h:2 msgid "Number of armies each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:4 msgid "Number of cities each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:6 msgid "Amount of gold each side possesses" msgstr "" #: ../dat/glade/report-dialog.ui.h:8 msgid "Armies you produced this turn" msgstr "" #: ../dat/glade/report-dialog.ui.h:10 msgid "Who is the most powerful nation" msgstr "" #: ../dat/glade/ruinfight-finished-dialog.ui.h:2 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ../dat/glade/ruinfight-started-dialog.ui.h:2 msgid "So and so encounters a monster and..." msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:1 msgid "Ruin Report" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:7 #: ../dat/glade/editor/tileset-window.ui.h:24 msgid "Type:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:5 msgid "Explored:" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:1 msgid "Item Report" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:3 msgid "label" msgstr "" #: ../dat/glade/ruin-rewarded-dialog.ui.h:2 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ../dat/glade/sage-dialog.ui.h:2 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ../dat/glade/signpost-change-dialog.ui.h:3 msgid "Message:" msgstr "" #: ../dat/glade/splash-window.ui.h:5 msgid "Scenario Builder" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:1 msgid "Stack Info" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:3 ../src/gui/game-window.cpp:3051 msgid "Group" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:4 ../src/gui/game-window.cpp:3053 msgid "Ungroup" msgstr "" #. This is text on a toggle button that means "Group". Pressing this button gathers the army units on this tile into one stack. #: ../dat/glade/stack-tile-box-desktop.ui.h:2 #: ../dat/glade/stack-tile-box-large-screen.ui.h:1 #: ../src/gui/stack-tile-box.cpp:271 msgid "Grp" msgstr "" #: ../dat/glade/surrender-dialog.ui.h:1 msgid "An Offer of Peace!" msgstr "" #: ../dat/glade/surrender-refused-dialog.ui.h:1 msgid "Surrender Refused!" msgstr "" #: ../dat/glade/temple-visit-dialog.ui.h:3 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:1 msgid "Treachery!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:2 msgid "Whoops! Pardon me, friend." msgstr "" #: ../dat/glade/treachery-dialog.ui.h:3 msgid "Attack!" msgstr "" #: ../dat/glade/use-item-dialog.ui.h:3 msgid "Use" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:1 msgid "Select a Player to Target" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:3 msgid "Which player do you want to target?" msgstr "" #: ../dat/glade/use-item-on-city-dialog.ui.h:1 msgid "Select a City to Target" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:1 #: ../dat/glade/editor/switch-sets-dialog.ui.h:8 msgid "Normal" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:2 #: ../dat/glade/editor/switch-sets-dialog.ui.h:9 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 #: ../src/shieldstyle.cpp:83 ../src/shieldstyle.cpp:87 msgid "Small" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:3 #: ../dat/glade/editor/new-map-dialog.ui.h:3 #: ../dat/glade/editor/switch-sets-dialog.ui.h:10 msgid "Tiny" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:4 msgid "Make a New Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:8 msgid "Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:11 #: ../dat/glade/editor/switch-sets-dialog.ui.h:4 msgid "Tile Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:16 #: ../dat/glade/editor/switch-sets-dialog.ui.h:3 msgid "Tile Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:8 #: ../dat/glade/editor/new-map-dialog.ui.h:13 #: ../dat/glade/editor/switch-sets-dialog.ui.h:6 msgid "City Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:9 #: ../dat/glade/editor/new-map-dialog.ui.h:14 #: ../dat/glade/editor/switch-sets-dialog.ui.h:7 msgid "Army Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:10 #: ../dat/glade/editor/new-map-dialog.ui.h:12 #: ../dat/glade/editor/switch-sets-dialog.ui.h:5 msgid "Shield Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:11 msgid "Cities can produce allies" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:12 #: ../dat/glade/editor/new-map-dialog.ui.h:20 #: ../dat/tilesets/default/default.lwt.in.h:3 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3 #: ../dat/tilesets/stark/stark.lwt.in.h:3 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3 ../src/Tile.cpp:152 #: ../src/Tile.cpp:159 msgid "Grass" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:13 #: ../dat/glade/editor/new-map-dialog.ui.h:21 #: ../dat/tilesets/default/default.lwt.in.h:4 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4 #: ../dat/tilesets/stark/stark.lwt.in.h:4 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4 ../src/Tile.cpp:153 msgid "Water" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:14 #: ../dat/glade/editor/new-map-dialog.ui.h:22 #: ../dat/tilesets/default/default.lwt.in.h:8 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8 #: ../dat/tilesets/stark/stark.lwt.in.h:8 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8 ../src/Tile.cpp:157 msgid "Swamp" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:15 #: ../dat/glade/editor/new-map-dialog.ui.h:23 #: ../dat/tilesets/default/default.lwt.in.h:5 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5 #: ../dat/tilesets/stark/stark.lwt.in.h:5 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5 ../src/Tile.cpp:154 msgid "Forest" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:16 #: ../dat/glade/editor/new-map-dialog.ui.h:24 #: ../dat/tilesets/default/default.lwt.in.h:6 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6 #: ../dat/tilesets/stark/stark.lwt.in.h:6 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6 ../src/Tile.cpp:155 msgid "Hills" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:17 #: ../dat/glade/editor/new-map-dialog.ui.h:25 #: ../dat/tilesets/default/default.lwt.in.h:7 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7 #: ../dat/tilesets/stark/stark.lwt.in.h:7 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7 msgid "Mountains" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:19 #: ../dat/glade/editor/main-window.ui.h:28 ../src/editor/new-map-dialog.cpp:133 msgid "Random" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:21 #: ../dat/glade/editor/new-map-dialog.ui.h:18 msgid "Temples" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:22 #: ../dat/glade/editor/new-map-dialog.ui.h:17 msgid "Signposts" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:23 msgid "Other Map Objects" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:25 #: ../dat/glade/editor/new-map-dialog.ui.h:7 msgid "Create Random Map" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:1 #: ../dat/glade/editor/tileset-info-dialog.ui.h:1 #: ../dat/glade/editor/cityset-info-dialog.ui.h:1 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:1 msgid "Edit Shieldset Info" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:5 #: ../dat/glade/editor/cityset-info-dialog.ui.h:5 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:5 msgid "Directory:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:6 #: ../dat/glade/editor/armyset-window.ui.h:35 #: ../dat/glade/editor/tileset-info-dialog.ui.h:6 #: ../dat/glade/editor/cityset-info-dialog.ui.h:6 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:6 #: ../src/gls/gls-client-tool.cpp:128 ../src/ghs/ghs-client-tool.cpp:93 msgid "Id:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:7 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:7 msgid "Filename:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:8 #: ../dat/glade/editor/map-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:8 #: ../dat/glade/editor/cityset-info-dialog.ui.h:8 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:8 msgid "Description" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:9 #: ../dat/glade/editor/map-info-dialog.ui.h:6 #: ../dat/glade/editor/tileset-info-dialog.ui.h:9 #: ../dat/glade/editor/cityset-info-dialog.ui.h:9 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:9 msgid "Copyright" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:10 #: ../dat/glade/editor/map-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:10 #: ../dat/glade/editor/cityset-info-dialog.ui.h:10 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:10 msgid "License" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:1 #: ../src/editor/armyset-window.cpp:1608 msgid "LordsAWar! Armyset Editor" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:2 #: ../dat/glade/editor/main-window.ui.h:2 #: ../dat/glade/editor/tileset-window.ui.h:2 #: ../dat/glade/editor/cityset-window.ui.h:2 #: ../dat/glade/editor/shieldset-window.ui.h:2 msgid "File" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:3 msgid "New Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:4 msgid "Load Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:5 msgid "Save Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:6 #: ../dat/glade/editor/cityset-window.ui.h:6 #: ../dat/glade/editor/shieldset-window.ui.h:6 msgid "Save A Copy" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:7 msgid "Validate Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:9 #: ../dat/glade/editor/main-window.ui.h:14 #: ../dat/glade/editor/reward-list-dialog.ui.h:5 #: ../dat/glade/editor/tileset-window.ui.h:9 #: ../dat/glade/editor/cityset-window.ui.h:9 #: ../dat/glade/editor/shieldset-window.ui.h:9 msgid "Edit" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:10 msgid "Armyset Information" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:11 msgid "Edit Ship Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:12 msgid "Edit Hero Flag Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:13 msgid "Edit Bag of Items Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:15 msgid "The number of turns needed to make this unit." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:16 msgid "Turns:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:17 msgid "The cost to make a single instance of this unit type." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:18 msgid "Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:19 msgid "The ongoing cost of this unit per turn." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:20 msgid "Upkeep:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:21 msgid "The power of this unit." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:22 msgid "Strength:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:23 msgid "The movement points for this unit." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:24 msgid "Max Moves:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:25 msgid "Defends Ruins?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:26 msgid "Is Awardable?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:27 msgid "Is awardable to heroes as a reward." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:28 msgid "The cost of this unit type in the buy production dialog." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:29 msgid "New Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:30 msgid "The distance this unit can see on a fog map (in tiles.)" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:31 msgid "Sight:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:32 msgid "The experience points awarded for killing this unit." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:33 msgid "Exp Points:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:34 msgid "The unique type id for this unit." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:36 msgid "Not A Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:37 msgid "Female Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:38 msgid "Male Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:39 msgid "Travels faster in forests" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:40 msgid "Travels faster in marshland" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:41 msgid "Travels faster in hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:42 msgid "Travels faster in mountains" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:43 msgid "Can Fly" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:44 msgid "+1 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:45 msgid "+2 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:46 msgid "+1 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:47 msgid "+2 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:48 msgid "+1 Str in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:49 msgid "+2 Str in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:50 msgid "+1 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:51 msgid "+2 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:52 msgid "+1 to Stack in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:53 msgid "Subtract All City Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:54 msgid "-1 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:55 msgid "-2 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:56 msgid "+1 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:57 msgid "+2 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:58 msgid "Subtract All Non-Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:59 msgid "Subtract all Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:60 msgid "Capabilities" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:61 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:6 #: ../dat/glade/editor/temple-editor-dialog.ui.h:6 msgid "Description:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:63 msgid "Neutral Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:64 #: ../src/editor/armyset-window.cpp:918 ../src/editor/armyset-window.cpp:1092 #: ../src/editor/cityset-window.cpp:165 ../src/editor/tileset-window.cpp:355 #: ../src/editor/tileset-window.cpp:367 ../src/editor/tileset-window.cpp:376 msgid "no image set" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:65 msgid "Black Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:66 msgid "Orange Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:67 msgid "Dark Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:68 msgid "Green Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:69 msgid "Yellow Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:70 msgid "Light Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:71 msgid "Red Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:72 msgid "Same for all" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:73 msgid "White Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:74 msgid "Appearance" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:1 msgid "Edit City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:4 #: ../dat/glade/editor/stack-editor-dialog.ui.h:4 msgid "Owner:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:5 msgid "Capital" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:7 #: ../dat/glade/editor/reward-editor-dialog.ui.h:8 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:5 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:5 msgid "Randomize" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:8 msgid "Income:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:9 msgid "Burned down" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:1 msgid "Anywhere" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:2 msgid "On a City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:3 msgid "On a Ruin" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:4 msgid "On a Temple" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:5 msgid "On a Signpost" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:6 msgid "On a Road" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:7 msgid "On a Port" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:8 msgid "On a Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:9 msgid "Item Editor" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:12 msgid "+1 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:13 msgid "+2 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:14 msgid "+3 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:15 msgid "+1 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:16 msgid "+2 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:17 msgid "+3 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:18 msgid "Stack Can Fly" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:19 msgid "Double Movement of Stack" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:20 msgid "+2 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:21 msgid "+3 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:22 msgid "+4 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:23 msgid "+5 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:24 msgid "Bonuses" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:25 msgid "Steals Gold from Enemy" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:26 msgid "Sinks Enemy Ships" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:27 msgid "Kills All Units of Giant Worms" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:28 msgid "Burns Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:29 msgid "Capture Ruin Keeper" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:30 msgid "Summon Monster" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:31 msgid "Disease City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:32 msgid "Pick Up Bags" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:33 msgid "Add Movement Points" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:34 msgid "Raise Defenders in City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:35 msgid "Persuade Neutral City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:36 msgid "Teleport to City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:37 msgid "Number of Uses:" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:38 msgid "Uses" msgstr "" #: ../dat/glade/editor/main-window.ui.h:1 ../src/editor/main-window.cpp:1919 msgid "LordsAWar! Scenario Editor" msgstr "" #: ../dat/glade/editor/main-window.ui.h:3 #: ../dat/glade/editor/new-map-dialog.ui.h:5 msgid "New Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:4 msgid "Load Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:5 msgid "Save Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:6 msgid "Save Map As" msgstr "" #: ../dat/glade/editor/main-window.ui.h:7 msgid "Import Map from Saved Game" msgstr "" #: ../dat/glade/editor/main-window.ui.h:8 msgid "Save a picture of the map." msgstr "" #: ../dat/glade/editor/main-window.ui.h:9 msgid "Export Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:10 msgid "Save a picture of the map showing just the terrain." msgstr "" #: ../dat/glade/editor/main-window.ui.h:11 msgid "Export Terrain Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:12 msgid "Validate" msgstr "" #: ../dat/glade/editor/main-window.ui.h:15 #: ../src/gui/network-game-selector-dialog.cpp:55 #: ../src/gui/network-game-selector-dialog.cpp:75 msgid "Players" msgstr "" #: ../dat/glade/editor/main-window.ui.h:16 msgid "Map Info" msgstr "" #: ../dat/glade/editor/main-window.ui.h:18 msgid "Rewards" msgstr "" #: ../dat/glade/editor/main-window.ui.h:19 msgid "Smooth Screen" msgstr "" #: ../dat/glade/editor/main-window.ui.h:20 msgid "Smooth Entire Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:21 #: ../dat/glade/editor/switch-sets-dialog.ui.h:1 msgid "Switch Image Sets" msgstr "" #: ../dat/glade/editor/main-window.ui.h:22 msgid "Armyset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:23 msgid "Cityset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:24 msgid "Shieldset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:25 msgid "Tileset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:26 msgid "Miniature Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:29 msgid "All Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:30 msgid "Unnamed Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:31 msgid "All Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:32 msgid "Unnamed Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:33 msgid "All Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:34 msgid "Unnamed Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:35 msgid "All Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:36 msgid "Unnamed Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:39 msgid "Toggle Tile Graphics" msgstr "" #: ../dat/glade/editor/main-window.ui.h:42 msgid "Pointer. Click to inspect objects." msgstr "" #: ../dat/glade/editor/main-window.ui.h:43 msgid "Draw 1x1 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:44 msgid "Draw 2x2 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:45 msgid "Draw 3x3 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:46 msgid "Draw 6x6 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:47 msgid "Remove object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:48 msgid "Move object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:49 msgid "Add a stack" msgstr "" #: ../dat/glade/editor/main-window.ui.h:50 msgid "Add a city" msgstr "" #: ../dat/glade/editor/main-window.ui.h:51 msgid "Add a ruin" msgstr "" #: ../dat/glade/editor/main-window.ui.h:52 msgid "Add a temple" msgstr "" #: ../dat/glade/editor/main-window.ui.h:53 msgid "Add a port" msgstr "" #: ../dat/glade/editor/main-window.ui.h:54 msgid "Add a sign" msgstr "" #: ../dat/glade/editor/main-window.ui.h:55 msgid "Add a road" msgstr "" #: ../dat/glade/editor/main-window.ui.h:56 msgid "Add a bridge" msgstr "" #: ../dat/glade/editor/main-window.ui.h:57 msgid "Add a bag" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:1 msgid "Edit Map Info" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:9 msgid "Width:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:10 msgid "Height:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:15 msgid "Fill style:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:27 msgid "Random roads" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:1 msgid "Edit Players" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:4 msgid "Randomize Gold" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:5 msgid "All Human Players" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:1 msgid "Edit Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:5 msgid "Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:6 #: ../src/gui/sage-dialog.cpp:182 msgid "Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:7 msgid "Map" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:9 msgid "Clear Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:10 msgid "Clear Ally Type" msgstr "" #. this is an x coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:12 msgid "x:" msgstr "" #. this is a y coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:14 msgid "y:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:15 msgid "width:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:16 msgid "height:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:17 msgid "Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:18 msgid "Clear Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-list-dialog.ui.h:1 msgid "Edit Rewards" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:1 msgid "Edit Ruin" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:7 #: ../src/editor/players-dialog.cpp:55 ../src/gui/game-lobby-dialog.cpp:336 msgid "Type" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:8 msgid "Keeper:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:9 msgid "Clear Keeper" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:10 msgid "Is Hidden?" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:11 msgid "Seen By:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:12 msgid "Pick From List" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:13 msgid "Clear Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:14 msgid "New Reward:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:15 msgid "Random Reward" msgstr "" #: ../dat/glade/editor/select-army-dialog.ui.h:1 msgid "Select Army" msgstr "" #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 msgid "Select Hidden Ruin" msgstr "" #: ../dat/glade/editor/select-item-dialog.ui.h:1 msgid "Select Item" msgstr "" #: ../dat/glade/editor/select-reward-dialog.ui.h:1 msgid "Select Reward" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:1 msgid "Edit Signpost" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:1 msgid "Edit Stack" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:5 msgid "is Fortified" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:6 #: ../dat/glade/editor/hero-editor-dialog.ui.h:1 msgid "Edit Hero Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:7 msgid "Copy" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:1 msgid "Edit Temple" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:1 #: ../dat/glade/editor/tileset-window.ui.h:20 msgid "Preview Tile" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:3 msgid "TileStyle Id:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 msgid "Selector Editor" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 #: ../src/shieldstyle.cpp:85 msgid "Large" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4 #: ../dat/glade/editor/image-editor-dialog.ui.h:4 msgid "Image:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4 msgid "Shieldset:" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1 msgid "Flag Editor" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 msgid "Explosion Editor" msgstr "" #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1 #: ../dat/glade/editor/image-editor-dialog.ui.h:1 msgid "Change Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:1 #: ../src/editor/tileset-window.cpp:1451 msgid "LordsAWar! Tileset Editor" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:3 msgid "New Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:4 msgid "Load Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:5 msgid "Save Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:7 msgid "Validate Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:10 msgid "Tileset info" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:11 msgid "Army Unit Selector" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:12 msgid "Explosion Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:13 msgid "Roads Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:14 msgid "Bridges Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:15 msgid "Fog Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:16 msgid "Flag Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:17 msgid "Organize TileStyles" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:18 msgid "Mini-Map Building Colours" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:23 msgid "Pattern:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:25 msgid "First Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:26 msgid "Moves:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:27 msgid "Second Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:28 msgid "Miniature Map Appearance:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:29 msgid "Third Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:30 msgid "Tile" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:31 msgid "TileStyle Set Image:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:32 msgid "Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1 msgid "Organize Tile Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3 msgid "Categories" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4 msgid "Selected Category" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:5 #: ../src/editor/tilestyle-organizer-dialog.cpp:220 msgid "Unsorted TileStyles" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:5 msgid "Male" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:6 msgid "Female" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:7 msgid "Edit Backpack" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:1 msgid "Backpack Editor" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:4 msgid "Remove item" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:6 msgid "Add Item" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:1 msgid "Save changes?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:2 msgid "Close without Saving" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:4 msgid "Save" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:5 msgid "Save changes before closing?" msgstr "" #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:1 msgid "Change Tile Size?" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1 msgid "Colours of Buildings on the Miniature Map" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3 msgid "Road Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4 msgid "Ruin Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:5 msgid "Temple Colour:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:1 #: ../src/editor/cityset-window.cpp:810 msgid "LordsAWar! Cityset Editor" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:3 msgid "New Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:4 msgid "Load Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:5 msgid "Save Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:7 msgid "Validate Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:10 #: ../src/editor/cityset-window.cpp:467 msgid "Edit Cityset Information" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:12 #: ../dat/glade/editor/shieldset-window.ui.h:13 msgid "About" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:13 msgid "(9 pictures on a row)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:14 msgid "(8 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:15 msgid "(1 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:16 msgid "(3 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:17 msgid "Towers Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:18 msgid "Temple Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:19 msgid "Ruins Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:20 msgid "Signpost Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:21 msgid "Port Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:22 msgid "Razed Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:23 msgid "Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:24 msgid "Tile Widths" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:25 msgid "City:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:26 msgid "Ruin:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:27 msgid "Temple:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:28 msgid "(e.g. a city sits on 2x2 tiles)" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:1 #: ../src/editor/shieldset-window.cpp:680 msgid "LordsAWar! Shieldset Editor" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:3 msgid "New Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:4 msgid "Load Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:5 msgid "Save Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:7 msgid "Validate Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:10 #: ../src/editor/shieldset-window.cpp:438 msgid "Edit Shieldset Information" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:11 msgid "Copy White Shields Down" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:14 msgid "Player Colour:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1 msgid "Miniature Map Editor" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3 msgid "Road Planner" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4 msgid "Starting Point:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5 msgid "Finishing Point:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6 msgid "Choose Point..." msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:7 msgid "Clear" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:8 msgid "Build Road" msgstr "" #: ../dat/glade/editor/editor-splash-window.ui.h:1 #: ../dat/lordsawar.desktop.in.in.h:1 msgid "LordsAWar!" msgstr "" #: ../dat/glade/editor/editor-splash-window.ui.h:2 msgid "Please Wait..." msgstr "" #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:1 msgid "Edit Fight Order" msgstr "" #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:3 msgid "Copy Order To All" msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:1 #: ../dat/glade/game-button-box-large-screen.ui.h:1 #: ../dat/glade/game-button-box-netbook.ui.h:1 msgid "Move this stack along its path." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:2 #: ../dat/glade/game-button-box-large-screen.ui.h:2 #: ../dat/glade/game-button-box-netbook.ui.h:2 msgid "Select the next stack that can move." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:3 #: ../dat/glade/game-button-box-large-screen.ui.h:3 #: ../dat/glade/game-button-box-netbook.ui.h:3 msgid "Finish moving this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:4 #: ../dat/glade/game-button-box-large-screen.ui.h:4 #: ../dat/glade/game-button-box-netbook.ui.h:4 msgid "Deselect this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:5 #: ../dat/glade/game-button-box-large-screen.ui.h:5 #: ../dat/glade/game-button-box-netbook.ui.h:5 msgid "Center the map on this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:7 #: ../dat/glade/game-button-box-large-screen.ui.h:7 #: ../dat/glade/game-button-box-netbook.ui.h:7 msgid "Put this stack in a defensive posture." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:8 #: ../dat/glade/game-button-box-large-screen.ui.h:8 #: ../dat/glade/game-button-box-netbook.ui.h:8 msgid "Search a temple or ruin." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:9 #: ../dat/glade/game-button-box-large-screen.ui.h:9 #: ../dat/glade/game-button-box-netbook.ui.h:9 msgid "Move all stacks along their routes." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:10 #: ../dat/glade/game-button-box-large-screen.ui.h:10 #: ../dat/glade/game-button-box-netbook.ui.h:10 msgid "End your turn." msgstr "" #: ../dat/shield/default/default.lws.in.h:1 #: ../dat/citysets/default/default.lwc.in.h:1 #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1 #: ../dat/army/bigdefault/bigdefault.lwa.in.h:1 #: ../dat/army/default/default.lwa.in.h:1 #: ../dat/tilesets/default/default.lwt.in.h:1 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1 #: ../src/gui/new-random-map-dialog.cpp:138 #: ../src/gui/new-random-map-dialog.cpp:248 #: ../src/gui/new-random-map-dialog.cpp:269 #: ../src/gui/new-random-map-dialog.cpp:289 #: ../src/editor/new-map-dialog.cpp:110 ../src/editor/new-map-dialog.cpp:296 #: ../src/editor/new-map-dialog.cpp:314 ../src/editor/new-map-dialog.cpp:332 #: ../src/editor/tileset-flag-editor-dialog.cpp:92 #: ../src/editor/tileset-selector-editor-dialog.cpp:125 msgid "Default" msgstr "" #: ../dat/shield/default/default.lws.in.h:2 msgid "This is the default shieldset for LordsAWar!" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1 #: ../dat/citysets/bigdol/bigdol.lwc.in.h:1 msgid "Dol" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:2 msgid "This is the shieldset associated with the dol scenario." msgstr "" #: ../dat/shield/plain/plain.lws.in.h:1 msgid "Plain" msgstr "" #: ../dat/shield/plain/plain.lws.in.h:2 msgid "This is a simple shieldset." msgstr "" #: ../dat/citysets/default/default.lwc.in.h:2 msgid "The default cityset of LordsAWar" msgstr "" #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2 msgid "The doublesized default cityset of LordsAWar" msgstr "" #: ../dat/citysets/dol/dol.lwc.in.h:2 msgid "The cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/citysets/bigdol/bigdol.lwc.in.h:2 msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:2 #: ../dat/army/default/default.lwa.in.h:2 msgid "" "The default armyset of LordsAWar! Initally created by Sune Theodorsen of " "Fata Morgana in 2007 specifically for this game." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:3 #: ../dat/army/default/default.lwa.in.h:3 msgid "Scouts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:4 #: ../dat/army/default/default.lwa.in.h:4 msgid "Light Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:5 #: ../dat/army/default/default.lwa.in.h:5 msgid "Orcish Mob" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:6 #: ../dat/army/default/default.lwa.in.h:6 msgid "Heavy Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:7 #: ../dat/army/default/default.lwa.in.h:7 msgid "Pikemen" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:8 #: ../dat/army/default/default.lwa.in.h:8 msgid "Archers" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:9 #: ../dat/army/default/default.lwa.in.h:9 msgid "Dwarves" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:10 #: ../dat/army/default/default.lwa.in.h:10 msgid "Minotaurs" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:11 #: ../dat/army/default/default.lwa.in.h:11 msgid "Giants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:12 #: ../dat/army/default/default.lwa.in.h:12 msgid "Spiders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:13 #: ../dat/army/default/default.lwa.in.h:13 msgid "Light Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:14 #: ../dat/army/default/default.lwa.in.h:14 msgid "Wolfriders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:15 #: ../dat/army/default/default.lwa.in.h:15 msgid "Heavy Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:16 #: ../dat/army/default/default.lwa.in.h:16 msgid "Catapults" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:17 #: ../dat/army/default/default.lwa.in.h:17 msgid "Elephants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:18 #: ../dat/army/default/default.lwa.in.h:18 msgid "Giant Bats" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:19 #: ../dat/army/default/default.lwa.in.h:19 msgid "Pegasi" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:20 #: ../dat/army/default/default.lwa.in.h:20 msgid "Griffins" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:21 #: ../dat/army/default/default.lwa.in.h:21 msgid "Giant Worms" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:22 #: ../dat/army/default/default.lwa.in.h:22 msgid "Ghosts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:23 #: ../dat/army/default/default.lwa.in.h:23 msgid "Wizards" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:24 #: ../dat/army/default/default.lwa.in.h:24 msgid "Unicorns" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:25 #: ../dat/army/default/default.lwa.in.h:25 msgid "Elementals" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:26 #: ../dat/army/default/default.lwa.in.h:26 msgid "Devils" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:27 #: ../dat/army/default/default.lwa.in.h:27 msgid "Demons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:28 #: ../dat/army/default/default.lwa.in.h:28 msgid "Archons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:29 #: ../dat/army/default/default.lwa.in.h:29 msgid "Dragons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:30 #: ../dat/army/default/default.lwa.in.h:30 msgid "hero" msgstr "" #: ../dat/tilesets/default/default.lwt.in.h:2 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2 msgid "A tileset made by David Baumgart for LordsAWar" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:1 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1 msgid "Stark" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:2 msgid "A stark and simple tileset" msgstr "" #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2 msgid "The doublesized stark tileset" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1 msgid "Wesnoth" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2 msgid "A tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2 msgid "The doublesized tileset based on Wesnoth tileset" msgstr "" #. note to translators: %1 is a file extension, %2 is a directory. #: ../src/setlist.h:55 msgid "Couldn't find any *%1 files in `%2'." msgstr "" #: ../src/setlist.h:56 ../src/File.cpp:264 msgid "Please check the path settings in %1" msgstr "" #: ../src/setlist.h:142 msgid "Error! `%1' is malformed. Skipping." msgstr "" #: ../src/setlist.h:149 msgid "Error! `%1' shares a duplicate basename `%2' with `%3'. Skipping." msgstr "" #: ../src/setlist.h:160 msgid "Error! `%1' shares a duplicate name `%2' with `%3'. Skipping." msgstr "" #: ../src/setlist.h:169 msgid "Error! `%1' shares a duplicate id with `%2'. Skipping." msgstr "" #: ../src/GameScenario.cpp:345 msgid "Northwestern map" msgstr "" #: ../src/GameScenario.cpp:348 msgid "Northern map" msgstr "" #: ../src/GameScenario.cpp:351 msgid "Northeastern map" msgstr "" #: ../src/GameScenario.cpp:354 msgid "Western map" msgstr "" #: ../src/GameScenario.cpp:357 msgid "Central map" msgstr "" #: ../src/GameScenario.cpp:360 msgid "Eastern map" msgstr "" #: ../src/GameScenario.cpp:363 msgid "Southwestern map" msgstr "" #: ../src/GameScenario.cpp:366 msgid "Southern map" msgstr "" #: ../src/GameScenario.cpp:369 msgid "Southeastern map" msgstr "" #: ../src/GameScenario.cpp:695 msgid "saved game file has wrong version. expecting %1 but got %2." msgstr "" #: ../src/GameScenario.cpp:864 msgid "" "Error! can't rename the temporary file `%1' to the autosave file `%2'. %3" msgstr "" #: ../src/GameScenario.cpp:907 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../src/GameScenario.cpp:911 msgid "There must be at least 2 cities in the scenario." msgstr "" #: ../src/GameScenario.cpp:923 msgid "The player called `%1' lacks a capital city." msgstr "" #: ../src/GameScenario.cpp:939 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:952 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:965 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:978 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:985 msgid "Not all cities are reachable by a non-flying unit." msgstr "" #: ../src/GameScenario.cpp:989 msgid "One or more ports are on land." msgstr "" #: ../src/GameScenario.cpp:991 msgid "One or more bridges are on land." msgstr "" #: ../src/GameScenario.cpp:994 msgid "One or more cities are on water." msgstr "" #: ../src/GameScenario.cpp:996 msgid "One or more roads are on water." msgstr "" #: ../src/GameScenario.cpp:998 msgid "One or more ruins are on water." msgstr "" #: ../src/GameScenario.cpp:1000 msgid "One or more temples are on water." msgstr "" #: ../src/GameScenario.cpp:1002 msgid "One or more signs are on water." msgstr "" #: ../src/QKillHero.cpp:112 msgid "You're still searching for him..." msgstr "" #: ../src/QKillHero.cpp:113 msgid "Seen lately near (" msgstr "" #: ../src/QKillHero.cpp:121 msgid "You have slain the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:126 msgid "You could not slay the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:128 msgid "The hero was slain by someone else!" msgstr "" #: ../src/QKillHero.cpp:134 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../src/QEnemyArmytype.cpp:118 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../src/QEnemyArmytype.cpp:126 msgid "You have killed a unit of enemy %1." msgstr "" #: ../src/QEnemyArmytype.cpp:127 ../src/QPillageGold.cpp:80 #: ../src/QEnemyArmies.cpp:131 msgid "Well done!" msgstr "" #: ../src/QEnemyArmytype.cpp:144 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../src/playerlist.cpp:305 msgid "Statesman" msgstr "" #: ../src/playerlist.cpp:307 msgid "Diplomat" msgstr "" #: ../src/playerlist.cpp:309 msgid "Pragmatist" msgstr "" #: ../src/playerlist.cpp:311 msgid "Politician" msgstr "" #: ../src/playerlist.cpp:313 msgid "Deceiver" msgstr "" #: ../src/playerlist.cpp:315 msgid "Scoundrel" msgstr "" #: ../src/playerlist.cpp:317 msgid "Turncoat" msgstr "" #: ../src/playerlist.cpp:319 msgid "Running Dog" msgstr "" #: ../src/playerlist.cpp:320 ../src/gui/hero-dialog.cpp:211 #: ../src/gui/report-dialog.cpp:335 msgid "unknown" msgstr "" #: ../src/GameMap.cpp:272 msgid "" "Error! Map Generator and Game Map tile sizes differ. %1 != %2 || %3 != " "%4. Exiting." msgstr "" #: ../src/QPillageGold.cpp:74 msgid "You have already stolen %1 gold pieces." msgstr "" #: ../src/QPillageGold.cpp:79 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../src/QPillageGold.cpp:94 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../src/QCityOccupy.cpp:90 ../src/QCityRaze.cpp:88 ../src/QCitySack.cpp:89 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../src/QCityOccupy.cpp:95 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../src/QCityOccupy.cpp:103 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityOccupy.cpp:121 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:828 msgid "Explored" msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:831 msgid "Unexplored" msgstr "" #. The number of turns is always going to be plural here. #: ../src/game.cpp:865 msgid "%1 turns" msgstr "" #: ../src/Configuration.cpp:110 msgid "Okay, we're throwing your .lordsawarrc away." msgstr "" #: ../src/Configuration.cpp:198 msgid "Configuration file has wrong version. expected %1, but got %2" msgstr "" #: ../src/Configuration.cpp:201 msgid "backing up config file `%1' to `%2'." msgstr "" #: ../src/Configuration.cpp:298 msgid "Error! couldn't save configuration file `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:302 msgid "Created default configuration file `%1'." msgstr "" #: ../src/Configuration.cpp:315 msgid "Error! Couldn't create armyset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:321 msgid "Error! Couldn't create tileset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:328 msgid "Error! Couldn't create map directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:335 msgid "Error! Couldn't create shieldset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:342 msgid "Error! Couldn't create cityset directory `%1'. Exiting." msgstr "" #: ../src/MapGenerator.cpp:184 msgid "flattening plains..." msgstr "" #: ../src/MapGenerator.cpp:187 msgid "raining water..." msgstr "" #: ../src/MapGenerator.cpp:194 msgid "raising hills..." msgstr "" #: ../src/MapGenerator.cpp:197 msgid "raising mountains..." msgstr "" #: ../src/MapGenerator.cpp:203 msgid "planting forests..." msgstr "" #: ../src/MapGenerator.cpp:206 msgid "watering swamps..." msgstr "" #: ../src/MapGenerator.cpp:209 msgid "normalizing terrain..." msgstr "" #: ../src/MapGenerator.cpp:214 msgid "building cities..." msgstr "" #: ../src/MapGenerator.cpp:220 ../src/MapGenerator.cpp:1658 #: ../src/MapGenerator.cpp:1672 msgid "paving roads..." msgstr "" #: ../src/MapGenerator.cpp:226 msgid "ruining ruins..." msgstr "" #: ../src/MapGenerator.cpp:229 msgid "spawning temples..." msgstr "" #: ../src/MapGenerator.cpp:234 msgid "building bridges..." msgstr "" #: ../src/MapGenerator.cpp:239 msgid "raising signs..." msgstr "" #: ../src/MapGenerator.cpp:378 msgid "paving bridges..." msgstr "" #: ../src/QEnemyArmies.cpp:125 msgid "You have killed %1 so far." msgstr "" #: ../src/QEnemyArmies.cpp:130 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../src/QEnemyArmies.cpp:145 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../src/player.cpp:2468 msgid "%1 Standard" msgstr "" #: ../src/player.cpp:2542 msgid "Peace negotiated with %1." msgstr "" #: ../src/player.cpp:2550 msgid "War declared with %1." msgstr "" #: ../src/player.cpp:4648 msgid "old map" msgstr "" #: ../src/maptile.cpp:221 ../src/maptile.cpp:230 msgid "None" msgstr "" #: ../src/maptile.cpp:224 ../src/gui/ruin-report-dialog.cpp:162 #: ../src/editor/main-window.cpp:1461 msgid "Temple" msgstr "" #: ../src/maptile.cpp:226 ../src/editor/main-window.cpp:1463 msgid "Road" msgstr "" #: ../src/maptile.cpp:227 ../src/gui/network-game-selector-dialog.cpp:58 #: ../src/gui/network-game-selector-dialog.cpp:78 msgid "Port" msgstr "" #: ../src/maptile.cpp:228 msgid "Bridge" msgstr "" #: ../src/shield.cpp:106 msgid "White" msgstr "" #: ../src/shield.cpp:107 msgid "Green" msgstr "" #: ../src/shield.cpp:108 msgid "Yellow" msgstr "" #: ../src/shield.cpp:109 msgid "Light Blue" msgstr "" #: ../src/shield.cpp:110 msgid "Red" msgstr "" #: ../src/shield.cpp:111 msgid "Dark Blue" msgstr "" #: ../src/shield.cpp:112 msgid "Orange" msgstr "" #: ../src/shield.cpp:113 msgid "Black" msgstr "" #: ../src/shield.cpp:114 ../src/shield.cpp:116 msgid "Neutral" msgstr "" #: ../src/shieldstyle.cpp:84 msgid "Medium" msgstr "" #: ../src/ruin.cpp:32 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../src/reward.cpp:430 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../src/reward.cpp:438 msgid "Allies: %1 x %2" msgstr "" #: ../src/reward.cpp:446 msgid "Item: %1" msgstr "" #: ../src/reward.cpp:453 msgid "Site: %1" msgstr "" #: ../src/reward.cpp:459 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../src/QCityRaze.cpp:93 msgid "The priests thank you for razing this evil place." msgstr "" #: ../src/QCityRaze.cpp:100 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityRaze.cpp:119 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../src/temple.cpp:32 msgid " can bless your armies or give you quests." msgstr "" #: ../src/tileset.cpp:439 msgid "Error! can't load tileset `%1'." msgstr "" #: ../src/gui/city-window.cpp:153 msgid "Capital city of %1" msgstr "" #: ../src/gui/city-window.cpp:158 msgid "Defence: %1" msgstr "" #: ../src/gui/city-window.cpp:160 msgid "Income: %1" msgstr "" #: ../src/gui/city-window.cpp:260 ../src/gui/buy-production-dialog.cpp:153 msgid "No production" msgstr "" #. note to translators: %1/%2 is the no. of steps completed out of the #. total no. of steps in the production #: ../src/gui/city-window.cpp:274 ../src/gui/army-info-tip.cpp:121 #: ../src/gui/army-info-tip.cpp:146 msgid "Time: %1" msgstr "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../src/gui/city-window.cpp:276 ../src/gui/army-info-tip.cpp:88 #: ../src/gui/army-info-tip.cpp:115 ../src/gui/army-info-tip.cpp:140 #: ../src/gui/buy-production-dialog.cpp:166 ../src/gui/hero-dialog.cpp:433 #: ../src/gui/army-gains-level-dialog.cpp:67 #: ../src/editor/select-army-dialog.cpp:169 msgid "Strength: %1" msgstr "" #. note to translators: %1 is total moves #: ../src/gui/city-window.cpp:281 ../src/gui/army-info-tip.cpp:119 #: ../src/gui/buy-production-dialog.cpp:171 #: ../src/gui/army-gains-level-dialog.cpp:63 #: ../src/editor/select-army-dialog.cpp:171 msgid "Moves: %1" msgstr "" #. fill in second column #: ../src/gui/city-window.cpp:283 ../src/gui/army-info-tip.cpp:123 #: ../src/gui/army-info-tip.cpp:148 ../src/gui/buy-production-dialog.cpp:169 msgid "Cost: %1" msgstr "" #: ../src/gui/city-window.cpp:285 ../src/gui/destination-dialog.cpp:229 msgid "%1t" msgstr "" #: ../src/gui/city-window.cpp:290 msgid ", then to %1" msgstr "" #: ../src/gui/city-window.cpp:291 ../src/gui/report-dialog.cpp:412 msgid "Standard" msgstr "" #: ../src/gui/city-window.cpp:431 msgid "Rename City" msgstr "" #: ../src/gui/city-window.cpp:440 msgid "Type the new name for this city:" msgstr "" #: ../src/gui/city-window.cpp:465 msgid "Raze City" msgstr "" #: ../src/gui/city-window.cpp:472 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../src/gui/city-window.cpp:475 msgid "You won't be popular!" msgstr "" #: ../src/gui/preferences-dialog.cpp:66 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated checkbutton #. * otherwise, we presume that we want to observe it #. #: ../src/gui/preferences-dialog.cpp:72 ../src/gui/preferences-dialog.cpp:137 #: ../src/gui/preferences-dialog.cpp:189 ../src/gui/preferences-dialog.cpp:203 msgid "Human" msgstr "" #: ../src/gui/preferences-dialog.cpp:73 msgid "Computer" msgstr "" #: ../src/gui/preferences-dialog.cpp:75 msgid "Networked" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:47 #: ../src/gui/quest-assigned-dialog.cpp:44 #: ../src/gui/quest-report-dialog.cpp:98 msgid "Quest for %1" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:51 msgid "%1 completed the quest!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:67 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:75 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:82 msgid "You have been rewarded with the %1." msgstr "" #: ../src/gui/quest-completed-dialog.cpp:88 msgid "You are shown the site of %1\n" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:95 #: ../src/gui/ruin-rewarded-dialog.cpp:72 msgid "where powerful allies can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:99 #: ../src/gui/ruin-rewarded-dialog.cpp:76 msgid "where the %1 can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:103 #: ../src/gui/ruin-rewarded-dialog.cpp:79 msgid "where a map can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:105 #: ../src/gui/ruin-rewarded-dialog.cpp:81 msgid "where nothing can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:107 #: ../src/gui/ruin-rewarded-dialog.cpp:83 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../src/gui/quest-completed-dialog.cpp:109 #: ../src/gui/ruin-rewarded-dialog.cpp:85 msgid "where something important can be found!" msgstr "" #: ../src/gui/triumphs-dialog.cpp:76 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:81 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:109 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:113 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:127 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:131 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:146 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:150 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:175 msgid "%1 standard betrayed by its guardian!" msgid_plural "%1 standards betrayed by its guardian!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:180 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:93 ../src/gui/hero-dialog.cpp:437 msgid "Moves: %1/%2" msgstr "" #: ../src/gui/army-info-tip.cpp:96 ../src/gui/buy-production-dialog.cpp:173 #: ../src/gui/hero-dialog.cpp:440 ../src/editor/select-army-dialog.cpp:175 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:144 msgid "Movement: %1" msgstr "" #: ../src/gui/buy-production-dialog.cpp:164 msgid "Duration: %1" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:40 ../src/gui/hero-levels-dialog.cpp:46 #: ../src/gui/stack-info-dialog.cpp:204 msgid "Str" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:41 ../src/gui/hero-levels-dialog.cpp:47 #: ../src/gui/stack-info-dialog.cpp:208 msgid "Move" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:43 ../src/gui/stack-info-dialog.cpp:212 #: ../src/gui/item-bonus-dialog.cpp:39 msgid "Bonus" msgstr "" #: ../src/gui/quest-assigned-dialog.cpp:51 msgid "This hero already has a quest." msgstr "" #: ../src/gui/history-report-dialog.cpp:94 #: ../src/gui/history-report-dialog.cpp:100 #: ../src/gui/history-report-dialog.cpp:105 #: ../src/gui/history-report-dialog.cpp:110 #: ../src/editor/city-editor-dialog.cpp:46 msgid "Turns" msgstr "" #: ../src/gui/history-report-dialog.cpp:100 msgid "Explored Ruins" msgstr "" #: ../src/gui/history-report-dialog.cpp:105 msgid "Gold Pieces" msgstr "" #: ../src/gui/history-report-dialog.cpp:110 msgid "Score" msgstr "" #: ../src/gui/history-report-dialog.cpp:374 msgid "City History" msgstr "" #: ../src/gui/history-report-dialog.cpp:377 msgid "Ruin History" msgstr "" #: ../src/gui/history-report-dialog.cpp:380 msgid "Event History" msgstr "" #: ../src/gui/history-report-dialog.cpp:383 msgid "Gold History" msgstr "" #: ../src/gui/history-report-dialog.cpp:386 msgid "Winner History" msgstr "" #: ../src/gui/history-report-dialog.cpp:425 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:428 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:446 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:449 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:467 #: ../src/gui/history-report-dialog.cpp:470 msgid "By turn %1 you explored %2 ruin!" msgid_plural "By turn %1 you explored %2 ruins!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:493 msgid "On turn %1 you are coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:495 msgid "On turn %1 you were coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:522 msgid "%1 %2 finds a sage!" msgstr "" #: ../src/gui/history-report-dialog.cpp:530 msgid "%1 %2 emerges in %3" msgstr "" #: ../src/gui/history-report-dialog.cpp:538 msgid "%1 %2 begins a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:546 msgid "%1 %2 finishes a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:554 msgid "%1 %2 is killed in %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:562 msgid "%1 %2 is killed in battle!" msgstr "" #: ../src/gui/history-report-dialog.cpp:570 msgid "%1 %2 is killed while searching!" msgstr "" #: ../src/gui/history-report-dialog.cpp:578 msgid "%1 %2 conquers %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:584 msgid "%1 %2 utterly vanquished!" msgstr "" #: ../src/gui/history-report-dialog.cpp:593 msgid "%1 %2 at peace with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:604 msgid "%1 %2 at war with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:615 msgid "%1 Treachery on %2 %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:624 msgid "%1 %2 finds allies!" msgstr "" #: ../src/gui/history-report-dialog.cpp:633 msgid "%1 %2 explores %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:644 msgid "%1 %2 uses the %3 against %4 %5!" msgstr "" #: ../src/gui/history-report-dialog.cpp:649 msgid "%1 %2 uses the %3!" msgstr "" #: ../src/gui/sage-dialog.cpp:57 ../src/gui/ruin-rewarded-dialog.cpp:47 msgid "A Sage!" msgstr "" #: ../src/gui/sage-dialog.cpp:142 msgid "parchment map" msgstr "" #: ../src/gui/sage-dialog.cpp:143 msgid "vellum map" msgstr "" #: ../src/gui/sage-dialog.cpp:144 msgid "paper map" msgstr "" #: ../src/gui/sage-dialog.cpp:145 msgid "torn paper map" msgstr "" #: ../src/gui/sage-dialog.cpp:146 msgid "dusty map" msgstr "" #: ../src/gui/sage-dialog.cpp:147 msgid "blood-stained map" msgstr "" #: ../src/gui/hero-dialog.cpp:115 ../src/editor/players-dialog.cpp:57 #: ../src/editor/city-editor-dialog.cpp:124 #: ../src/editor/stack-editor-dialog.cpp:114 #: ../src/editor/backpack-editor-dialog.cpp:51 #: ../src/gui/game-lobby-dialog.cpp:335 #: ../src/gui/network-game-selector-dialog.cpp:53 #: ../src/gui/network-game-selector-dialog.cpp:73 msgid "Name" msgstr "" #: ../src/gui/hero-dialog.cpp:116 ../src/editor/backpack-editor-dialog.cpp:52 msgid "Attributes" msgstr "" #: ../src/gui/hero-dialog.cpp:117 msgid "Status" msgstr "" #: ../src/gui/hero-dialog.cpp:147 msgid "%1 finds a sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:154 msgid "%1 emerges in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:162 msgid "%1 begins a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:169 msgid "%1 finishes a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:176 msgid "%1 is killed in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:184 msgid "%1 is killed in battle!" msgstr "" #: ../src/gui/hero-dialog.cpp:191 msgid "%1 is killed while searching!" msgstr "" #: ../src/gui/hero-dialog.cpp:199 msgid "%1 conquers %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:207 msgid "%1 finds allies!" msgstr "" #: ../src/gui/hero-dialog.cpp:288 ../src/gui/hero-dialog.cpp:362 #: ../src/gui/hero-dialog.cpp:383 msgid "In backpack" msgstr "" #: ../src/gui/hero-dialog.cpp:308 ../src/gui/hero-dialog.cpp:385 msgid "On the ground" msgstr "" #: ../src/gui/hero-dialog.cpp:405 msgid "Battle: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:422 msgid "Command: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:424 msgid "Level: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:426 msgid "Experience: %1" msgstr "" #: ../src/gui/game-window.cpp:877 ../src/gui/splash-window.cpp:169 msgid "Choose Game to Load" msgstr "" #: ../src/gui/game-window.cpp:879 ../src/gui/game-window.cpp:927 msgid "Army Saved Games (*.sav)" msgstr "" #: ../src/gui/game-window.cpp:915 msgid "Game was not saved!" msgstr "" #: ../src/gui/game-window.cpp:924 ../src/editor/main-window.cpp:870 #: ../src/editor/main-window.cpp:902 ../src/editor/main-window.cpp:934 msgid "Choose a Name" msgstr "" #: ../src/gui/game-window.cpp:951 msgid "Error saving game!" msgstr "" #: ../src/gui/game-window.cpp:1036 ../src/gui/driver.cpp:624 #: ../src/gui/driver.cpp:854 ../src/gui/driver.cpp:1047 msgid "Corrupted saved game file." msgstr "" #: ../src/gui/game-window.cpp:1100 msgid "Change the message on this sign:" msgstr "" #: ../src/gui/game-window.cpp:1137 msgid "Are you sure you want to disband this group?" msgstr "" #: ../src/gui/game-window.cpp:1141 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1171 msgid "Are you sure you want to resign?" msgstr "" #: ../src/gui/game-window.cpp:1343 msgid "No ruins or temples to show!" msgstr "" #: ../src/gui/game-window.cpp:1553 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../src/gui/game-window.cpp:1568 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../src/gui/game-window.cpp:1574 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../src/gui/game-window.cpp:1576 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../src/gui/game-window.cpp:1784 msgid "%1 finds " msgstr "" #: ../src/gui/game-window.cpp:1788 msgid "%1 gold pieces." msgstr "" #: ../src/gui/game-window.cpp:1793 msgid "%1 allies!" msgstr "" #: ../src/gui/game-window.cpp:1798 msgid "the %1!" msgstr "" #: ../src/gui/game-window.cpp:1803 msgid "a map!" msgstr "" #. so and so encounters a wolf... #: ../src/gui/game-window.cpp:1814 msgid "Searching" msgstr "" #: ../src/gui/game-window.cpp:1820 msgid "%1 encounters some %2..." msgstr "" #: ../src/gui/game-window.cpp:1832 msgid "Hero Victorious" msgstr "" #: ../src/gui/game-window.cpp:1834 msgid "Hero Defeated" msgstr "" #: ../src/gui/game-window.cpp:1841 msgid "...and is victorious!" msgstr "" #: ../src/gui/game-window.cpp:1843 msgid "...and is slain by it!" msgstr "" #: ../src/gui/game-window.cpp:1876 msgid "Hero brings allies!" msgstr "" #: ../src/gui/game-window.cpp:1881 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1905 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../src/gui/game-window.cpp:1919 msgid "Are you sure you want to attack %1?" msgstr "" #: ../src/gui/game-window.cpp:1922 msgid "Other players may not like this!" msgstr "" #: ../src/gui/game-window.cpp:1973 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1976 msgid "We have already blessed thee!" msgstr "" #: ../src/gui/game-window.cpp:1979 msgid "Seek more blessings in far temples!" msgstr "" #: ../src/gui/game-window.cpp:1983 msgid "Do you seek a quest?" msgstr "" #: ../src/gui/game-window.cpp:1991 msgid "_Close" msgstr "" #: ../src/gui/game-window.cpp:2118 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2119 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2120 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2121 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2215 msgid "%1 Looted" msgstr "" #: ../src/gui/game-window.cpp:2222 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2235 msgid "Pillaged %1" msgstr "" #: ../src/gui/game-window.cpp:2262 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2277 msgid "Sacked %1" msgstr "" #: ../src/gui/game-window.cpp:2283 msgid "" "The city of %1 is sacked\n" "for %2 gold!\n" "\n" msgstr "" #: ../src/gui/game-window.cpp:2286 msgid "" "Ability to produce %1 unit has been lost\n" "and only 1 unit remains" msgid_plural "" "Ability to produce %1 units has been lost\n" "and only 1 unit remains" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2333 msgid "%1 gp" msgstr "" #: ../src/gui/game-window.cpp:2363 msgid "Razed %1" msgstr "" #: ../src/gui/game-window.cpp:2368 msgid "The city of %1 is in ruins!" msgstr "" #: ../src/gui/game-window.cpp:2456 msgid "" "%1\n" "Turn %2" msgstr "" #: ../src/gui/game-window.cpp:2486 msgid "Your unit of %1 is awarded the avenger's medal of valour!" msgstr "" #: ../src/gui/game-window.cpp:2488 msgid "Your unit of %1 is awarded the defender's medal of bravery!" msgstr "" #: ../src/gui/game-window.cpp:2490 msgid "Your unit of %1 is awarded the veteran's medal!" msgstr "" #: ../src/gui/game-window.cpp:2492 msgid "Your unit of %1 is awarded a medal!" msgstr "" #: ../src/gui/game-window.cpp:2511 msgid "%1, your turn continues." msgstr "" #: ../src/gui/game-window.cpp:2535 msgid "%1 did not complete the quest." msgstr "" #: ../src/gui/game-window.cpp:2609 msgid "Advisor!" msgstr "" #: ../src/gui/game-window.cpp:2618 msgid "My Good Lord!" msgstr "" #: ../src/gui/game-window.cpp:2620 msgid "Great and Worthy Lord!" msgstr "" #: ../src/gui/game-window.cpp:2622 msgid "O Champion of Justice!" msgstr "" #: ../src/gui/game-window.cpp:2624 msgid "O Mighty Leader!" msgstr "" #: ../src/gui/game-window.cpp:2626 msgid "O Great Warlord!" msgstr "" #: ../src/gui/game-window.cpp:2634 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2636 ../src/gui/game-window.cpp:2642 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2638 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2640 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2644 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2646 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2651 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2653 ../src/gui/game-window.cpp:2659 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2655 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2657 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2661 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2663 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2668 msgid "This battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2670 ../src/gui/game-window.cpp:2676 msgid "A battle here would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2672 msgid "I believe this battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2674 msgid "This battle would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2678 msgid "I believe this battle will be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2680 msgid "This battle shall be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2685 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2687 ../src/gui/game-window.cpp:2693 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2689 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2691 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2695 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2697 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2702 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2704 ../src/gui/game-window.cpp:2710 msgid "A battle here would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2706 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2708 msgid "This battle would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2712 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2714 msgid "This battle shall be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2719 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2721 ../src/gui/game-window.cpp:2727 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2723 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2725 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2729 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2731 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2736 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2738 ../src/gui/game-window.cpp:2744 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2740 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2742 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2746 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2748 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2753 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2755 ../src/gui/game-window.cpp:2761 msgid "A battle here would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2757 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2759 msgid "This battle would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2763 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2765 msgid "This battle shall be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2770 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2772 ../src/gui/game-window.cpp:2778 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2774 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../src/gui/game-window.cpp:2776 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2780 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2782 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2787 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2789 ../src/gui/game-window.cpp:2795 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2791 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2793 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2797 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2799 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2849 msgid "The Warlord Says..." msgstr "" #: ../src/gui/game-window.cpp:2898 msgid "%1 gold piece was stolen from %2!" msgid_plural "%1 gold pieces were stolen from %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2909 msgid "%1 army unit was sunk to the watery depths!" msgid_plural "%1 army units were sunk to the watery depths!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2920 msgid "%1 bag was retrieved by %2!" msgid_plural "%1 bags were retrieved by %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2931 msgid "%1 has burned a bridge! None shall pass this way again!" msgstr "" #: ../src/gui/game-window.cpp:2940 msgid "%1 has turned a unit of %2 from %3!" msgstr "" #: ../src/gui/game-window.cpp:2950 msgid "%1 unit in %2 have perished!" msgid_plural "%1 units in %2 have perished!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2961 msgid "%1 unit of %2 have been raised in %3!" msgid_plural "%1 units of %2 have been raised in %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2976 msgid "%1 unit in %2 have been persuaded to fly your flag!" msgid_plural "%1 units in %2 have been persuaded to fly your flag!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2982 msgid "The citizens of %1 have been persuaded to fly your flag!" msgstr "" #: ../src/gui/game-window.cpp:2991 msgid "%1 has teleported to %2!" msgstr "" #: ../src/gui/game-window.cpp:3002 msgid "A unit of %1 has come to the aid of %2!" msgstr "" #: ../src/gui/game-window.cpp:3011 msgid "%1 unit of %2 was banished by %3!" msgid_plural "%1 units of %2 were banished by %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3022 msgid "%1 movement point was added to %2 and accompanying units!" msgid_plural "%1 movement points were added to %2 and accompanying units!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3042 msgid "Info..." msgstr "" #: ../src/gui/game-window.cpp:3061 msgid "Travel Along Path" msgstr "" #: ../src/gui/game-window.cpp:3076 msgid "Defend" msgstr "" #: ../src/gui/game-window.cpp:3083 msgid "Disband..." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:105 msgid "Random Scenario" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:127 msgid "" "Play a new scenario with a random map. You get to decide the number of " "players, and number of cities on the map. You can also control the amount " "of the map that is covered in forest, water, swamps and mountains." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:165 msgid "Select a scenario file to add to the library" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:173 ../src/editor/main-window.cpp:801 #: ../src/editor/main-window.cpp:937 msgid "LordsAWar Maps (*.map)" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:140 msgid "Propose peace" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:160 msgid "Propose war on armies not in cities" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:180 msgid "Propose war" msgstr "" #: ../src/gui/driver.cpp:544 msgid "" "Could not connect to gamehost server:\n" "%1:%2" msgstr "" #: ../src/gui/driver.cpp:565 ../src/gui/driver.cpp:597 msgid "Gamehost Server Error: %1" msgstr "" #: ../src/gui/driver.cpp:567 ../src/gui/driver.cpp:599 #: ../src/gui/driver.cpp:1302 msgid "Server Failure" msgstr "" #: ../src/gui/driver.cpp:576 msgid "Uploading." msgstr "" #: ../src/gui/driver.cpp:726 msgid "Server went away." msgstr "" #: ../src/gui/driver.cpp:727 msgid "Disconnected" msgstr "" #: ../src/gui/driver.cpp:744 msgid "" "Could not connect to server:\n" "%1 %2" msgstr "" #: ../src/gui/driver.cpp:865 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #: ../src/gui/driver.cpp:1300 msgid "Could not bind to port %1" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:43 msgid "Level" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:44 msgid "Exp" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:45 msgid "Needs" msgstr "" #: ../src/gui/ruin-rewarded-dialog.cpp:68 msgid "The sages show thee the site of %1\n" msgstr "" #: ../src/gui/surrender-refused-dialog.cpp:34 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../src/gui/surrender-dialog.cpp:34 msgid "Your enemy grudgingly surrenders!\n" msgid_plural "Your enemies respectfully surrender!\n" msgstr[0] "" msgstr[1] "" #: ../src/gui/surrender-dialog.cpp:37 msgid "Do you accept?" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:64 msgid "Ruins and Temples" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:124 msgid "Stronghold" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:139 msgid "It is especially well-guarded." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:141 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:144 msgid "Even heroes are wary of this site." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:146 ../src/gui/ruin-report-dialog.cpp:156 msgid "Bones litter this place." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:148 msgid "It is guarded." msgstr "" #: ../src/gui/splash-window.cpp:94 msgid "Rescue Crashed Game" msgstr "" #: ../src/gui/splash-window.cpp:171 ../src/editor/main-window.cpp:1790 msgid "LordsAWar Saved Games (*.sav)" msgstr "" #: ../src/gui/splash-window.cpp:225 msgid "New Networked Game" msgstr "" #: ../src/gui/quest-report-dialog.cpp:107 msgid "No Quest" msgstr "" #: ../src/gui/quest-report-dialog.cpp:112 msgid "Seek a quest in a temple!" msgstr "" #: ../src/gui/quest-report-dialog.cpp:115 msgid "Quest? What Quest?" msgstr "" #: ../src/gui/quest-report-dialog.cpp:118 msgid "Thou hast no quests!" msgstr "" #: ../src/gui/report-dialog.cpp:87 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:204 msgid "Army Report" msgstr "" #: ../src/gui/report-dialog.cpp:207 msgid "City Report" msgstr "" #: ../src/gui/report-dialog.cpp:210 msgid "Gold Report" msgstr "" #: ../src/gui/report-dialog.cpp:213 msgid "Production Report" msgstr "" #: ../src/gui/report-dialog.cpp:216 msgid "Winning Report" msgstr "" #: ../src/gui/report-dialog.cpp:242 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:274 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:306 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:319 msgid "first" msgstr "" #: ../src/gui/report-dialog.cpp:321 msgid "second" msgstr "" #: ../src/gui/report-dialog.cpp:323 msgid "third" msgstr "" #: ../src/gui/report-dialog.cpp:325 msgid "fourth" msgstr "" #: ../src/gui/report-dialog.cpp:327 msgid "fifth" msgstr "" #: ../src/gui/report-dialog.cpp:329 msgid "sixth" msgstr "" #: ../src/gui/report-dialog.cpp:331 msgid "seventh" msgstr "" #: ../src/gui/report-dialog.cpp:333 msgid "eighth" msgstr "" #: ../src/gui/report-dialog.cpp:370 msgid "You are coming %1" msgstr "" #: ../src/gui/report-dialog.cpp:421 msgid "%1 stops production!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:54 msgid "%1 has advanced to level %2!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:58 msgid "Choose an attribute to improve:" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:65 msgid "Sight: %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:46 msgid "A Hero for %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:70 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/hero-offer-dialog.cpp:74 msgid "A hero in %1 wants to join you!" msgstr "" #: ../src/gui/new-random-map-dialog.cpp:453 msgid "Autogenerated" msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:54 msgid "Select a city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:57 msgid "Select one of your cities to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:60 msgid "Select an enemy city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:63 msgid "Select a neutral city to target." msgstr "" #: ../src/CreateScenarioRandomize.cpp:126 msgid "southeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:128 msgid "east" msgstr "" #: ../src/CreateScenarioRandomize.cpp:130 msgid "northeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:132 msgid "south" msgstr "" #: ../src/CreateScenarioRandomize.cpp:134 msgid "north" msgstr "" #: ../src/CreateScenarioRandomize.cpp:136 msgid "southwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:138 msgid "west" msgstr "" #: ../src/CreateScenarioRandomize.cpp:140 msgid "northwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:141 #: ../src/CreateScenarioRandomize.cpp:150 msgid "nowhere" msgstr "" #: ../src/CreateScenarioRandomize.cpp:156 msgid "%1 lies to the %2" msgstr "" #: ../src/CreateScenarioRandomize.cpp:237 msgid "The Sirians" msgstr "" #: ../src/CreateScenarioRandomize.cpp:240 msgid "Elvallie" msgstr "" #: ../src/CreateScenarioRandomize.cpp:243 msgid "Storm Giants" msgstr "" #: ../src/CreateScenarioRandomize.cpp:246 msgid "Horse Lords" msgstr "" #: ../src/CreateScenarioRandomize.cpp:249 msgid "Grey Dwarves" msgstr "" #: ../src/CreateScenarioRandomize.cpp:252 msgid "The Selentines" msgstr "" #: ../src/CreateScenarioRandomize.cpp:255 msgid "Orcs of Kor" msgstr "" #: ../src/CreateScenarioRandomize.cpp:258 msgid "Lord Bane" msgstr "" #: ../src/CreateScenarioRandomize.cpp:261 msgid "Neutrals" msgstr "" #. add a new empty item to the itemlist #. sets up the lists #: ../src/editor/itemlist-dialog.cpp:323 ../src/editor/itemlist-dialog.cpp:327 #: ../src/editor/armyset-info-dialog.cpp:59 #: ../src/editor/cityset-info-dialog.cpp:57 #: ../src/editor/armyset-window.cpp:1490 ../src/editor/main-window.cpp:508 #: ../src/editor/main-window.cpp:618 ../src/editor/tileset-info-dialog.cpp:59 #: ../src/editor/tileset-window.cpp:808 #: ../src/editor/shieldset-info-dialog.cpp:59 ../src/armyprotobase.cpp:40 msgid "Untitled" msgstr "" #: ../src/editor/itemlist-dialog.cpp:512 ../src/editor/itemlist-dialog.cpp:544 #: ../src/editor/itemlist-dialog.cpp:562 ../src/editor/itemlist-dialog.cpp:665 #: ../src/editor/itemlist-dialog.cpp:683 msgid "No army type selected" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:56 #: ../src/editor/cityset-info-dialog.cpp:54 #: ../src/editor/tileset-info-dialog.cpp:56 #: ../src/editor/shieldset-info-dialog.cpp:56 msgid "untitled" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:128 #: ../src/editor/cityset-info-dialog.cpp:126 #: ../src/editor/tileset-info-dialog.cpp:128 #: ../src/editor/shieldset-info-dialog.cpp:128 msgid "That filename is already used." msgstr "" #: ../src/editor/armyset-info-dialog.cpp:136 #: ../src/editor/cityset-info-dialog.cpp:134 #: ../src/editor/tileset-info-dialog.cpp:136 #: ../src/editor/shieldset-info-dialog.cpp:136 msgid "That name is already in use." msgstr "" #: ../src/editor/armyset-window.cpp:498 msgid "Make a New Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:534 msgid "Choose an Armyset to Load" msgstr "" #: ../src/editor/armyset-window.cpp:536 msgid "LordsAWar Armysets (*.lwa)" msgstr "" #: ../src/editor/armyset-window.cpp:568 msgid "There must be at least one army unit in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:571 msgid "There must be at least one hero in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:574 msgid "" "There must be at least one army unit with a production cost of more than " "zero." msgstr "" #: ../src/editor/armyset-window.cpp:577 msgid "There must be at least one army unit than can defend a ruin." msgstr "" #: ../src/editor/armyset-window.cpp:580 msgid "There must be at least one army unit than can be awarded to a hero." msgstr "" #: ../src/editor/armyset-window.cpp:583 msgid "The ship image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:586 msgid "The hero's standard (the flag) image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:589 msgid "The picture for the bag of items must be set." msgstr "" #: ../src/editor/armyset-window.cpp:597 msgid "%1 does not have an image set for the %2 player" msgstr "" #: ../src/editor/armyset-window.cpp:604 msgid "An army unit does not have a name." msgstr "" #: ../src/editor/armyset-window.cpp:612 msgid "The armyset is valid." msgstr "" #: ../src/editor/armyset-window.cpp:639 msgid "Save a Copy of a Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:684 ../src/editor/armyset-window.cpp:703 #: ../src/editor/armyset-window.cpp:741 msgid "Error! Armyset could not be saved." msgstr "" #: ../src/editor/armyset-window.cpp:701 msgid "Armyset is invalid, and is also the current working armyset." msgstr "" #: ../src/editor/armyset-window.cpp:762 msgid "Select a Ship image" msgstr "" #: ../src/editor/armyset-window.cpp:788 msgid "Select a Hero Flag image" msgstr "" #: ../src/editor/armyset-window.cpp:814 msgid "Select a Bag image" msgstr "" #: ../src/editor/armyset-window.cpp:839 msgid "Edit Armyset Information" msgstr "" #: ../src/editor/armyset-window.cpp:1059 msgid "Select a %1 Army image" msgstr "" #: ../src/editor/armyset-window.cpp:1536 msgid "Error! The version of the armyset is unsupported." msgstr "" #: ../src/editor/armyset-window.cpp:1538 msgid "Error! Armyset could not be loaded." msgstr "" #: ../src/editor/armyset-window.cpp:1672 ../src/editor/cityset-window.cpp:817 #: ../src/editor/tileset-window.cpp:1535 ../src/editor/shieldset-window.cpp:751 msgid "" "Couldn't add %1.png to:\n" "%2" msgstr "" #: ../src/editor/cityset-window.cpp:244 msgid "Make a New Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:274 msgid "Choose a Cityset to Load" msgstr "" #: ../src/editor/cityset-window.cpp:276 msgid "LordsAWar Citysets (*.lwc)" msgstr "" #: ../src/editor/cityset-window.cpp:306 msgid "The cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:308 msgid "The razed cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:310 msgid "The port picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:312 msgid "The signpost picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:314 msgid "The ruins picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:316 msgid "The temple picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:318 msgid "The towers picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:320 ../src/editor/cityset-window.cpp:324 msgid "The tile width for temples must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:322 msgid "The tile width for ruins must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:332 msgid "The cityset is valid." msgstr "" #: ../src/editor/cityset-window.cpp:355 msgid "Save a Copy of a Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:398 ../src/editor/cityset-window.cpp:417 #: ../src/editor/cityset-window.cpp:449 msgid "Error! Cityset could not be saved." msgstr "" #: ../src/editor/cityset-window.cpp:415 msgid "Cityset is invalid, and is also the current working cityset." msgstr "" #: ../src/editor/cityset-window.cpp:508 msgid "Error! The version of cityset is unsupported." msgstr "" #: ../src/editor/cityset-window.cpp:510 msgid "Error! Cityset could not be loaded." msgstr "" #: ../src/editor/cityset-window.cpp:613 msgid "Select a Cities image" msgstr "" #: ../src/editor/cityset-window.cpp:641 msgid "Select a Razed Cities image" msgstr "" #: ../src/editor/cityset-window.cpp:669 msgid "Select a Port image" msgstr "" #: ../src/editor/cityset-window.cpp:697 msgid "Select a Signpost image" msgstr "" #: ../src/editor/cityset-window.cpp:725 msgid "Select a Ruins image" msgstr "" #: ../src/editor/cityset-window.cpp:753 msgid "Select a Temples image" msgstr "" #: ../src/editor/cityset-window.cpp:781 msgid "Select a Towers image" msgstr "" #: ../src/editor/city-editor-dialog.cpp:44 #: ../src/editor/stack-editor-dialog.cpp:50 msgid "Strength" msgstr "" #: ../src/editor/city-editor-dialog.cpp:45 #: ../src/editor/stack-editor-dialog.cpp:51 msgid "Max Moves" msgstr "" #: ../src/editor/city-editor-dialog.cpp:47 #: ../src/editor/stack-editor-dialog.cpp:52 msgid "Upkeep" msgstr "" #: ../src/editor/main-window.cpp:508 ../src/editor/main-window.cpp:618 msgid "No description" msgstr "" #: ../src/editor/main-window.cpp:799 msgid "Choose Map to Load" msgstr "" #: ../src/editor/main-window.cpp:832 msgid "Could not load map %1." msgstr "" #: ../src/editor/main-window.cpp:856 ../src/editor/main-window.cpp:959 msgid "Map was not saved!" msgstr "" #: ../src/editor/main-window.cpp:873 ../src/editor/main-window.cpp:905 #: ../src/editor/tileset-window.cpp:1033 ../src/editor/shieldset-window.cpp:724 #: ../src/editor/tileset-selector-editor-dialog.cpp:308 #: ../src/editor/image-editor-dialog.cpp:46 #: ../src/editor/masked-image-editor-dialog.cpp:57 msgid "PNG files (*.png)" msgstr "" #: ../src/editor/main-window.cpp:894 ../src/editor/main-window.cpp:926 msgid "Map was not exported!" msgstr "" #: ../src/editor/main-window.cpp:1202 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../src/editor/main-window.cpp:1431 msgid "(%1, %2)" msgstr "" #: ../src/editor/main-window.cpp:1465 msgid "Bag" msgstr "" #: ../src/editor/main-window.cpp:1762 msgid "No errors." msgstr "" #: ../src/editor/main-window.cpp:1765 msgid "" "\n" "There is %1 more error" msgid_plural "" "\n" "There are %1 more errors" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1767 msgid "" "\n" "There is %1 warning" msgid_plural "" "\n" "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1788 msgid "Choose Game to Load Map from" msgstr "" #: ../src/editor/main-window.cpp:1817 msgid "Could not load game %1." msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:203 msgid "No keeper" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:319 msgid "No reward" msgstr "" #: ../src/editor/select-army-dialog.cpp:158 msgid "No army" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:320 msgid "No item" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:366 msgid "No ally" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:420 msgid "No Ruin" msgstr "" #: ../src/editor/tileset-window.cpp:85 msgid "Lone" msgstr "" #: ../src/editor/tileset-window.cpp:86 msgid "Outer Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:87 msgid "Outer Top-Center" msgstr "" #: ../src/editor/tileset-window.cpp:88 msgid "Outer Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:89 msgid "Outer Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:90 msgid "Outer Bottom-Center" msgstr "" #: ../src/editor/tileset-window.cpp:91 msgid "Outer Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:92 msgid "Outer Middle-Left" msgstr "" #: ../src/editor/tileset-window.cpp:93 msgid "Inner Middle-Center" msgstr "" #: ../src/editor/tileset-window.cpp:94 msgid "Outer Middle-Right" msgstr "" #: ../src/editor/tileset-window.cpp:95 msgid "Inner Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:96 msgid "Inner Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:97 msgid "Inner Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:98 msgid "Inner Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:99 msgid "Top-Left To Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:100 msgid "Bottom-Left To Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:101 msgid "Other" msgstr "" #: ../src/editor/tileset-window.cpp:102 msgid "Unknown" msgstr "" #: ../src/editor/tileset-window.cpp:111 msgid "Solid" msgstr "" #: ../src/editor/tileset-window.cpp:112 msgid "Stippled" msgstr "" #: ../src/editor/tileset-window.cpp:113 msgid "Randomized" msgstr "" #: ../src/editor/tileset-window.cpp:114 msgid "Sunken" msgstr "" #: ../src/editor/tileset-window.cpp:115 msgid "Tablecloth" msgstr "" #: ../src/editor/tileset-window.cpp:116 msgid "Diagonal" msgstr "" #: ../src/editor/tileset-window.cpp:117 msgid "Crosshatched" msgstr "" #: ../src/editor/tileset-window.cpp:118 msgid "Sunken Striped" msgstr "" #: ../src/editor/tileset-window.cpp:119 msgid "Sunken Radial" msgstr "" #: ../src/editor/tileset-window.cpp:462 msgid "Make a New Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:512 msgid "Choose a Tileset to Load" msgstr "" #: ../src/editor/tileset-window.cpp:514 msgid "LordsAWar Tilesets (*.lwt)" msgstr "" #: ../src/editor/tileset-window.cpp:556 msgid "Save a Copy of a Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:601 ../src/editor/tileset-window.cpp:620 #: ../src/editor/tileset-window.cpp:658 msgid "Error! Tileset could not be saved." msgstr "" #: ../src/editor/tileset-window.cpp:618 msgid "Tileset is invalid, and is also the current working tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1030 msgid "Choose an Image" msgstr "" #: ../src/editor/tileset-window.cpp:1287 msgid "Select a roads image" msgstr "" #: ../src/editor/tileset-window.cpp:1314 msgid "Select a bridges image" msgstr "" #: ../src/editor/tileset-window.cpp:1340 msgid "Select a fog image" msgstr "" #: ../src/editor/tileset-window.cpp:1405 msgid "Error! The version of the tileset is unsupported." msgstr "" #: ../src/editor/tileset-window.cpp:1407 msgid "Error! Tileset could not be loaded." msgstr "" #: ../src/editor/tileset-window.cpp:1461 msgid "There must be at least one tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1464 msgid "There must be a grass tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1466 msgid "There must be a water tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1468 msgid "There must be a forest tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1470 msgid "There must be a hills tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1472 msgid "There must be a mountain tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1474 msgid "There must be a swamp tile in the tileset." msgstr "" #: ../src/editor/tileset-window.cpp:1478 msgid "There must be at least one tilestyleset in the %1 tile." msgstr "" #: ../src/editor/tileset-window.cpp:1482 msgid "" "The image %1.png file of the %2 tile does not have a width as a multiple of " "its height." msgstr "" #: ../src/editor/tileset-window.cpp:1494 ../src/editor/tileset-window.cpp:1501 msgid "The %1 tile does not have enough of the right kind of tile styles." msgstr "" #: ../src/editor/tileset-window.cpp:1507 msgid "Only one tile can have a sunken radial pattern." msgstr "" #: ../src/editor/tileset-window.cpp:1515 msgid "The tileset is valid." msgstr "" #: ../src/editor/tilestyle-organizer-dialog.cpp:214 msgid "(%1 items)" msgstr "" #: ../src/editor/shieldset-window.cpp:44 msgid "no small shield set" msgstr "" #: ../src/editor/shieldset-window.cpp:45 msgid "no medium shield set" msgstr "" #: ../src/editor/shieldset-window.cpp:46 msgid "no large shield set" msgstr "" #: ../src/editor/shieldset-window.cpp:209 msgid "Make a New Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:250 msgid "Choose a Shieldset to Load" msgstr "" #: ../src/editor/shieldset-window.cpp:252 msgid "LordsAWar Shieldsets (*.lws)" msgstr "" #: ../src/editor/shieldset-window.cpp:286 msgid "The shieldset must have 9 shields in it." msgstr "" #: ../src/editor/shieldset-window.cpp:294 msgid "%1 must have all three images specified." msgstr "" #: ../src/editor/shieldset-window.cpp:302 msgid "The height or width of a small shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:305 msgid "The height or width of a medium shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:308 msgid "The height or width of a large shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:316 msgid "The shieldset is valid." msgstr "" #: ../src/editor/shieldset-window.cpp:330 msgid "Save a Copy of a Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:375 #: ../src/editor/shieldset-window.cpp:394 #: ../src/editor/shieldset-window.cpp:418 msgid "Error! Shieldset could not be saved." msgstr "" #: ../src/editor/shieldset-window.cpp:392 msgid "Shieldset is invalid, and is also the current working shieldset." msgstr "" #: ../src/editor/shieldset-window.cpp:544 msgid "Error! The version of the shieldset is not supported." msgstr "" #: ../src/editor/shieldset-window.cpp:546 msgid "Error! Shieldset could not be loaded." msgstr "" #: ../src/editor/shieldset-window.cpp:719 msgid "Choose a %1 %2 Shield image" msgstr "" #: ../src/editor/tile-size-editor-dialog.cpp:33 msgid "Do you want to change the tile size from %1 to %2?" msgstr "" #: ../src/editor/editor-splash-window.cpp:53 msgid "Loading Armysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:60 msgid "Loading Citysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:66 msgid "Loading Tilesets" msgstr "" #: ../src/editor/editor-splash-window.cpp:72 msgid "Loading Shieldsets" msgstr "" #: ../src/utils/import.cpp:67 msgid "a scenario called %1 converted by lordsawar-import version %2" msgstr "" #: ../src/utils/import.cpp:480 #, c-format msgid "Error: Terrain code %02hhx at %d,%d is unknown\n" msgstr "" #: ../src/utils/import.cpp:485 #, c-format msgid "Error: Terrain code %02hhx at %d,%d is unknown type %s\n" msgstr "" #: ../src/utils/import.cpp:644 msgid "Importing player %1." msgstr "" #: ../src/utils/import.cpp:673 msgid "Importing %1 ruins & temples." msgstr "" #: ../src/utils/import.cpp:706 msgid "Error: We got an unknkown temple/ruin type of %1 for %2 at %3,%4" msgstr "" #: ../src/utils/import.cpp:731 msgid "Importing %1 cities." msgstr "" #: ../src/utils/import.cpp:804 msgid "Importing %1 signposts." msgstr "" #: ../src/utils/import.cpp:930 msgid "Importing %1 items." msgstr "" #: ../src/utils/import.cpp:948 msgid "Error: couldn't convert item number %1" msgstr "" #: ../src/utils/import.cpp:1055 msgid "Importing armyset %1." msgstr "" #: ../src/utils/import.cpp:1064 msgid "An armyset called %1 converted by lordsawar-import %2." msgstr "" #: ../src/utils/import.cpp:1102 msgid "Warning: unrecognized city bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1113 msgid "Warning: unrecognized open bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1124 msgid "Warning: unrecognized forest bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1135 msgid "Warning: unrecognized hills bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1149 msgid "Warning: unrecognized enemy minus bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1161 msgid "Warning: unrecognized cancel bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1172 msgid "Warning: unrecognized city plus flag of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1191 msgid "Warning: unrecognized ally flag of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1298 msgid "Warning: no army file found. Using default armyset." msgstr "" #: ../src/utils/import.cpp:1328 msgid "Error: Could not save `%1%2'" msgstr "" #: ../src/utils/import.cpp:1330 #, c-format msgid "Saved to %1.map." msgstr "" #: ../src/utils/import.cpp:1400 msgid "Usage: %1 [OPTION]... FILE" msgstr "" #: ../src/utils/import.cpp:1402 ../src/main.cpp:144 ../src/gls/main.cpp:83 #: ../src/gls/gls-client-main.cpp:112 ../src/ghs/main.cpp:91 #: ../src/ghs/ghs-client-main.cpp:105 ../src/upgrade-file.cpp:64 msgid "version" msgstr "" #: ../src/utils/import.cpp:1404 ../src/main.cpp:145 ../src/gls/main.cpp:84 #: ../src/gls/gls-client-main.cpp:113 ../src/ghs/main.cpp:92 #: ../src/ghs/ghs-client-main.cpp:106 ../src/upgrade-file.cpp:66 msgid "Options:" msgstr "" #: ../src/utils/import.cpp:1405 ../src/gls/main.cpp:85 #: ../src/gls/gls-client-main.cpp:114 ../src/ghs/main.cpp:93 #: ../src/ghs/ghs-client-main.cpp:107 ../src/upgrade-file.cpp:67 msgid "Display this help and exit" msgstr "" #: ../src/utils/import.cpp:1406 msgid "Use this WL2 army file" msgstr "" #: ../src/utils/import.cpp:1408 ../src/main.cpp:157 ../src/gls/main.cpp:89 #: ../src/gls/gls-client-main.cpp:128 ../src/ghs/main.cpp:99 #: ../src/ghs/ghs-client-main.cpp:118 ../src/upgrade-file.cpp:71 msgid "Report bugs to" msgstr "" #: ../src/utils/import.cpp:1449 msgid "Error: Couldn't open `%1' for reading." msgstr "" #: ../src/utils/import.cpp:1464 msgid "Error, Could not find a .MAP file in %1" msgstr "" #: ../src/utils/import.cpp:1470 msgid "Error: Could not find a .SCN file in `%1'" msgstr "" #: ../src/utils/import.cpp:1476 msgid "Error: Could not find a .RD file in `%1'" msgstr "" #: ../src/utils/import.cpp:1482 msgid "Error: Could not find a .SGN file in `%1'" msgstr "" #: ../src/utils/import.cpp:1488 msgid "Error: Could not find a .ITM file in `%1'" msgstr "" #: ../src/utils/import.cpp:1494 msgid "Error: Could not find a .SPC file in `%1'" msgstr "" #: ../src/utils/import.cpp:1571 msgid "Error: Could not open `%1'" msgstr "" #: ../src/gui/city-info-tip.cpp:69 msgid "Razed!" msgstr "" #: ../src/gui/city-info-tip.cpp:87 msgid "Capital of\n" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:247 msgid "Person" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:337 msgid "Controlled" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:784 msgid "People" msgstr "" #: ../src/gui/network-game-selector-dialog.cpp:57 #: ../src/gui/network-game-selector-dialog.cpp:77 msgid "Host" msgstr "" #: ../src/gui/new-network-game-download-window.cpp:30 msgid "Downloading." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:64 msgid "List the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:67 msgid "List the game on %1." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:72 msgid "Host and list the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:75 msgid "Host and list the game on %1." msgstr "" #: ../src/gui/item-report-dialog.cpp:87 msgid "You have %1 item!" msgid_plural "You have %1 items!" msgstr[0] "" msgstr[1] "" #: ../src/gui/item-report-dialog.cpp:90 msgid "You don't have any items!" msgstr "" #: ../src/gui/stack-tile-box.cpp:269 msgid "UnGrp" msgstr "" #: ../src/herotemplates.cpp:135 msgid "Error! can't load heronames file `%1'. Exiting." msgstr "" #: ../src/xmlhelper.cpp:61 msgid "Error opening `%1' for reading. Exiting." msgstr "" #: ../src/xmlhelper.cpp:75 msgid "Error opening `%1' for writing. Exiting." msgstr "" #: ../src/xmlhelper.cpp:393 msgid "Error! couldn't get Gdk::RGBA value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:439 msgid "Error! couldn't get Glib::ustring value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:459 msgid "Error! couldn't get bool value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:489 msgid "Error! couldn't get int value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:508 msgid "Error! couldn't get guint32 value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:529 msgid "Error! couldn't get double value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:639 ../src/xmlhelper.cpp:707 msgid "%1: Callback for xml tag returned false. Stop parsing document." msgstr "" #: ../src/snd.cpp:79 msgid "Error loading music descriptions; disabling music." msgstr "" #: ../src/armybase.cpp:82 msgid "+1 str in open" msgstr "" #: ../src/armybase.cpp:85 msgid "+2 str in open" msgstr "" #: ../src/armybase.cpp:88 msgid "+1 str in woods" msgstr "" #: ../src/armybase.cpp:91 msgid "+1 str in hills" msgstr "" #: ../src/armybase.cpp:94 msgid "+1 str in city" msgstr "" #: ../src/armybase.cpp:97 msgid "+2 str in city" msgstr "" #: ../src/armybase.cpp:100 msgid "+1 stack in hills" msgstr "" #: ../src/armybase.cpp:103 msgid "Cancel city bonus" msgstr "" #: ../src/armybase.cpp:106 msgid "-1 enemy stack" msgstr "" #: ../src/armybase.cpp:108 msgid "+1 stack" msgstr "" #: ../src/armybase.cpp:110 msgid "+2 stack" msgstr "" #: ../src/armybase.cpp:113 msgid "cancel non-hero" msgstr "" #: ../src/armybase.cpp:116 msgid "cancel hero" msgstr "" #: ../src/ItemProto.cpp:196 msgid "Allows Flight" msgstr "" #: ../src/ItemProto.cpp:198 msgid "Doubles Movement" msgstr "" #: ../src/ItemProto.cpp:208 msgid "Steals Gold" msgstr "" #: ../src/ItemProto.cpp:210 msgid "Sink Ships" msgstr "" #: ../src/ItemProto.cpp:212 msgid "Picks Up Bags" msgstr "" #: ../src/ItemProto.cpp:214 msgid "+2 MP to stack" msgstr "" #: ../src/ItemProto.cpp:218 msgid "Kills all %1" msgstr "" #: ../src/ItemProto.cpp:221 msgid "Destroys a Bridge" msgstr "" #: ../src/ItemProto.cpp:223 msgid "Removes Monster from Ruin" msgstr "" #: ../src/ItemProto.cpp:225 msgid "Kills Defenders in a City" msgstr "" #: ../src/ItemProto.cpp:230 msgid "Summons %1 at a %2" msgstr "" #: ../src/ItemProto.cpp:233 msgid "Summons %1" msgstr "" #: ../src/ItemProto.cpp:236 msgid "Add Defenders to a City" msgstr "" #: ../src/ItemProto.cpp:238 msgid "Take a Neutral City" msgstr "" #: ../src/ItemProto.cpp:240 msgid "Teleport Stack to a City" msgstr "" #: ../src/ItemProto.cpp:243 msgid "+%1 Battle" msgstr "" #: ../src/ItemProto.cpp:245 msgid "+%1 Command" msgstr "" #: ../src/ItemProto.cpp:247 msgid "+%1 gold per city" msgstr "" #: ../src/cityset.cpp:188 msgid "Error! can't load cityset `%1'." msgstr "" #: ../src/shieldset.cpp:144 msgid "Error! can't load shieldet `%1'." msgstr "" #: ../src/Itemlist.cpp:60 msgid "Could not parse item description file `%1'. Exiting." msgstr "" #: ../src/File.cpp:263 msgid "Error: Couldn't find a single map!" msgstr "" #: ../src/armyset.cpp:443 msgid "Error! can't load armyset `%1'." msgstr "" #: ../src/main.cpp:84 msgid "non-numerical value for cache size" msgstr "" #: ../src/main.cpp:97 msgid "non-numerical value for --seed" msgstr "" #: ../src/main.cpp:110 ../src/gls/main.cpp:66 ../src/gls/gls-client-main.cpp:66 #: ../src/ghs/main.cpp:66 ../src/ghs/ghs-client-main.cpp:63 msgid "non-numerical value for --port" msgstr "" #: ../src/main.cpp:115 ../src/gls/main.cpp:71 ../src/gls/gls-client-main.cpp:71 #: ../src/ghs/main.cpp:71 ../src/ghs/ghs-client-main.cpp:68 msgid "invalid value for --port" msgstr "" #: ../src/main.cpp:146 msgid "Shows this help screen" msgstr "" #: ../src/main.cpp:147 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../src/main.cpp:148 msgid "Start with a test-scenario" msgstr "" #: ../src/main.cpp:149 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../src/main.cpp:150 msgid "Non-interactive stress test" msgstr "" #: ../src/main.cpp:151 msgid "Non-interactive network stress test" msgstr "" #: ../src/main.cpp:152 msgid "Start a headless server" msgstr "" #: ../src/main.cpp:153 ../src/gls/main.cpp:87 ../src/ghs/main.cpp:96 msgid "Start the server on the given port" msgstr "" #: ../src/main.cpp:155 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../src/main.cpp:167 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../src/main.cpp:173 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../src/main.cpp:179 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../src/main.cpp:185 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../src/QCitySack.cpp:94 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../src/QCitySack.cpp:100 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../src/QCitySack.cpp:117 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../src/Tile.cpp:156 msgid "Mountain" msgstr "" #: ../src/Commentator.cpp:68 msgid "You are sadly in need of gold!" msgstr "" #: ../src/Commentator.cpp:71 msgid "Your wealth is greather than the mightiest of dragons!" msgstr "" #: ../src/Commentator.cpp:72 msgid "All your gold must surely be a burden!" msgstr "" #: ../src/Commentator.cpp:76 msgid "Will no hero defend your honour?" msgstr "" #: ../src/Commentator.cpp:78 msgid "I see heroes are flocking to your banner!" msgstr "" #: ../src/Commentator.cpp:82 msgid "Your enemies mock your feeble endeavours!" msgstr "" #: ../src/Commentator.cpp:83 msgid "How much adversity can you endure?" msgstr "" #: ../src/Commentator.cpp:84 msgid "Your enemies are beyond measure!" msgstr "" #: ../src/Commentator.cpp:85 msgid "Your dreams of conquest confound you!" msgstr "" #: ../src/Commentator.cpp:88 msgid "Your sorry efforts have come to nought!" msgstr "" #: ../src/Commentator.cpp:92 msgid "Victory is just beyond your reach!" msgstr "" #: ../src/Commentator.cpp:93 msgid "Your destiny is forged in steel!" msgstr "" #: ../src/Commentator.cpp:94 msgid "You stand at the crossroads of victory!" msgstr "" #: ../src/Commentator.cpp:95 msgid "Attack is the best means of defence!" msgstr "" #: ../src/Commentator.cpp:96 msgid "Do you feel the wolves snapping at your heels?" msgstr "" #: ../src/Commentator.cpp:99 msgid "Warlord! Your progress is astounding!" msgstr "" #: ../src/Commentator.cpp:102 msgid "So, Warlord, you show some merit!" msgstr "" #: ../src/Commentator.cpp:103 msgid "You are doing well... ...so far!" msgstr "" #: ../src/Commentator.cpp:108 msgid "Beware! Lest overconfidence consume you!" msgstr "" #: ../src/Commentator.cpp:109 msgid "Your name evokes fear and loathing!" msgstr "" #: ../src/Commentator.cpp:120 msgid "Ahh, the expectation of a coming battle!" msgstr "" #: ../src/Commentator.cpp:123 msgid "Warlord... a mighty battle is brewing!" msgstr "" #: ../src/Commentator.cpp:127 msgid "As your capital city has fallen, so shall you!" msgstr "" #: ../src/PixMask.cpp:138 msgid "Could not load image file `%1'." msgstr "" #: ../src/gls/main.cpp:86 ../src/ghs/main.cpp:94 msgid "Do not detach from the controlling terminal" msgstr "" #: ../src/gls/main.cpp:102 ../src/ghs/main.cpp:117 msgid "Could not detach from controlling terminal." msgstr "" #: ../src/gls/gls-client-main.cpp:81 ../src/ghs/ghs-client-main.cpp:78 msgid "invalid profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:111 ../src/ghs/ghs-client-main.cpp:104 msgid "[OPTION]... [HOST]" msgstr "" #: ../src/gls/gls-client-main.cpp:115 ../src/ghs/ghs-client-main.cpp:108 msgid "Use this identity, specified by profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:116 ../src/ghs/ghs-client-main.cpp:109 msgid "Connect to the server on the given port" msgstr "" #: ../src/gls/gls-client-main.cpp:117 msgid "Remove a game, specified by scenario id" msgstr "" #: ../src/gls/gls-client-main.cpp:118 msgid "Add a game" msgstr "" #: ../src/gls/gls-client-main.cpp:119 msgid "See a list of games" msgstr "" #: ../src/gls/gls-client-main.cpp:120 ../src/ghs/ghs-client-main.cpp:111 msgid "Reload the game list from disk" msgstr "" #: ../src/gls/gls-client-main.cpp:121 msgid "Remove all games owned by the given profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:122 ../src/ghs/ghs-client-main.cpp:114 msgid "Stop the server" msgstr "" #: ../src/gls/gls-client-main.cpp:124 msgid "" "Specifying a profile id of -1 to the --remove-all option will remove all " "games \n" "from the game list." msgstr "" #: ../src/gls/gls-client-main.cpp:126 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-list server at 127.0.0.1." msgstr "" #: ../src/gls/gls-client-tool.cpp:72 msgid "Map File:" msgstr "" #: ../src/gls/gls-client-tool.cpp:81 ../src/gls/gls-client-tool.cpp:130 #: ../src/ghs/ghs-client-tool.cpp:95 msgid "Host:" msgstr "" #: ../src/gls/gls-client-tool.cpp:92 msgid "non-numerical value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:94 msgid "invalid value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:119 ../src/ghs/ghs-client-tool.cpp:84 msgid "Listing %1 game" msgid_plural "Listing %1 games" msgstr[0] "" msgstr[1] "" #: ../src/gls/gls-client-tool.cpp:132 ../src/ghs/ghs-client-tool.cpp:97 msgid "Profile:" msgstr "" #: ../src/gls/gls-client-tool.cpp:180 msgid "Error: Could not remove advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:186 msgid "Removed advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:199 msgid "Error: Could not advertise game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:205 msgid "Advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:214 ../src/ghs/ghs-client-tool.cpp:116 msgid "Could not connect to game list server" msgstr "" #: ../src/gls/gls-client-tool.cpp:220 ../src/ghs/ghs-client-tool.cpp:122 msgid "Server went away unexpectedly" msgstr "" #: ../src/gls/gamelist-server.cpp:127 ../src/ghs/gamehost-server.cpp:137 msgid "no such game with that scenario id" msgstr "" #: ../src/gls/gamelist-server.cpp:133 ../src/gls/gamelist-server.cpp:188 #: ../src/gls/gamelist-server.cpp:244 ../src/ghs/gamehost-server.cpp:143 #: ../src/ghs/gamehost-server.cpp:455 msgid "permission denied" msgstr "" #: ../src/gls/gamelist-server.cpp:260 msgid "could not advertise game" msgstr "" #: ../src/ghs/main.cpp:95 msgid "Advertise our hostname as this to game clients" msgstr "" #: ../src/ghs/main.cpp:97 msgid "Allow the profile ids in this file to host games" msgstr "" #: ../src/ghs/main.cpp:108 msgid "Error: could not find %1 program in path." msgstr "" #: ../src/ghs/ghs-client-main.cpp:110 msgid "See a list of hosted games" msgstr "" #: ../src/ghs/ghs-client-main.cpp:112 msgid "Stop hosting a game (specified by scenario id)" msgstr "" #: ../src/ghs/ghs-client-main.cpp:113 msgid "Host a game" msgstr "" #: ../src/ghs/ghs-client-main.cpp:116 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-host server at 127.0.0.1." msgstr "" #: ../src/ghs/ghs-client-tool.cpp:133 msgid "Stopped hosting game %1" msgstr "" #: ../src/ghs/gamehost-server.cpp:148 msgid "could not kill process" msgstr "" #: ../src/ghs/gamehost-server.cpp:183 msgid "couldn't find lordsawar binary in path!" msgstr "" #: ../src/ghs/gamehost-server.cpp:244 msgid "Game couldn't be setup properly." msgstr "" #: ../src/ghs/gamehost-server.cpp:256 msgid "could not add game to list." msgstr "" #: ../src/ghs/gamehost-server.cpp:310 msgid "malformed host new game message" msgstr "" #: ../src/ghs/gamehost-server.cpp:325 msgid "Could not parse profile information." msgstr "" #: ../src/ghs/gamehost-server.cpp:365 msgid "Not authorized to host on this server." msgstr "" #: ../src/ghs/gamehost-server.cpp:373 msgid "Server too busy. try again later." msgstr "" #: ../src/ghs/gamehost-server.cpp:395 msgid "Could not read map file." msgstr "" #: ../src/ghs/gamehost-server.cpp:406 msgid "protocol error." msgstr "" #: ../src/upgrade-file.cpp:68 msgid "Show the file type instead of upgrading" msgstr "" #: ../src/upgrade-file.cpp:95 msgid "%1 is already the latest version." msgstr "" #: ../src/upgrade-file.cpp:106 msgid "Trying to upgrade the other files inside the tar file..." msgstr "" #: ../src/upgrade-file.cpp:113 msgid "Armyset has been upgraded." msgstr "" #: ../src/upgrade-file.cpp:115 msgid "Tileset has been upgraded." msgstr "" #: ../src/upgrade-file.cpp:117 msgid "Cityset has been upgraded." msgstr "" #: ../src/upgrade-file.cpp:119 msgid "Shieldset has been upgraded." msgstr "" #: ../src/upgrade-file.cpp:123 msgid "None of the other files needed to be upgraded." msgstr "" #: ../src/upgrade-file.cpp:130 msgid "Error: %1 could not be upgraded." msgstr "" #: ../src/upgrade-file.cpp:168 msgid "" "Error: The --identify and --rewrite options cannot be used at the same time." msgstr "" #: ../src/file-compat.cpp:454 ../src/file-compat.cpp:466 msgid "unknown file" msgstr "" #: ../src/file-compat.cpp:455 msgid "primary configuration file" msgstr "" #: ../src/file-compat.cpp:456 msgid "item description file" msgstr "" #: ../src/file-compat.cpp:457 msgid "profiles file" msgstr "" #: ../src/file-compat.cpp:458 msgid "recently played games file" msgstr "" #: ../src/file-compat.cpp:459 msgid "recently hosted or recently advertised games file" msgstr "" #: ../src/file-compat.cpp:460 msgid "armyset file" msgstr "" #: ../src/file-compat.cpp:461 msgid "tileset file" msgstr "" #: ../src/file-compat.cpp:462 msgid "cityset file" msgstr "" #: ../src/file-compat.cpp:463 msgid "shieldset file" msgstr "" #: ../src/file-compat.cpp:464 msgid "map or saved-game file" msgstr "" #: ../src/game-client-decoder.cpp:51 msgid "decoding action: %1" msgstr "" #: ../src/game-client-decoder.cpp:55 msgid "warning, ignoring action for player %1" msgstr "" #: ../src/game-client-decoder.cpp:98 msgid "received history: %1" msgstr "" #: ../src/namelist.cpp:41 msgid "Error can't load namelist `%1'" msgstr "" #: ../dat/various/items/items.xml.in.h:1 msgid "Shield of Courage" msgstr "" #: ../dat/various/items/items.xml.in.h:2 msgid "Troll Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:3 msgid "Icesword" msgstr "" #: ../dat/various/items/items.xml.in.h:4 msgid "Armour of Gods" msgstr "" #: ../dat/various/items/items.xml.in.h:5 msgid "Crimson Banner" msgstr "" #: ../dat/various/items/items.xml.in.h:6 msgid "Crown of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:7 msgid "Ring of Power" msgstr "" #: ../dat/various/items/items.xml.in.h:8 msgid "Horn of Ages" msgstr "" #: ../dat/various/items/items.xml.in.h:9 msgid "Staff of Ruling" msgstr "" #: ../dat/various/items/items.xml.in.h:10 msgid "Wings of Flying" msgstr "" #: ../dat/various/items/items.xml.in.h:11 msgid "Wand of Flight" msgstr "" #: ../dat/various/items/items.xml.in.h:12 msgid "Ring of Travel" msgstr "" #: ../dat/various/items/items.xml.in.h:13 msgid "Phantom Steed" msgstr "" #: ../dat/various/items/items.xml.in.h:14 msgid "Staff of Movement" msgstr "" #: ../dat/various/items/items.xml.in.h:15 msgid "Darksword" msgstr "" #: ../dat/various/items/items.xml.in.h:16 msgid "Beserker Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:17 msgid "Bow of Eldros" msgstr "" #: ../dat/various/items/items.xml.in.h:18 msgid "Sceptre of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/various/items/items.xml.in.h:20 msgid "Cup of Haste" msgstr "" #: ../dat/various/items/items.xml.in.h:21 msgid "Boots of Speed" msgstr "" #: ../dat/various/items/items.xml.in.h:22 msgid "Eldros's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:23 msgid "Spear of Ank" msgstr "" #: ../dat/various/items/items.xml.in.h:24 msgid "Lock of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:25 msgid "Horn of Siege" msgstr "" #: ../dat/various/items/items.xml.in.h:26 msgid "Staff of Might" msgstr "" #: ../dat/various/items/items.xml.in.h:27 msgid "Wings of the Eagle" msgstr "" #: ../dat/various/items/items.xml.in.h:28 msgid "Everful Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:29 msgid "Okradon's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:30 msgid "Firesword" msgstr "" #: ../dat/various/items/items.xml.in.h:31 msgid "Sword of Death" msgstr "" #: ../dat/various/items/items.xml.in.h:32 msgid "Chimes of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:33 msgid "Lightsword" msgstr "" #: ../dat/various/items/items.xml.in.h:34 msgid "Orb of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:35 msgid "Witch's Broom" msgstr "" #: ../dat/various/items/items.xml.in.h:36 msgid "Silver Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:37 msgid "Tome of War" msgstr "" #: ../dat/various/items/items.xml.in.h:38 msgid "Horn of Plenty" msgstr "" #: ../dat/various/items/items.xml.in.h:39 msgid "Scroll of Thievery" msgstr "" #: ../dat/various/items/items.xml.in.h:40 msgid "Scroll of Great Tides" msgstr "" #: ../dat/various/items/items.xml.in.h:41 msgid "Scroll of Retrieve Lost Items" msgstr "" #: ../dat/various/items/items.xml.in.h:42 msgid "Staff of Many Steps" msgstr "" #: ../dat/various/items/items.xml.in.h:43 msgid "Staff of Saint Patrick" msgstr "" #: ../dat/various/items/items.xml.in.h:44 msgid "Wand of the Bridgeburners" msgstr "" #: ../dat/various/items/items.xml.in.h:45 msgid "Staff of Charm Ruin Monster" msgstr "" #: ../dat/various/items/items.xml.in.h:46 msgid "Whistle of Angelic Assistance" msgstr "" #: ../dat/various/items/items.xml.in.h:47 msgid "Wand of Urban Pestilence" msgstr "" #: ../dat/various/items/items.xml.in.h:48 msgid "Staff of Ghostly Defenders" msgstr "" #: ../dat/various/items/items.xml.in.h:49 msgid "Staff of Persuasion" msgstr "" #: ../dat/various/items/items.xml.in.h:50 msgid "Ring of Teleportation" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Fishbend" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Crust" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Welltown" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Remoldt" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Hemmings" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Hartons" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Preening" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Shadowfallen" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Innesfallen" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Yeol" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Harnew" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Yellowbone" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:91 msgid "Seastone" msgstr "" #: ../dat/citynames.xml.in.h:92 msgid "Highrock" msgstr "" #: ../dat/citynames.xml.in.h:93 msgid "Lowstone" msgstr "" #: ../dat/citynames.xml.in.h:94 msgid "Ringtown" msgstr "" #: ../dat/citynames.xml.in.h:95 msgid "Gall" msgstr "" #: ../dat/citynames.xml.in.h:96 msgid "Sandstone" msgstr "" #: ../dat/citynames.xml.in.h:97 msgid "Lakerock" msgstr "" #: ../dat/citynames.xml.in.h:98 msgid "Woodring" msgstr "" #: ../dat/citynames.xml.in.h:99 msgid "Fenring" msgstr "" #: ../dat/citynames.xml.in.h:100 msgid "Three Marshes" msgstr "" #: ../dat/citynames.xml.in.h:101 msgid "Cliff Town" msgstr "" #: ../dat/citynames.xml.in.h:102 msgid "Blackstep" msgstr "" #: ../dat/citynames.xml.in.h:103 msgid "Whitestep" msgstr "" #: ../dat/citynames.xml.in.h:104 msgid "Redstep" msgstr "" #: ../dat/citynames.xml.in.h:105 msgid "Ringstep" msgstr "" #: ../dat/citynames.xml.in.h:106 msgid "Swordstep" msgstr "" #: ../dat/citynames.xml.in.h:107 msgid "Shieldstep" msgstr "" #: ../dat/citynames.xml.in.h:108 msgid "Redhelm" msgstr "" #: ../dat/citynames.xml.in.h:109 msgid "Middlehelm" msgstr "" #: ../dat/citynames.xml.in.h:110 msgid "Anvil" msgstr "" #: ../dat/citynames.xml.in.h:111 msgid "Blackfork" msgstr "" #: ../dat/citynames.xml.in.h:112 msgid "Blueshell" msgstr "" #: ../dat/citynames.xml.in.h:113 msgid "Bolt" msgstr "" #: ../dat/citynames.xml.in.h:114 msgid "Skytower" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Druid's Home" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:3 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:4 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:2 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Weird Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:14 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:18 msgid "Dark Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:30 msgid "Abandoned Town" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Creepy Crypt" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Zygashian" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Cohen" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:2 msgid "Turn-based strategy game" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:3 msgid "Play a clone of Warlords II" msgstr ""