# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Yoyodyne, Inc.
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: lordsawar 0.1.4\n"
"Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n"
"POT-Creation-Date: 2008-10-26 13:58-0400\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"

#: dat/glade/about-dialog.glade:12
msgid ""
"Freedom is the most important \n"
"feature of this game."
msgstr ""

#: dat/glade/about-dialog.glade:14
msgid "The GPL version 2 or later."
msgstr ""

#: dat/glade/about-dialog.glade:17
msgid "The LordsAWar Website"
msgstr ""

#: dat/glade/about-dialog.glade:26
msgid "translator-credits"
msgstr ""

#: dat/glade/army-bonus-dialog.glade:8 dat/glade/game-window.glade:383
msgid "Army Bonus"
msgstr ""

#: dat/glade/army-bonus-dialog.glade:40
#: dat/glade/buy-production-dialog.glade:136
#: dat/glade/city-raze-dialog.glade:37 dat/glade/city-rename-dialog.glade:37
#: dat/glade/fight-order-dialog.glade:40 dat/glade/game-lobby-dialog.glade:37
#: dat/glade/game-preferences-dialog.glade:37
#: dat/glade/hero-levels-dialog.glade:40
#: dat/glade/load-scenario-dialog.glade:41
#: dat/glade/new-network-game-dialog.glade:37
#: dat/glade/pick-network-game-to-join-dialog.glade:37
#: dat/glade/signpost-change-dialog.glade:37
#: dat/glade/editor/armyset-info-dialog.glade:37
#: dat/glade/editor/city-dialog.glade:37
#: dat/glade/editor/map-info-dialog.glade:113
#: dat/glade/editor/new-map-dialog.glade:37
#: dat/glade/editor/players-dialog.glade:70
#: dat/glade/editor/reward-dialog.glade:37
#: dat/glade/editor/ruin-dialog.glade:37
#: dat/glade/editor/select-army-dialog.glade:120
#: dat/glade/editor/select-hidden-ruin-dialog.glade:41
#: dat/glade/editor/select-item-dialog.glade:41
#: dat/glade/editor/select-reward-dialog.glade:41
#: dat/glade/editor/signpost-dialog.glade:37
#: dat/glade/editor/stack-dialog.glade:135
#: dat/glade/editor/temple-dialog.glade:37
#: dat/glade/editor/tileset-info-dialog.glade:37
msgid "_Cancel"
msgstr ""

#: dat/glade/army-bonus-dialog.glade:55 dat/glade/city-raze-dialog.glade:50
#: dat/glade/city-rename-dialog.glade:50 dat/glade/fight-order-dialog.glade:55
#: dat/glade/hero-levels-dialog.glade:55
#: dat/glade/history-report-dialog.glade:37
#: dat/glade/item-bonus-dialog.glade:41
#: dat/glade/new-network-game-dialog.glade:52 dat/glade/report-dialog.glade:37
#: dat/glade/signpost-change-dialog.glade:50
#: dat/glade/editor/armyset-info-dialog.glade:50
#: dat/glade/editor/city-dialog.glade:50
#: dat/glade/editor/map-info-dialog.glade:123
#: dat/glade/editor/players-dialog.glade:80
#: dat/glade/editor/reward-dialog.glade:50
#: dat/glade/editor/ruin-dialog.glade:50
#: dat/glade/editor/signpost-dialog.glade:50
#: dat/glade/editor/stack-dialog.glade:145
#: dat/glade/editor/temple-dialog.glade:50
#: dat/glade/editor/tileset-info-dialog.glade:50
msgid "_OK"
msgstr ""

#: dat/glade/army-bonus-dialog.glade:126
#: dat/glade/editor/armyset-window.glade:1559
msgid "<b>Army Bonus</b>"
msgstr ""

#: dat/glade/army-gains-level-dialog.glade:7
msgid "Army Gained Level"
msgstr ""

#: dat/glade/army-gains-level-dialog.glade:91
msgid "_Choose"
msgstr ""

#: dat/glade/buy-production-dialog.glade:7
msgid "Buy Production"
msgstr ""

#: dat/glade/buy-production-dialog.glade:103
msgid "<b>Buy Production</b>"
msgstr ""

#: dat/glade/buy-production-dialog.glade:143
msgid "_Buy"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:8
msgid "Victory!"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:38
msgid "_Sack"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:50
msgid "_Pillage"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:63 dat/glade/city-window.glade:452
msgid "_Raze"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:76
msgid "_Occupy"
msgstr ""

#: dat/glade/city-defeated-dialog.glade:140
msgid "The city is yours! Will you..."
msgstr ""

#: dat/glade/city-looted-dialog.glade:22
#: dat/glade/hero-brings-allies-dialog.glade:22
msgid "Your troops have looted the city!"
msgstr ""

#: dat/glade/city-looted-dialog.glade:47
#: dat/glade/city-pillaged-dialog.glade:39
#: dat/glade/city-razed-dialog.glade:47 dat/glade/city-sacked-dialog.glade:39
#: dat/glade/game-loaded-dialog.glade:48
#: dat/glade/hero-brings-allies-dialog.glade:47
#: dat/glade/medal-awarded-dialog.glade:61
#: dat/glade/military-advisor-dialog.glade:39
#: dat/glade/next-player-turn-dialog.glade:65
#: dat/glade/quest-assigned-dialog.glade:39
#: dat/glade/ruinfight-finished-dialog.glade:39
#: dat/glade/ruinfight-started-dialog.glade:39
#: dat/glade/ruin-report-dialog.glade:39
#: dat/glade/ruin-rewarded-dialog.glade:39 dat/glade/sage-dialog.glade:39
msgid "_Continue"
msgstr ""

#: dat/glade/city-pillaged-dialog.glade:64
msgid "Your troops have pillaged the city!"
msgstr ""

#: dat/glade/city-razed-dialog.glade:22 dat/glade/city-sacked-dialog.glade:64
msgid "Your troops have sacked the city!"
msgstr ""

#: dat/glade/city-rename-dialog.glade:113
#: dat/glade/game-lobby-dialog.glade:608 dat/glade/hero-offer-dialog.glade:253
#: dat/glade/load-scenario-dialog.glade:144
#: dat/glade/ruin-report-dialog.glade:148
#: dat/glade/editor/armyset-info-dialog.glade:113
#: dat/glade/editor/armyset-window.glade:336
#: dat/glade/editor/city-dialog.glade:216
#: dat/glade/editor/itemlist-dialog.glade:212
#: dat/glade/editor/map-info-dialog.glade:45
#: dat/glade/editor/ruin-dialog.glade:113
#: dat/glade/editor/temple-dialog.glade:113
#: dat/glade/editor/tileset-info-dialog.glade:113
#: dat/glade/editor/tileset-window.glade:380
msgid "Name:"
msgstr ""

#: dat/glade/city-window.glade:41 dat/glade/destination-dialog.glade:41
#: dat/glade/game-options-dialog.glade:81 dat/glade/game-over-dialog.glade:74
#: dat/glade/hero-dialog.glade:207 dat/glade/main-preferences-dialog.glade:41
#: dat/glade/player-died-dialog.glade:39 dat/glade/preferences-dialog.glade:41
#: dat/glade/quest-expired-dialog.glade:48
#: dat/glade/stack-info-dialog.glade:41
#: dat/glade/surrender-refused-dialog.glade:37
#: dat/glade/editor/itemlist-dialog.glade:37
#: dat/glade/editor/reward-list-dialog.glade:37
#: dat/glade/editor/tile-preview-dialog.glade:37
#: dat/glade/editor/tileset-selector-editor-dialog.glade:37
#: src/gui/game-window.cpp:2312
msgid "_Close"
msgstr ""

#: dat/glade/city-window.glade:225 dat/glade/destination-dialog.glade:125
#: src/gui/city-window.cpp:265 src/gui/destination-dialog.cpp:229
msgid "Current:"
msgstr ""

#: dat/glade/city-window.glade:403 dat/glade/hero-dialog.glade:143
msgid "Stop producing armies"
msgstr ""

#: dat/glade/city-window.glade:404
msgid "_Stop"
msgstr ""

#: dat/glade/city-window.glade:419 dat/glade/hero-dialog.glade:155
msgid "Buy a production capability"
msgstr ""

#: dat/glade/city-window.glade:420
msgid "_Buy..."
msgstr ""

#: dat/glade/city-window.glade:435
msgid "Set destination for produced armies"
msgstr ""

#: dat/glade/city-window.glade:436
msgid "_Vector..."
msgstr ""

#: dat/glade/city-window.glade:468
msgid "R_ename"
msgstr ""

#: dat/glade/destination-dialog.glade:8
msgid "Choose Destination"
msgstr ""

#: dat/glade/destination-dialog.glade:167
msgid "4t"
msgstr ""

#: dat/glade/destination-dialog.glade:227
msgid ""
"See\n"
"All"
msgstr ""

#: dat/glade/destination-dialog.glade:258
msgid "Next Turn:"
msgstr ""

#: dat/glade/destination-dialog.glade:364
msgid "Turn After:"
msgstr ""

#: dat/glade/destination-dialog.glade:471
msgid "_Vector"
msgstr ""

#: dat/glade/destination-dialog.glade:488
msgid ""
"Click here to vector to\n"
"a new city"
msgstr ""

#: dat/glade/destination-dialog.glade:528
msgid "Chan_ge"
msgstr ""

#: dat/glade/destination-dialog.glade:545
msgid ""
"Click here to change the\n"
"destination of armies"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:8
msgid "Diplomatic Proposals"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:39
msgid "Report"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:84
msgid "Your offers and replies"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:159
msgid "player name"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:192
msgid "Diplomatic State"
msgstr ""

#: dat/glade/diplomacy-dialog.glade:217
msgid "Their Proposals"
msgstr ""

#: dat/glade/diplomacy-report-dialog.glade:8
msgid "Diplomacy Report"
msgstr ""

#: dat/glade/fight-order-dialog.glade:8 dat/glade/game-window.glade:114
msgid "Fight Order"
msgstr ""

#: dat/glade/fight-order-dialog.glade:126
msgid "<b>Fight Order</b>"
msgstr ""

#: dat/glade/game-loaded-dialog.glade:7
msgid "Game Loaded"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:8
msgid "Network Game"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:48
msgid "_Play"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:142
#: dat/glade/game-preferences-dialog.glade:182
#: dat/glade/preferences-dialog.glade:99
#: dat/glade/editor/players-dialog.glade:29
msgid "<b>Players</b>"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:282
msgid "Send:"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:337
msgid "<b>Chat</b>"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:425
msgid "Show Options"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:468
msgid "Turn:"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:496
msgid "Cities:"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:552
#: dat/glade/game-preferences-dialog.glade:801
#: dat/glade/game-preferences-dialog.glade:822
#: dat/glade/game-preferences-dialog.glade:843
#: dat/glade/game-preferences-dialog.glade:864
#: dat/glade/game-preferences-dialog.glade:885
#: dat/glade/game-preferences-dialog.glade:906
#: dat/glade/game-preferences-dialog.glade:927
#: src/editor/new-map-dialog.cpp:138
msgid "Random"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:640
msgid "<b>Scenario Details</b>"
msgstr ""

#: dat/glade/game-lobby-dialog.glade:674
msgid "<b></b>"
msgstr ""

#: dat/glade/game-options-dialog.glade:8
msgid "Game Options"
msgstr ""

#: dat/glade/game-options-dialog.glade:175
msgid "View Enemies"
msgstr ""

#: dat/glade/game-options-dialog.glade:197
msgid "View Production"
msgstr ""

#: dat/glade/game-options-dialog.glade:219
msgid "Quests"
msgstr ""

#: dat/glade/game-options-dialog.glade:241
msgid "Hidden Map"
msgstr ""

#: dat/glade/game-options-dialog.glade:268
msgid "Neutral Cities:"
msgstr ""

#: dat/glade/game-options-dialog.glade:293
msgid ""
"Average\n"
"Strong\n"
"Active"
msgstr ""

#: dat/glade/game-options-dialog.glade:319 dat/glade/game-window.glade:263
#: dat/glade/game-window.glade:1562
msgid "Diplomacy"
msgstr ""

#: dat/glade/game-options-dialog.glade:341
msgid "Cusp of War"
msgstr ""

#: dat/glade/game-options-dialog.glade:368
msgid "Razing Cities:"
msgstr ""

#: dat/glade/game-options-dialog.glade:393
msgid ""
"Never Allowed\n"
"Only On Capture\n"
"Always Allowed"
msgstr ""

#: dat/glade/game-options-dialog.glade:423
msgid "<b>Affecting Difficulty</b>"
msgstr ""

#: dat/glade/game-options-dialog.glade:489
msgid "Intense Combat"
msgstr ""

#: dat/glade/game-options-dialog.glade:511
msgid "Quick Start"
msgstr ""

#: dat/glade/game-options-dialog.glade:533
msgid "Military Advisor"
msgstr ""

#: dat/glade/game-options-dialog.glade:555
msgid "Random Turns"
msgstr ""

#: dat/glade/game-options-dialog.glade:587
msgid "<b>Not Affecting Difficulty</b>"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:8
msgid "New Game"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:48
msgid "_Start Game"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:73
msgid "<b>Game Name:</b>"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:225
msgid "Difficulty:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:250
msgid ""
"Beginner\n"
"Intermediate\n"
"Advanced\n"
"I am the Lord Of War!\n"
"Custom"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:301
msgid "Edit Options"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:378
msgid "Generate map randomly:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:420
#: dat/glade/editor/new-map-dialog.glade:98
msgid "Size:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:445
#: dat/glade/editor/new-map-dialog.glade:123
msgid ""
"Normal\n"
"Small\n"
"Tiny"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:477 dat/glade/game-window.glade:418
#: src/gui/history-report-dialog.cpp:114
msgid "Cities"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:614
#: dat/glade/editor/new-map-dialog.glade:786
msgid "Mountains"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:642
#: dat/glade/editor/new-map-dialog.glade:758
msgid "Hills"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:670
#: dat/glade/editor/new-map-dialog.glade:730
msgid "Forest"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:698
#: dat/glade/editor/new-map-dialog.glade:702
msgid "Swamp"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:726
#: dat/glade/editor/new-map-dialog.glade:674
msgid "Water"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:754
#: dat/glade/editor/new-map-dialog.glade:646
msgid "Grass"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:961
msgid "Cities can produce allies"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:979
#: dat/glade/editor/new-map-dialog.glade:139
msgid "Tile Size:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1028
#: dat/glade/editor/new-map-dialog.glade:200
msgid "Tile Set:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1070
#: dat/glade/editor/new-map-dialog.glade:359
msgid "Army Set:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1125
#: dat/glade/editor/new-map-dialog.glade:255
msgid "Shield Set:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1167
#: dat/glade/editor/new-map-dialog.glade:317
msgid "City Set:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1225
msgid "Load map:"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1244
msgid "Choose a map"
msgstr ""

#: dat/glade/game-preferences-dialog.glade:1272
#: dat/glade/editor/armyset-info-dialog.glade:82
#: dat/glade/editor/map-info-dialog.glade:29
#: dat/glade/editor/new-map-dialog.glade:964
msgid "<b>Map</b>"
msgstr ""

#: dat/glade/game-quit-dialog.glade:8 dat/glade/game-window.glade:92
msgid "Quit"
msgstr ""

#: dat/glade/game-quit-dialog.glade:37 dat/glade/temple-visit-dialog.glade:46
msgid "_No"
msgstr ""

#: dat/glade/game-quit-dialog.glade:50 dat/glade/temple-visit-dialog.glade:56
msgid "_Yes"
msgstr ""

#: dat/glade/game-quit-dialog.glade:75
msgid ""
"Are you sure you want to quit?\n"
"\n"
msgstr ""

#: dat/glade/game-window.glade:42
msgid "Game"
msgstr ""

#: dat/glade/game-window.glade:51
msgid "Load Game"
msgstr ""

#: dat/glade/game-window.glade:60
msgid "Save Game"
msgstr ""

#: dat/glade/game-window.glade:69
msgid "Save Game As..."
msgstr ""

#: dat/glade/game-window.glade:77
msgid "Show Lobby"
msgstr ""

#: dat/glade/game-window.glade:104
msgid "Order"
msgstr ""

#: dat/glade/game-window.glade:124
msgid "Move All"
msgstr ""

#: dat/glade/game-window.glade:134 src/gui/game-window.cpp:1219
msgid "Disband"
msgstr ""

#: dat/glade/game-window.glade:144 src/gui/game-window.cpp:1162
#: src/editor/main-window.cpp:1055
msgid "Signpost"
msgstr ""

#: dat/glade/game-window.glade:154
msgid "Group/Ungroup"
msgstr ""

#: dat/glade/game-window.glade:164
msgid "Leave Here"
msgstr ""

#: dat/glade/game-window.glade:174
msgid "Next"
msgstr ""

#: dat/glade/game-window.glade:190 src/gui/game-window.cpp:1276
msgid "Resign"
msgstr ""

#: dat/glade/game-window.glade:204
msgid "Reports"
msgstr ""

#: dat/glade/game-window.glade:213 dat/glade/report-dialog.glade:211
msgid "Army"
msgstr ""

#: dat/glade/game-window.glade:223 dat/glade/game-window.glade:479
#: dat/glade/history-report-dialog.glade:187 dat/glade/report-dialog.glade:320
#: src/editor/main-window.cpp:1051
msgid "City"
msgstr ""

#: dat/glade/game-window.glade:233 dat/glade/game-window.glade:499
#: dat/glade/history-report-dialog.glade:323 dat/glade/report-dialog.glade:429
#: dat/glade/editor/reward-dialog.glade:104 src/gui/sage-dialog.cpp:158
#: src/editor/players-dialog.cpp:103
msgid "Gold"
msgstr ""

#: dat/glade/game-window.glade:243 dat/glade/game-window.glade:427
#: dat/glade/report-dialog.glade:544
msgid "Production"
msgstr ""

#: dat/glade/game-window.glade:253 dat/glade/report-dialog.glade:653
msgid "Winning"
msgstr ""

#: dat/glade/game-window.glade:273
msgid "Quest"
msgstr ""

#: dat/glade/game-window.glade:286
msgid "Hero"
msgstr ""

#: dat/glade/game-window.glade:296
msgid "Inspect"
msgstr ""

#: dat/glade/game-window.glade:306
msgid "Plant Flag"
msgstr ""

#: dat/glade/game-window.glade:316
msgid "Levels"
msgstr ""

#: dat/glade/game-window.glade:326
msgid "Search"
msgstr ""

#: dat/glade/game-window.glade:340
msgid "View"
msgstr ""

#: dat/glade/game-window.glade:349 dat/glade/editor/main-window.glade:268
msgid "_Fullscreen"
msgstr ""

#: dat/glade/game-window.glade:359 dat/glade/splash-window.glade:165
msgid "_Preferences"
msgstr ""

#: dat/glade/game-window.glade:368
msgid "Toggle _Grid"
msgstr ""

#: dat/glade/game-window.glade:393
msgid "Items"
msgstr ""

#: dat/glade/game-window.glade:409
msgid "Build"
msgstr ""

#: dat/glade/game-window.glade:436
msgid "Vectoring"
msgstr ""

#: dat/glade/game-window.glade:445 dat/glade/editor/new-map-dialog.glade:564
msgid "Ruins"
msgstr ""

#: dat/glade/game-window.glade:455 src/editor/main-window.cpp:1049
msgid "Stack"
msgstr ""

#: dat/glade/game-window.glade:469 src/gui/history-report-dialog.cpp:62
msgid "History"
msgstr ""

#: dat/glade/game-window.glade:489 dat/glade/history-report-dialog.glade:239
msgid "Events"
msgstr ""

#: dat/glade/game-window.glade:509 dat/glade/history-report-dialog.glade:407
msgid "Winners"
msgstr ""

#: dat/glade/game-window.glade:525 dat/glade/triumphs-dialog.glade:8
msgid "Triumphs"
msgstr ""

#: dat/glade/game-window.glade:539 dat/glade/editor/armyset-window.glade:117
#: dat/glade/editor/main-window.glade:292
#: dat/glade/editor/tileset-window.glade:148
msgid "_Help"
msgstr ""

#: dat/glade/game-window.glade:557
msgid "Online _Help"
msgstr ""

#: dat/glade/game-window.glade:582
msgid "_Turn"
msgstr ""

#: dat/glade/game-window.glade:592 dat/glade/game-window.glade:1647
msgid "End Turn"
msgstr ""

#: dat/glade/game-window.glade:811
msgid "Turn: %6"
msgstr ""

#: dat/glade/game-window.glade:963
msgid ""
"Group\n"
"Moves\n"
"XX"
msgstr ""

#: dat/glade/game-window.glade:991
msgid "Grp"
msgstr ""

#: dat/glade/game-window.glade:1459
msgid "Move to the destination"
msgstr ""

#: dat/glade/game-window.glade:1477
msgid "Select next stack that can move"
msgstr ""

#: dat/glade/game-window.glade:1495
msgid "Leave the stack here"
msgstr ""

#: dat/glade/game-window.glade:1513
msgid "Deselect the stack"
msgstr ""

#: dat/glade/game-window.glade:1544
msgid "Center map on stack"
msgstr ""

#: dat/glade/game-window.glade:1580
msgid "Let the stack defend"
msgstr ""

#: dat/glade/game-window.glade:1598
msgid "Search ruin or temple"
msgstr ""

#: dat/glade/game-window.glade:1629
msgid "Move all stacks"
msgstr ""

#: dat/glade/hero-dialog.glade:141
msgid "_Drop"
msgstr ""

#: dat/glade/hero-dialog.glade:153
msgid "_Pick up"
msgstr ""

#: dat/glade/hero-dialog.glade:177
msgid "<b>Items</b>"
msgstr ""

#: dat/glade/hero-levels-dialog.glade:8
msgid "Hero Levels"
msgstr ""

#: dat/glade/hero-levels-dialog.glade:126
msgid "<b>Hero Levels</b>"
msgstr ""

#: dat/glade/hero-offer-dialog.glade:37 dat/glade/surrender-dialog.glade:37
msgid "_Decline"
msgstr ""

#: dat/glade/hero-offer-dialog.glade:52 dat/glade/surrender-dialog.glade:52
msgid "A_ccept"
msgstr ""

#: dat/glade/hero-offer-dialog.glade:202
msgid "male"
msgstr ""

#: dat/glade/hero-offer-dialog.glade:221
msgid "female"
msgstr ""

#: dat/glade/item-bonus-dialog.glade:8
msgid "Item Bonus"
msgstr ""

#: dat/glade/item-bonus-dialog.glade:112
msgid "<b>Item Bonus</b>"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:8
msgid "Load Scenario"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:52
msgid "_Load"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:224
msgid "<i>You can use the editor to make your own scenarios.</i>"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:263
msgid "Number of Players:"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:326
msgid "Number of Cities:"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:389
#: dat/glade/ruin-report-dialog.glade:316
#: dat/glade/editor/armyset-window.glade:364
#: dat/glade/editor/map-info-dialog.glade:69
#: dat/glade/editor/ruin-dialog.glade:186
#: dat/glade/editor/temple-dialog.glade:186
#: dat/glade/editor/tileset-info-dialog.glade:169
msgid "Description:"
msgstr ""

#: dat/glade/load-scenario-dialog.glade:458
msgid "<b>Scenarios</b>"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:8
#: dat/glade/preferences-dialog.glade:8
msgid "Preferences"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:91
#: dat/glade/preferences-dialog.glade:154
msgid "Show popup at beginning of _turn"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:110
msgid "Show standard window decorations"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:128
msgid "<b>(requires restart)</b>"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:157
#: dat/glade/preferences-dialog.glade:180
msgid "<b>Game</b>"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:218
#: dat/glade/preferences-dialog.glade:241
msgid "Play _music"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:242
#: dat/glade/preferences-dialog.glade:265
msgid "<i>Volume:</i>"
msgstr ""

#: dat/glade/main-preferences-dialog.glade:307
#: dat/glade/preferences-dialog.glade:330
msgid "<b>Sound</b>"
msgstr ""

#: dat/glade/medal-awarded-dialog.glade:7
msgid "Medal Awarded"
msgstr ""

#: dat/glade/new-network-game-dialog.glade:8
msgid "New Network Game"
msgstr ""

#: dat/glade/new-network-game-dialog.glade:77
msgid "Nickname:"
msgstr ""

#: dat/glade/new-network-game-dialog.glade:141
msgid ""
"I want to join a game\n"
"already in progress."
msgstr ""

#: dat/glade/new-network-game-dialog.glade:161
msgid ""
"I want to start a new game\n"
"that others can join."
msgstr ""

#: dat/glade/next-player-turn-dialog.glade:7
msgid "Next Turn"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:8
msgid "Pick a game to Join"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:50
msgid "_Connect"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:82
msgid ""
"Type in the name of the computer\n"
"whose game you would like to join."
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:114
msgid "Hostname:"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:158
msgid "Port:"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:327
msgid "Clear List"
msgstr ""

#: dat/glade/pick-network-game-to-join-dialog.glade:375
msgid "<b>Recently Joined Games</b>"
msgstr ""

#: dat/glade/player-died-dialog.glade:8
msgid "Game Lost"
msgstr ""

#: dat/glade/player-resign-completed-dialog.glade:8
msgid "Resigned"
msgstr ""

#: dat/glade/player-resign-completed-dialog.glade:62
msgid ""
"Ha!  Now I've burned everything!\n"
"Let the enemy come!"
msgstr ""

#: dat/glade/quest-expired-dialog.glade:7
msgid "Quest Expired"
msgstr ""

#: dat/glade/report-dialog.glade:131
msgid "Number of armies each side owns"
msgstr ""

#: dat/glade/report-dialog.glade:240
msgid "Number of cities each side owns"
msgstr ""

#: dat/glade/report-dialog.glade:349
msgid "Amount of gold each side possesses"
msgstr ""

#: dat/glade/report-dialog.glade:458
msgid "Armies you produced this turn"
msgstr ""

#: dat/glade/report-dialog.glade:573
msgid "Who is the most powerful nation"
msgstr ""

#: dat/glade/ruinfight-finished-dialog.glade:79
msgid "...is victorious! or ...is slain by it!"
msgstr ""

#: dat/glade/ruinfight-started-dialog.glade:64
msgid "So and so encounters a monster and..."
msgstr ""

#: dat/glade/ruin-report-dialog.glade:176
#: dat/glade/editor/temple-dialog.glade:247
#: dat/glade/editor/tileset-window.glade:352
msgid "Type:"
msgstr ""

#: dat/glade/ruin-report-dialog.glade:204
msgid "Explored:"
msgstr ""

#: dat/glade/ruin-report-dialog.glade:376
msgid "<b>Details</b>"
msgstr ""

#: dat/glade/ruin-rewarded-dialog.glade:118
msgid "The Sages show thee the site of X where Y can be found."
msgstr ""

#: dat/glade/sage-dialog.glade:118
msgid ""
"The Sage greets you warmly...\n"
"\"Welcome, O seeker of knowledge.\n"
"I can show thee many things - items, money or maps.\n"
"What wouldst thou ask of me\""
msgstr ""

#: dat/glade/signpost-change-dialog.glade:113
msgid "Message:"
msgstr ""

#: dat/glade/splash-window.glade:60
msgid "New _Campaign"
msgstr ""

#: dat/glade/splash-window.glade:75
msgid "New _Game"
msgstr ""

#: dat/glade/splash-window.glade:90
msgid "L_oad Game"
msgstr ""

#: dat/glade/splash-window.glade:105
msgid "Load _Scenario"
msgstr ""

#: dat/glade/splash-window.glade:120
msgid "New _Network Game"
msgstr ""

#: dat/glade/splash-window.glade:148
msgid "New Play By _Mail Game"
msgstr ""

#: dat/glade/splash-window.glade:180 dat/glade/editor/armyset-window.glade:83
#: dat/glade/editor/main-window.glade:107
#: dat/glade/editor/tileset-window.glade:83
msgid "_Quit"
msgstr ""

#: dat/glade/stack-info-dialog.glade:8
msgid "Stack Info"
msgstr ""

#: dat/glade/stack-info-dialog.glade:94 src/gui/stack-info-dialog.cpp:193
#: src/editor/stack-dialog.cpp:86
msgid "Str"
msgstr ""

#: dat/glade/stack-info-dialog.glade:126
#: dat/glade/editor/stack-dialog.glade:29
msgid "<b>Stack</b>"
msgstr ""

#: dat/glade/stack-info-dialog.glade:163
msgid "_Group"
msgstr ""

#: dat/glade/stack-info-dialog.glade:180
msgid "_Ungroup"
msgstr ""

#: dat/glade/surrender-dialog.glade:8
msgid "An Offer of Peace!"
msgstr ""

#: dat/glade/surrender-refused-dialog.glade:8
msgid "Surrender Refused!"
msgstr ""

#: dat/glade/temple-visit-dialog.glade:21
msgid ""
"Your armies have been blessed!\n"
"\n"
"Do you seek a quest?"
msgstr ""

#: dat/glade/treachery-dialog.glade:8
msgid "Treachery!"
msgstr ""

#: dat/glade/treachery-dialog.glade:39
msgid "Whoops!  _Pardon me, friend."
msgstr ""

#: dat/glade/treachery-dialog.glade:52
msgid "_Attack!"
msgstr ""

#: dat/glade/triumphs-dialog.glade:37
msgid "Continue"
msgstr ""

#: dat/glade/editor/armyset-info-dialog.glade:8
msgid "Edit Armyset Info"
msgstr ""

#: dat/glade/editor/armyset-info-dialog.glade:169
msgid "Id:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:7 src/editor/armyset-main.cpp:48
msgid "LordsAWar! Armyset Editor"
msgstr ""

#: dat/glade/editor/armyset-window.glade:36
#: dat/glade/editor/main-window.glade:36
#: dat/glade/editor/tileset-window.glade:36
msgid "_File"
msgstr ""

#: dat/glade/editor/armyset-window.glade:45
msgid "_New Armyset"
msgstr ""

#: dat/glade/editor/armyset-window.glade:53
msgid "_Load Armyset"
msgstr ""

#: dat/glade/editor/armyset-window.glade:61
msgid "_Save Armyset"
msgstr ""

#: dat/glade/editor/armyset-window.glade:69
msgid "Save Armyset _As..."
msgstr ""

#: dat/glade/editor/armyset-window.glade:95
#: dat/glade/editor/main-window.glade:119
#: dat/glade/editor/reward-list-dialog.glade:150
#: dat/glade/editor/tileset-window.glade:95
msgid "_Edit"
msgstr ""

#: dat/glade/editor/armyset-window.glade:105
msgid "Armyset Information"
msgstr ""

#: dat/glade/editor/armyset-window.glade:392
msgid "Picture:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:420
#: dat/glade/editor/tileset-selector-editor-dialog.glade:176
#: dat/glade/editor/tileset-window.glade:960
msgid "Select A File"
msgstr ""

#: dat/glade/editor/armyset-window.glade:517
msgid "Is Hero?"
msgstr ""

#: dat/glade/editor/armyset-window.glade:538
msgid ""
"can this army be \n"
"given to a hero?"
msgstr ""

#: dat/glade/editor/armyset-window.glade:541
msgid "Is Awardable?"
msgstr ""

#: dat/glade/editor/armyset-window.glade:568
msgid "Turns:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:593
msgid ""
"how many turns it\n"
"takes for this army\n"
"to be produced in\n"
"a city"
msgstr ""

#: dat/glade/editor/armyset-window.glade:631
msgid "Cost:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:656
msgid ""
"how much it costs to \n"
"buy this army unit so \n"
"that it can be \n"
"produced in a city"
msgstr ""

#: dat/glade/editor/armyset-window.glade:695
msgid "Upkeep:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:720
msgid ""
"how much it costs \n"
"per-turn to keep this \n"
"army in the field \n"
"after it has been \n"
"produced"
msgstr ""

#: dat/glade/editor/armyset-window.glade:760
msgid "Strength:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:785
msgid "how strong the army is"
msgstr ""

#: dat/glade/editor/armyset-window.glade:820
msgid "Max Moves:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:845
msgid ""
"how far this army\n"
"can travel in a\n"
"single turn"
msgstr ""

#: dat/glade/editor/armyset-window.glade:883
msgid "Exp Points:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:908
msgid ""
"how many experience\n"
"points this army is worth \n"
"when it is killed"
msgstr ""

#: dat/glade/editor/armyset-window.glade:946
msgid "Sight:"
msgstr ""

#: dat/glade/editor/armyset-window.glade:971
msgid ""
"how far this army can\n"
"see when playing on\n"
"a hidden map"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1003
msgid ""
"can this army stand\n"
"guard within a ruin?"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1006
msgid "Defends Ruins?"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1065
msgid ""
"When checked, the army\n"
"requires 2 movement points\n"
"to travel over forest"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1069
msgid "Travels faster in forests"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1087
msgid ""
"When checked, the army\n"
"requires 2 movement points\n"
"to travel over marsh"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1091
msgid "Travels faster in marshland"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1109
msgid ""
"When checked, the army\n"
"requires 2 movement points\n"
"to travel over hills"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1113
msgid "Travels faster in hills"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1131
msgid ""
"When checked, the army\n"
"requires 2 movement points\n"
"to travel over mountains"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1135
msgid "Travels faster in mountains"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1153
msgid ""
"When checked, the army\n"
"requires 2 movement points\n"
"to travel over any kind of\n"
"terrain"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1158
msgid "Can Fly"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1180
msgid "<b>Move Bonus</b>"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1249
msgid ""
"When checked, the army gets\n"
"1 added to it's strength if it is\n"
"standing out in the open\n"
"(e.g. in grass, no buildings)\n"
"and it is attacked"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1255
msgid "+1 Str in Open"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1273
msgid ""
"When checked, the army gets\n"
"2 added to it's strength if it is\n"
"standing out in the open\n"
"(e.g. in grass, no buildings)\n"
"and it is attacked"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1279
msgid "+2 Str in Open"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1297
msgid ""
"When checked, the army gets\n"
"1 added to it's strength if it is\n"
"standing in forest and it is\n"
"attacked"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1302
msgid "+1 Str in Forest"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1320
msgid ""
"When checked, the army gets\n"
"1 added to it's strength if it is\n"
"standing in a city and it is\n"
"attacked"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1325
msgid "+1 Str in Hills"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1343
msgid ""
"When checked, the army gets\n"
"1 added to it's strength if it is\n"
"standing in a city and it is \n"
"attacked\n"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1349
msgid "+1 Str in City"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1367
msgid ""
"When checked, the army gets\n"
"2 added to it's strength if it is\n"
"standing in a city and it is \n"
"attacked\n"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1373
msgid "+2 Str in City"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1391
msgid ""
"When checked, the stack \n"
"with this army in it gets 1 \n"
"added to it's strength if it \n"
"is standing in hills and it \n"
"is attacked\n"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1398
msgid "+1 to Stack in Hills"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1416
msgid ""
"When checked, the army \n"
"negates any city bonuses\n"
"that an enemy stack has\n"
"in battle"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1421
msgid "Subtract All City Bonus"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1439
msgid ""
"When checked, the army \n"
"negates 1 from the strength\n"
"of an attacking stack"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1443
msgid "-1 Str to Enemy Stack"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1461
msgid ""
"When checked, the stack\n"
"with this army in it gets 1 \n"
"added to it's strength in battle"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1465
msgid "+1 Str to Stack"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1483
msgid ""
"When checked, the stack\n"
"with this army in it gets 2 \n"
"added to it's strength in battle"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1487
msgid "+2 Str to Stack"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1505
msgid ""
"When checked, the army \n"
"negates any non-hero \n"
"bonuses that an attacking \n"
"enemy stack has"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1510
msgid "Subtract All Non-Hero Bonuses"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1528
msgid ""
"When checked, the army \n"
"negates any hero bonuses\n"
"that an attacking enemy\n"
"stack has"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1533
msgid "Subtract all Hero Bonuses"
msgstr ""

#: dat/glade/editor/armyset-window.glade:1600
msgid "<b>Army</b>"
msgstr ""

#: dat/glade/editor/city-dialog.glade:8
msgid "Edit City"
msgstr ""

#: dat/glade/editor/city-dialog.glade:82
msgid "<b>City</b>"
msgstr ""

#: dat/glade/editor/city-dialog.glade:131
#: dat/glade/editor/stack-dialog.glade:45
msgid "Player:"
msgstr ""

#: dat/glade/editor/city-dialog.glade:179
msgid "Capital"
msgstr ""

#: dat/glade/editor/city-dialog.glade:267
#: dat/glade/editor/reward-dialog.glade:618
#: dat/glade/editor/ruin-dialog.glade:419
msgid "Randomiz_e"
msgstr ""

#: dat/glade/editor/city-dialog.glade:301
msgid "Income:"
msgstr ""

#: dat/glade/editor/city-dialog.glade:353
#: dat/glade/editor/reward-dialog.glade:299
msgid "Ra_ndomize"
msgstr ""

#: dat/glade/editor/city-dialog.glade:376
msgid "Burned down"
msgstr ""

#: dat/glade/editor/city-dialog.glade:409
msgid "<b>Production</b>"
msgstr ""

#: dat/glade/editor/city-dialog.glade:481
#: dat/glade/editor/ruin-dialog.glade:158
#: dat/glade/editor/signpost-dialog.glade:148
#: dat/glade/editor/temple-dialog.glade:158
msgid "Randomi_ze"
msgstr ""

#: dat/glade/editor/city-dialog.glade:496
#: dat/glade/editor/reward-list-dialog.glade:118
#: dat/glade/editor/stack-dialog.glade:93
msgid "_Add"
msgstr ""

#: dat/glade/editor/city-dialog.glade:511
#: dat/glade/editor/reward-list-dialog.glade:134
#: dat/glade/editor/stack-dialog.glade:100
msgid "_Remove"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:8
msgid "Item Editor"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:262
msgid "+1 to Hero's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:284
msgid "+2 to Hero's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:306
msgid "+3 to Hero's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:328
msgid "+1 to Stack's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:350
msgid "+2 to Stack's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:372
msgid "+3 to Stack's Strength"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:394
msgid "Stack Can Fly"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:416
msgid "Double Movement of Stack"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:438
msgid "+2 Gold Per City"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:460
msgid "+3 Gold Per City"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:482
msgid "+4 Gold Per City"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:504
msgid "+5 Gold Per City"
msgstr ""

#: dat/glade/editor/itemlist-dialog.glade:536
msgid "<b>Item</b>"
msgstr ""

#: dat/glade/editor/main-window.glade:7 src/editor/main.cpp:54
msgid "LordsAWar! Scenario Editor"
msgstr ""

#: dat/glade/editor/main-window.glade:45
msgid "_New Map"
msgstr ""

#: dat/glade/editor/main-window.glade:53
msgid "_Load Map"
msgstr ""

#: dat/glade/editor/main-window.glade:61
msgid "_Save Map"
msgstr ""

#: dat/glade/editor/main-window.glade:69
msgid "Save Map _As..."
msgstr ""

#: dat/glade/editor/main-window.glade:77
msgid "E_xport As Bitmap"
msgstr ""

#: dat/glade/editor/main-window.glade:85
msgid "Export As Bitmap (no game objects)"
msgstr ""

#: dat/glade/editor/main-window.glade:93
msgid "_Validate"
msgstr ""

#: dat/glade/editor/main-window.glade:128
msgid "_Players"
msgstr ""

#: dat/glade/editor/main-window.glade:136
msgid "_Map Info"
msgstr ""

#: dat/glade/editor/main-window.glade:144
msgid "_Items"
msgstr ""

#: dat/glade/editor/main-window.glade:152
msgid "_Rewards"
msgstr ""

#: dat/glade/editor/main-window.glade:160
msgid "_Smooth Screen"
msgstr ""

#: dat/glade/editor/main-window.glade:169
msgid "Smooth _Entire Map"
msgstr ""

#: dat/glade/editor/main-window.glade:181
msgid "_Random"
msgstr ""

#: dat/glade/editor/main-window.glade:190
msgid "All Cities"
msgstr ""

#: dat/glade/editor/main-window.glade:198
msgid "Unnamed Cities"
msgstr ""

#: dat/glade/editor/main-window.glade:206
msgid "All Ruins"
msgstr ""

#: dat/glade/editor/main-window.glade:214
msgid "Unnamed Ruins"
msgstr ""

#: dat/glade/editor/main-window.glade:223
msgid "All Temples"
msgstr ""

#: dat/glade/editor/main-window.glade:231
msgid "Unnamed Temples"
msgstr ""

#: dat/glade/editor/main-window.glade:239
msgid "All Signs"
msgstr ""

#: dat/glade/editor/main-window.glade:247
msgid "Unnamed Signs"
msgstr ""

#: dat/glade/editor/main-window.glade:259
#: dat/glade/editor/tileset-window.glade:125
msgid "_View"
msgstr ""

#: dat/glade/editor/main-window.glade:279
msgid "_Toggle Tile Graphics"
msgstr ""

#: dat/glade/editor/main-window.glade:443
msgid "Draw terrain with a 1x1 pointer"
msgstr ""

#: dat/glade/editor/main-window.glade:473
#: dat/glade/editor/main-window.glade:503
#: dat/glade/editor/main-window.glade:533
msgid "Draw terrain with a 3x3 pointer"
msgstr ""

#: dat/glade/editor/map-info-dialog.glade:7
msgid "Edit Map Info"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:8
msgid "New Map"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:48
msgid "_Create Map"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:414
msgid "Fill style:"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:508
msgid "Signposts"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:536
msgid "Temples"
msgstr ""

#: dat/glade/editor/new-map-dialog.glade:923
msgid "   Cities"
msgstr ""

#: dat/glade/editor/players-dialog.glade:7
msgid "Edit Players"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:8
msgid "Edit Reward"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:126
msgid "Item"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:149 src/gui/sage-dialog.cpp:212
msgid "Allies"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:172
msgid "Map"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:220
#: dat/glade/editor/ruin-dialog.glade:611
msgid "Ran_domize"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:283
msgid "Clear Item"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:381
msgid "Clear Ally Type"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:397
msgid "Rand_omize"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:434
msgid "x:"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:478
msgid "y:"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:522
msgid "w:"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:566
msgid "h:"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:644
msgid "Hidden Ruin"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:704
msgid "Clear Hidden Ruin"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:720
msgid "Random_ize"
msgstr ""

#: dat/glade/editor/reward-dialog.glade:749
msgid "<b>Reward</b>"
msgstr ""

#: dat/glade/editor/reward-list-dialog.glade:8
msgid "Edit Rewards"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:8
msgid "Edit Ruin"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:82
msgid "<b>Ruin</b>"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:250 src/editor/players-dialog.cpp:60
msgid "Type"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:326
msgid "Keeper:"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:403
msgid "Cle_ar Keeper"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:445
msgid "Is a Sage?"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:467
msgid "Is Hidden?"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:488
msgid "Seen By:"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:579
msgid "_Pick From List"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:595
msgid "Clea_r Reward"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:637
msgid "New Reward:"
msgstr ""

#: dat/glade/editor/ruin-dialog.glade:659
msgid "Random Reward"
msgstr ""

#: dat/glade/editor/select-army-dialog.glade:7
msgid "Select Army"
msgstr ""

#: dat/glade/editor/select-army-dialog.glade:127
#: dat/glade/editor/select-hidden-ruin-dialog.glade:52
#: dat/glade/editor/select-item-dialog.glade:52
#: dat/glade/editor/select-reward-dialog.glade:52
msgid "_Select"
msgstr ""

#: dat/glade/editor/select-hidden-ruin-dialog.glade:8
msgid "Select Hidden Ruin"
msgstr ""

#: dat/glade/editor/select-item-dialog.glade:8
msgid "Select Item"
msgstr ""

#: dat/glade/editor/select-reward-dialog.glade:8
msgid "Select Reward"
msgstr ""

#: dat/glade/editor/signpost-dialog.glade:8
msgid "Edit Signpost"
msgstr ""

#: dat/glade/editor/signpost-dialog.glade:82
msgid "<b>Signpost</b>"
msgstr ""

#: dat/glade/editor/stack-dialog.glade:7
msgid "Edit Stack"
msgstr ""

#: dat/glade/editor/temple-dialog.glade:8
msgid "Edit Temple"
msgstr ""

#: dat/glade/editor/temple-dialog.glade:82
msgid "<b>Temple</b>"
msgstr ""

#: dat/glade/editor/tile-preview-dialog.glade:8
msgid "Preview Tile"
msgstr ""

#: dat/glade/editor/tileset-info-dialog.glade:8
msgid "Edit Tileset Info"
msgstr ""

#: dat/glade/editor/tileset-info-dialog.glade:82
msgid "<b>Tileset</b>"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:8
msgid "Selector Editor"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:75
msgid "Large"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:94
msgid "Small"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:151
msgid "Image:"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:231
msgid "Shieildset:"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:300
msgid "<b>Preview</b>"
msgstr ""

#: dat/glade/editor/tileset-selector-editor-dialog.glade:334
msgid "<b>Army Unit Selector</b>"
msgstr ""

#: dat/glade/editor/tileset-window.glade:7 src/editor/tileset-main.cpp:48
msgid "LordsAWar! Tileset Editor"
msgstr ""

#: dat/glade/editor/tileset-window.glade:45
msgid "_New Tileset"
msgstr ""

#: dat/glade/editor/tileset-window.glade:53
msgid "_Load Tileset"
msgstr ""

#: dat/glade/editor/tileset-window.glade:61
msgid "_Save Tileset"
msgstr ""

#: dat/glade/editor/tileset-window.glade:69
msgid "Save Tileset _As..."
msgstr ""

#: dat/glade/editor/tileset-window.glade:105
msgid "Tileset info"
msgstr ""

#: dat/glade/editor/tileset-window.glade:113
msgid "_Army Unit Selector"
msgstr ""

#: dat/glade/editor/tileset-window.glade:135
msgid "_Preview Tile"
msgstr ""

#: dat/glade/editor/tileset-window.glade:324
msgid "Moves:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:409
msgid ""
"Grass\n"
"Water\n"
"Forest\n"
"Hills\n"
"Mountains\n"
"Swamp\n"
"Void"
msgstr ""

#: dat/glade/editor/tileset-window.glade:487
msgid "Smallmap Appearance:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:583
msgid "Pattern:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:611
msgid "First Colour:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:639
msgid "Second Colour:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:667
msgid "Third Colour:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:697
msgid ""
"Solid\n"
"Stippled\n"
"Randomized\n"
"Sunken\n"
"Tablecloth\n"
"Diagonal\n"
"Crosshatched"
msgstr ""

#: dat/glade/editor/tileset-window.glade:935
msgid "Image File:"
msgstr ""

#: dat/glade/editor/tileset-window.glade:991
msgid "Refresh Image from File"
msgstr ""

#: dat/glade/editor/tileset-window.glade:1075
msgid ""
"Lone\n"
"Outer Top-Left\n"
"Outer Top-Center\n"
"Outer Top-Right\n"
"Outer Bottom-Left\n"
"Outer Bottom-Center\n"
"Outer Bottom-Right\n"
"Outer Middle-Left\n"
"Inner Middle-Center\n"
"Outer Middle-Right\n"
"Inner Top-Left\n"
"Inner Top-Right\n"
"Inner Bottom-Left\n"
"Inner Bottom-Right\n"
"Top-Left To Bottom-Right\n"
"Bottom-Left To Top-Right\n"
"Other"
msgstr ""

#: dat/glade/editor/tileset-window.glade:1152
msgid "<b>Tile Style</b>"
msgstr ""

#: dat/glade/editor/tileset-window.glade:1193
msgid "<b>Tile Style Set</b>"
msgstr ""

#: dat/glade/editor/tileset-window.glade:1227
msgid "<b>Tile Style Sets</b>"
msgstr ""

#: dat/glade/editor/tileset-window.glade:1261
msgid "<b>Tile</b>"
msgstr ""

#: src/tilestyle.cpp:80 src/tilestyle.cpp:137
msgid "Lone"
msgstr ""

#: src/tilestyle.cpp:83 src/tilestyle.cpp:139
msgid "Outer Top-Left"
msgstr ""

#: src/tilestyle.cpp:86 src/tilestyle.cpp:141
msgid "Outer Top-Centre"
msgstr ""

#: src/tilestyle.cpp:89 src/tilestyle.cpp:143
msgid "Outer Top-Right"
msgstr ""

#: src/tilestyle.cpp:92 src/tilestyle.cpp:145
msgid "Outer Bottom-Left"
msgstr ""

#: src/tilestyle.cpp:95 src/tilestyle.cpp:147
msgid "Outer Bottom-Centre"
msgstr ""

#: src/tilestyle.cpp:98 src/tilestyle.cpp:149
msgid "Outer Bottom-Right"
msgstr ""

#: src/tilestyle.cpp:101 src/tilestyle.cpp:151
msgid "Outer Middle-Left"
msgstr ""

#: src/tilestyle.cpp:104 src/tilestyle.cpp:153
msgid "Outer Middle-Centre"
msgstr ""

#: src/tilestyle.cpp:107 src/tilestyle.cpp:155
msgid "Outer Middle-Right"
msgstr ""

#: src/tilestyle.cpp:110 src/tilestyle.cpp:157
msgid "Inner Top-Left"
msgstr ""

#: src/tilestyle.cpp:113 src/tilestyle.cpp:159
msgid "Inner Top-Right"
msgstr ""

#: src/tilestyle.cpp:116 src/tilestyle.cpp:161
msgid "Inner Bottom-Left"
msgstr ""

#: src/tilestyle.cpp:119 src/tilestyle.cpp:163
msgid "Inner Bottom-Right"
msgstr ""

#: src/tilestyle.cpp:122 src/tilestyle.cpp:165
msgid "Top-Left To Bottom-Right Diagonal"
msgstr ""

#: src/tilestyle.cpp:125 src/tilestyle.cpp:167
msgid "Bottom-Left to Top-Right Diagonal"
msgstr ""

#: src/tilestyle.cpp:128 src/tilestyle.cpp:169
msgid "Other"
msgstr ""

#: src/GameScenario.cpp:682
msgid "There must be at least 2 players in the scenario."
msgstr ""

#: src/GameScenario.cpp:686
msgid "There must be at least 2 cities in the scenario."
msgstr ""

#: src/GameScenario.cpp:696
msgid "Every player must have at least one city in the scenario."
msgstr ""

#: src/GameScenario.cpp:711
msgid "There is %1 unnamed city"
msgid_plural "There are %1 unnamed cities"
msgstr[0] ""
msgstr[1] ""

#: src/GameScenario.cpp:725
msgid "There is %1 unnamed ruin"
msgid_plural "There are %1 unnamed ruins"
msgstr[0] ""
msgstr[1] ""

#: src/GameScenario.cpp:739
msgid "There is %1 unnamed temple"
msgid_plural "There are %1 unnamed temples"
msgstr[0] ""
msgstr[1] ""

#: src/GameScenario.cpp:753
msgid "There is %1 neutral stack not in a city"
msgid_plural "There are %1 neutral stacks not in cities"
msgstr[0] ""
msgstr[1] ""

#: src/QKillHero.cpp:102
msgid "You're still searching for him..."
msgstr ""

#: src/QKillHero.cpp:103
msgid "Seen lately near ("
msgstr ""

#: src/QKillHero.cpp:112
#, c-format
msgid "You slayed the wicked hero %s. He deserved that!"
msgstr ""

#: src/QKillHero.cpp:119
#, c-format
msgid "You could not slay the wicked hero %s"
msgstr ""

#: src/QKillHero.cpp:123
msgid "He was slain by other fellows!"
msgstr ""

#: src/QKillHero.cpp:131
#, c-format
msgid "Kill the hero named %s, servant of player %s"
msgstr ""

#: src/QEnemyArmytype.cpp:115
#, c-format
msgid "You have not killed a unit of enemy %s yet."
msgstr ""

#: src/QEnemyArmytype.cpp:126
#, c-format
msgid "You have killed a unit of enemy %s."
msgstr ""

#: src/QEnemyArmytype.cpp:129 src/QPillageGold.cpp:82 src/QEnemyArmies.cpp:133
msgid "Well done!"
msgstr ""

#: src/QEnemyArmytype.cpp:143
#, c-format
msgid "You must destroy a unit of enemy %s."
msgstr ""

#: src/playerlist.cpp:308
msgid "Statesman"
msgstr ""

#: src/playerlist.cpp:309
msgid "Diplomat"
msgstr ""

#: src/playerlist.cpp:310
msgid "Pragmatist"
msgstr ""

#: src/playerlist.cpp:311
msgid "Politician"
msgstr ""

#: src/playerlist.cpp:312
msgid "Deceiver"
msgstr ""

#: src/playerlist.cpp:313
msgid "Scoundrel"
msgstr ""

#: src/playerlist.cpp:314
msgid "Turncoat"
msgstr ""

#: src/playerlist.cpp:315
msgid "Running Dog"
msgstr ""

#: src/QPillageGold.cpp:72
#, c-format
msgid "You have already stolen %i gold."
msgstr ""

#: src/QCityOccupy.cpp:87 src/QCityRaze.cpp:87 src/QCitySack.cpp:87
msgid "You aren't afraid of doing it, are you?"
msgstr ""

#: src/QCityOccupy.cpp:92
msgid "The priests thank you for occupying this evil place."
msgstr ""

#: src/QCityOccupy.cpp:100
#, c-format
msgid "The occupation of city \"%s\" could not be accomplished."
msgstr ""

#: src/QCityOccupy.cpp:121
#, c-format
msgid "You must take over the city \"%s\" and occupy it."
msgstr ""

#: src/game.cpp:609
msgid "%1 (capital city)"
msgstr ""

#: src/game.cpp:615
msgid "Under rule of %1"
msgstr ""

#: src/game.cpp:618 src/gui/city-window.cpp:172
msgid "Income: %1"
msgstr ""

#: src/game.cpp:620
msgid "Defense: %1"
msgstr ""

#: src/game.cpp:624
msgid "Status: razed!"
msgstr ""

#: src/game.cpp:654
msgid "Explored"
msgstr ""

#: src/game.cpp:657
msgid "Unexplored"
msgstr ""

#: src/Configuration.cpp:182
msgid "Configuration file has wrong version, we want "
msgstr ""

#: src/Configuration.cpp:184
msgid "Configuration file offers "
msgstr ""

#: src/MapGenerator.cpp:161
msgid "flattening plains..."
msgstr ""

#: src/MapGenerator.cpp:164
msgid "raining water..."
msgstr ""

#: src/MapGenerator.cpp:171
msgid "raising hills..."
msgstr ""

#: src/MapGenerator.cpp:174
msgid "raising mountains..."
msgstr ""

#: src/MapGenerator.cpp:180
msgid "planting forests..."
msgstr ""

#: src/MapGenerator.cpp:183
msgid "watering swamps..."
msgstr ""

#: src/MapGenerator.cpp:186
msgid "normalizing terrain..."
msgstr ""

#: src/MapGenerator.cpp:191
msgid "building cities..."
msgstr ""

#: src/MapGenerator.cpp:197
msgid "paving roads..."
msgstr ""

#: src/MapGenerator.cpp:203
msgid "ruining ruins..."
msgstr ""

#: src/MapGenerator.cpp:206
msgid "raising signs..."
msgstr ""

#: src/MapGenerator.cpp:209
msgid "spawning temples..."
msgstr ""

#: src/MapGenerator.cpp:212
msgid "building bridges..."
msgstr ""

#: src/QEnemyArmies.cpp:123
#, c-format
msgid "You have killed %i so far."
msgstr ""

#: src/player.cpp:2283
msgid "%1 Standard"
msgstr ""

#: src/player.cpp:2341
msgid "Peace negotiated with "
msgstr ""

#: src/player.cpp:2348
msgid "War declared with "
msgstr ""

#: src/ruin.cpp:30
msgid " is inhabited by monsters and full of treasure!"
msgstr ""

#: src/reward.cpp:420
msgid "%1 Gold Piece"
msgid_plural "%1 Gold Pieces"
msgstr[0] ""
msgstr[1] ""

#: src/reward.cpp:428
msgid "Allies: %1 x %2"
msgstr ""

#: src/reward.cpp:436
msgid "Item: %1"
msgstr ""

#: src/reward.cpp:443
msgid "Site: %1"
msgstr ""

#: src/reward.cpp:449
msgid "Map: %1,%2 %3x%4"
msgstr ""

#: src/QCityRaze.cpp:92
msgid "The priests thank you for razing this evil place."
msgstr ""

#: src/QCityRaze.cpp:100
#, c-format
msgid "The razing of city \"%s\" could not be accomplished."
msgstr ""

#: src/QCityRaze.cpp:121
#, c-format
msgid "You must conquer the city \"%s\" and burn it to the ground."
msgstr ""

#: src/temple.cpp:31
msgid " can bless your armies or give you quests."
msgstr ""

#: src/gui/city-window.cpp:165
msgid "Capital city of %1"
msgstr ""

#: src/gui/city-window.cpp:170
msgid "Defence: %1"
msgstr ""

#: src/gui/city-window.cpp:270 src/gui/buy-production-dialog.cpp:156
msgid "No production"
msgstr ""

#: src/gui/city-window.cpp:284 src/gui/army-info-tip.cpp:145
#: src/gui/army-info-tip.cpp:209
msgid "Time: %1"
msgstr ""

#: src/gui/city-window.cpp:286 src/gui/army-info-tip.cpp:75
#: src/gui/army-info-tip.cpp:139 src/gui/army-info-tip.cpp:203
#: src/gui/buy-production-dialog.cpp:170 src/gui/hero-dialog.cpp:248
#: src/gui/army-gains-level-dialog.cpp:71
#: src/editor/select-army-dialog.cpp:183
msgid "Strength: %1"
msgstr ""

#: src/gui/city-window.cpp:291 src/gui/army-info-tip.cpp:143
#: src/gui/buy-production-dialog.cpp:176
#: src/gui/army-gains-level-dialog.cpp:67
#: src/editor/select-army-dialog.cpp:185
msgid "Moves: %1"
msgstr ""

#: src/gui/city-window.cpp:293 src/gui/army-info-tip.cpp:147
#: src/gui/army-info-tip.cpp:211 src/gui/buy-production-dialog.cpp:174
msgid "Cost: %1"
msgstr ""

#: src/gui/city-window.cpp:295 src/gui/destination-dialog.cpp:240
msgid "%1t"
msgstr ""

#: src/gui/city-window.cpp:300
msgid ", then to %1"
msgstr ""

#: src/gui/city-window.cpp:444
msgid "Rename City"
msgstr ""

#: src/gui/city-window.cpp:452
msgid "Type the new name for this city:"
msgstr ""

#: src/gui/city-window.cpp:482
msgid "Raze City"
msgstr ""

#: src/gui/city-window.cpp:488
msgid "Are you sure that you want to raze %1?"
msgstr ""

#: src/gui/city-window.cpp:491
msgid "You won't be popular!"
msgstr ""

#: src/gui/preferences-dialog.cpp:73
msgid "Observe"
msgstr ""

#: src/gui/preferences-dialog.cpp:79 src/gui/preferences-dialog.cpp:140
#: src/gui/preferences-dialog.cpp:192 src/gui/preferences-dialog.cpp:205
msgid "Human"
msgstr ""

#: src/gui/preferences-dialog.cpp:80
msgid "Computer"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:60 src/gui/quest-assigned-dialog.cpp:58
#: src/gui/quest-report-dialog.cpp:63
msgid "Quest for %1"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:65
msgid "%1 completed the quest!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:81
msgid "You have been rewarded with %1 gold piece."
msgid_plural "You have been rewarded with %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: src/gui/quest-completed-dialog.cpp:89
msgid "You have been rewarded with %1 ally."
msgid_plural "You have been rewarded with %1 allies."
msgstr[0] ""
msgstr[1] ""

#: src/gui/quest-completed-dialog.cpp:107 src/gui/ruin-rewarded-dialog.cpp:87
msgid "where powerful allies can be found!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:111 src/gui/ruin-rewarded-dialog.cpp:91
msgid "where the %1 can be found!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:115 src/gui/ruin-rewarded-dialog.cpp:94
msgid "where a map can be found!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:117 src/gui/ruin-rewarded-dialog.cpp:96
msgid "where crapola can be found!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:119 src/gui/ruin-rewarded-dialog.cpp:98
msgid "where gold can be found!"
msgstr ""

#: src/gui/quest-completed-dialog.cpp:121 src/gui/ruin-rewarded-dialog.cpp:100
msgid "where something important can be found!"
msgstr ""

#: src/gui/triumphs-dialog.cpp:110
msgid "%1 hero earned fates worthy of legend!"
msgid_plural "%1 heroes earned fates worthy of legend!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:115
msgid "%1 so-called hero slaughtered without mercy!"
msgid_plural "%1 so-called heroes slaughtered without mercy!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:140
msgid "%1 navy not currently in service!"
msgid_plural "%1 navies not currently in service!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:144
msgid "%1 navy rests with the fishes!"
msgid_plural "%1 navies rest with the fishes!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:155
msgid "%1 army died to ensure final victory!"
msgid_plural "%1 armies died to ensure final victory!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:159
msgid "%1 army smote like sheep!"
msgid_plural "%1 armies smote like sheep!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:172
msgid "%1 unnatural creature returned from whence it came!"
msgid_plural "%1 unnatural creatures returned from whence they came!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:176
msgid "%1 unnatural creature dispatched!"
msgid_plural "%1 unnatural creatures dispatched!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:200
msgid "%1 standard betrayed by it's guardian!"
msgid_plural "%1 standards betrayed by it's guardian!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/triumphs-dialog.cpp:205
msgid "%1 standard wrested from a vanquished foe!"
msgid_plural "%1 standards wrested from a vanquished foe!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/error-utils.cpp:30
msgid "Fatal error"
msgstr ""

#: src/gui/army-info-tip.cpp:80 src/gui/hero-dialog.cpp:252
msgid "Moves: %1/%2"
msgstr ""

#: src/gui/army-info-tip.cpp:83 src/gui/buy-production-dialog.cpp:178
#: src/gui/hero-dialog.cpp:255 src/editor/select-army-dialog.cpp:189
msgid "Upkeep: %1"
msgstr ""

#: src/gui/army-info-tip.cpp:207
msgid "Movement: %1"
msgstr ""

#: src/gui/game-preferences-dialog.cpp:142
msgid "LordsAWar map files (*.map)"
msgstr ""

#: src/gui/game-preferences-dialog.cpp:253
msgid "New Campaign"
msgstr ""

#: src/gui/game-preferences-dialog.cpp:255
msgid "New Scenario"
msgstr ""

#: src/gui/game-preferences-dialog.cpp:688
msgid "Autogenerated"
msgstr ""

#: src/gui/buy-production-dialog.cpp:167
msgid "Duration: %1"
msgstr ""

#: src/gui/quest-assigned-dialog.cpp:65
msgid "This hero already has a quest."
msgstr ""

#: src/gui/history-report-dialog.cpp:114 src/gui/history-report-dialog.cpp:119
#: src/gui/history-report-dialog.cpp:124 src/editor/city-dialog.cpp:99
msgid "Turns"
msgstr ""

#: src/gui/history-report-dialog.cpp:119
msgid "Gold Pieces"
msgstr ""

#: src/gui/history-report-dialog.cpp:124
msgid "Score"
msgstr ""

#: src/gui/history-report-dialog.cpp:387
msgid "City History"
msgstr ""

#: src/gui/history-report-dialog.cpp:390
msgid "Event History"
msgstr ""

#: src/gui/history-report-dialog.cpp:393
msgid "Gold History"
msgstr ""

#: src/gui/history-report-dialog.cpp:396
msgid "Winner History"
msgstr ""

#: src/gui/history-report-dialog.cpp:424
msgid "On turn %1 you have %2 gold piece!"
msgid_plural "On turn %1 you have %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/history-report-dialog.cpp:427
msgid "On turn %1 you had %2 gold piece!"
msgid_plural "On turn %1 you had %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/history-report-dialog.cpp:445
msgid "On turn %1 you have %2 city!"
msgid_plural "On turn %1 you have %2 gold cities!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/history-report-dialog.cpp:448
msgid "On turn %1 you had %2 city!"
msgid_plural "On turn %1 you had %2 cities!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/history-report-dialog.cpp:471
msgid "On turn %1 you are coming %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:473
msgid "On turn %1 you were coming %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:500
msgid "%1 finds a sage!"
msgstr ""

#: src/gui/history-report-dialog.cpp:508
msgid "%1 emerges in %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:517
msgid "%1 begins a quest!"
msgstr ""

#: src/gui/history-report-dialog.cpp:525
msgid "%1 finishes a quest!"
msgstr ""

#: src/gui/history-report-dialog.cpp:533
msgid "%1 is killed in %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:542
msgid "%1 is killed in battle!"
msgstr ""

#: src/gui/history-report-dialog.cpp:550
msgid "%1 is killed while searching!"
msgstr ""

#: src/gui/history-report-dialog.cpp:559
msgid "%1 conquers %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:568
msgid "%1 utterly vanquished!"
msgstr ""

#: src/gui/history-report-dialog.cpp:578
msgid "%1 at peace with %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:588
msgid "%1 at war with %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:598
msgid "Treachery by %1 on %2!"
msgstr ""

#: src/gui/history-report-dialog.cpp:607
msgid "%1 finds allies!"
msgstr ""

#: src/gui/history-report-dialog.cpp:612
msgid "unknown"
msgstr ""

#: src/gui/sage-dialog.cpp:70 src/gui/ruin-rewarded-dialog.cpp:61
msgid "A Sage!"
msgstr ""

#: src/gui/hero-dialog.cpp:81 src/editor/players-dialog.cpp:102
#: src/editor/city-dialog.cpp:95 src/editor/stack-dialog.cpp:84
msgid "Name"
msgstr ""

#: src/gui/hero-dialog.cpp:82
msgid "Attributes"
msgstr ""

#: src/gui/hero-dialog.cpp:83
msgid "Status"
msgstr ""

#: src/gui/hero-dialog.cpp:151 src/gui/hero-dialog.cpp:184
#: src/gui/hero-dialog.cpp:198
msgid "In backpack"
msgstr ""

#: src/gui/hero-dialog.cpp:169 src/gui/hero-dialog.cpp:200
msgid "On the ground"
msgstr ""

#: src/gui/hero-dialog.cpp:220
msgid "Battle: %1"
msgstr ""

#: src/gui/hero-dialog.cpp:237
msgid "Command: %1"
msgstr ""

#: src/gui/hero-dialog.cpp:239 src/gui/game-window.cpp:2868
msgid "Level: %1"
msgstr ""

#: src/gui/hero-dialog.cpp:241 src/gui/game-window.cpp:2866
msgid "Experience: %1"
msgstr ""

#: src/gui/game-window.cpp:798
msgid "Save your Turn file and mail it back"
msgstr ""

#: src/gui/game-window.cpp:977 src/gui/splash-window.cpp:196
msgid "Choose Game to Load"
msgstr ""

#: src/gui/game-window.cpp:1011
msgid "Game was not saved!"
msgstr ""

#: src/gui/game-window.cpp:1018 src/editor/armyset-window.cpp:471
#: src/editor/main-window.cpp:701 src/editor/main-window.cpp:728
#: src/editor/main-window.cpp:755 src/editor/tileset-window.cpp:556
#: src/editor/tileset-window.cpp:893
msgid "Choose a Name"
msgstr ""

#: src/gui/game-window.cpp:1043
msgid "Error saving game!"
msgstr ""

#: src/gui/game-window.cpp:1089 src/gui/driver.cpp:283 src/gui/driver.cpp:454
#: src/gui/driver.cpp:495 src/gui/driver.cpp:752 src/gui/driver.cpp:774
msgid "Corrupted saved game file."
msgstr ""

#: src/gui/game-window.cpp:1172
msgid "Change the message on this sign:"
msgstr ""

#: src/gui/game-window.cpp:1224
msgid "Are you sure you want to disband this group?"
msgstr ""

#: src/gui/game-window.cpp:1281
msgid "Are you sure you want to resign?"
msgstr ""

#: src/gui/game-window.cpp:1392
msgid "No ruins or temples to show!"
msgstr ""

#: src/gui/game-window.cpp:1595
msgid "%1 hero rallies to the call of battle!"
msgid_plural "%1 heroes rally to the call of battle!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:1640
msgid "Congratulations to %1 for conquering the world!"
msgstr ""

#: src/gui/game-window.cpp:1656
msgid "The rule of %1 has permanently ended!"
msgstr ""

#: src/gui/game-window.cpp:1662
msgid ""
"No further human resistance is possible\n"
"but the battle will continue!"
msgstr ""

#: src/gui/game-window.cpp:1664
msgid ""
"Press `CTRL-P' to stop the war\n"
"and visit the sites of thy old battles."
msgstr ""

#: src/gui/game-window.cpp:2043
msgid "%1 finds "
msgstr ""

#: src/gui/game-window.cpp:2047
msgid "%1 gold pieces."
msgstr ""

#: src/gui/game-window.cpp:2052
msgid "%1 allies!"
msgstr ""

#: src/gui/game-window.cpp:2057
msgid "the %1!"
msgstr ""

#: src/gui/game-window.cpp:2062
msgid "a map!"
msgstr ""

#: src/gui/game-window.cpp:2088
msgid "Searching"
msgstr ""

#: src/gui/game-window.cpp:2118
msgid "Hero Victorious"
msgstr ""

#: src/gui/game-window.cpp:2120
msgid "Hero Defeated"
msgstr ""

#: src/gui/game-window.cpp:2127
msgid "...and is victorious!"
msgstr ""

#: src/gui/game-window.cpp:2129
msgid "...and is slain by it!"
msgstr ""

#: src/gui/game-window.cpp:2170
msgid "Hero brings allies!"
msgstr ""

#: src/gui/game-window.cpp:2176
msgid "The hero brings %1 ally!"
msgid_plural "The hero brings %1 allies!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:2207
msgid "You graciously and benevolently accept their offer."
msgstr ""

#: src/gui/game-window.cpp:2235
msgid "Are you sure you want to attack %1?"
msgstr ""

#: src/gui/game-window.cpp:2238
msgid "Other players may not like this!"
msgstr ""

#: src/gui/game-window.cpp:2292
msgid "%1 army has been blessed!"
msgid_plural "%1 armies have been blessed!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:2295
msgid "We have already blessed thee!"
msgstr ""

#: src/gui/game-window.cpp:2298
msgid "Seek more blessings in far temples!"
msgstr ""

#: src/gui/game-window.cpp:2303
msgid "Do you seek a quest?"
msgstr ""

#: src/gui/game-window.cpp:2446
msgid "%1, you have triumphed in the battle of %2."
msgstr ""

#: src/gui/game-window.cpp:2447
msgid "%1, you have claimed victory in the battle of %2."
msgstr ""

#: src/gui/game-window.cpp:2448
msgid "%1, you have shown no mercy in the battle of %2."
msgstr ""

#: src/gui/game-window.cpp:2449
msgid "%1, you have slain the foe in the battle of %2."
msgstr ""

#: src/gui/game-window.cpp:2533
msgid "%1 Looted"
msgstr ""

#: src/gui/game-window.cpp:2540
msgid "Your armies loot %1 gold piece."
msgid_plural "Your armies loot %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:2567
msgid "Pillaged %1"
msgstr ""

#: src/gui/game-window.cpp:2594
msgid "The loot is worth %1 gold piece."
msgid_plural "The loot is worth %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:2622
msgid "Sacked %1"
msgstr ""

#: src/gui/game-window.cpp:2630
msgid "Ability to produce %1 unit has been lost"
msgid_plural "Ability to produce %1 units has been lost"
msgstr[0] ""
msgstr[1] ""

#: src/gui/game-window.cpp:2723
msgid "Razed %1"
msgstr ""

#: src/gui/game-window.cpp:2728
msgid "The city of %1 is in ruins!"
msgstr ""

#: src/gui/game-window.cpp:2829
msgid ""
"%1\n"
"Turn %2"
msgstr ""

#: src/gui/game-window.cpp:2864
msgid "%1 is awarded a medal!"
msgstr ""

#: src/gui/game-window.cpp:2905
msgid "%1, your turn continues."
msgstr ""

#: src/gui/game-window.cpp:2939
msgid "%1 did not complete the quest."
msgstr ""

#: src/gui/game-window.cpp:2997
msgid "Advisor!"
msgstr ""

#: src/gui/game-window.cpp:3005
msgid "My Good Lord!"
msgstr ""

#: src/gui/game-window.cpp:3007
msgid "Great and Worthy Lord!"
msgstr ""

#: src/gui/game-window.cpp:3009
msgid "O Champion of Justice!"
msgstr ""

#: src/gui/game-window.cpp:3011
msgid "O Mighty Leader!"
msgstr ""

#: src/gui/game-window.cpp:3013
msgid "O Great Warlord!"
msgstr ""

#: src/gui/game-window.cpp:3018
msgid "This battle will surely be"
msgstr ""

#: src/gui/game-window.cpp:3020 src/gui/game-window.cpp:3026
msgid "A battle here would be"
msgstr ""

#: src/gui/game-window.cpp:3022
msgid "I believe this battle will surely be"
msgstr ""

#: src/gui/game-window.cpp:3024
msgid "This battle would be"
msgstr ""

#: src/gui/game-window.cpp:3028
msgid "I believe this battle will be"
msgstr ""

#: src/gui/game-window.cpp:3030
msgid "This battle shall be"
msgstr ""

#: src/gui/game-window.cpp:3035
msgid "as simple as butchering sleeping cattle!"
msgstr ""

#: src/gui/game-window.cpp:3037
msgid "an easy victory!  We cannot lose!"
msgstr ""

#: src/gui/game-window.cpp:3039
msgid "a comfortable victory"
msgstr ""

#: src/gui/game-window.cpp:3041
msgid "a hard fought victory! But we shall win!"
msgstr ""

#: src/gui/game-window.cpp:3043
msgid "very evenly matched!"
msgstr ""

#: src/gui/game-window.cpp:3045
msgid "difficult but not impossible to win!"
msgstr ""

#: src/gui/game-window.cpp:3047
msgid "a brave choice! I leave it to thee!"
msgstr ""

#: src/gui/game-window.cpp:3049
msgid "a foolish decision!"
msgstr ""

#: src/gui/game-window.cpp:3051
msgid "sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: src/gui/game-window.cpp:3053
msgid "complete and utter suicide!"
msgstr ""

#: src/gui/driver.cpp:335
msgid "Server went away."
msgstr ""

#: src/gui/driver.cpp:351
msgid "Could not connect."
msgstr ""

#: src/gui/driver.cpp:466 src/gui/driver.cpp:507
msgid ""
"Invalid map file.\n"
"Please validate it in the scenario editor."
msgstr ""

#: src/gui/driver.cpp:707 src/editor/main-window.cpp:391
#: src/editor/main-window.cpp:438
msgid "Neutral"
msgstr ""

#: src/gui/driver.cpp:785
msgid "Save the scenario and mail it to the first player"
msgstr ""

#: src/gui/driver.cpp:808
msgid "Error while trying to rename the temporary file to "
msgstr ""

#: src/gui/driver.cpp:810
msgid "Error: "
msgstr ""

#: src/gui/driver.cpp:813
msgid "Now send the saved-game file to %1"
msgstr ""

#: src/gui/hero-levels-dialog.cpp:119 src/gui/report-dialog.cpp:324
msgid "%1"
msgstr ""

#: src/gui/ruin-rewarded-dialog.cpp:83
msgid "The sages show thee the site of %1\n"
msgstr ""

#: src/gui/surrender-refused-dialog.cpp:50
msgid "Off with their heads!  I want it ALL!"
msgstr ""

#: src/gui/surrender-dialog.cpp:52
msgid "Your final opponent comes on bended knee and offers surrender!"
msgid_plural "%1 opponents come on bended knee and offer surrender!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/surrender-dialog.cpp:55
msgid ""
"\n"
"Do you accept?"
msgstr ""

#: src/gui/stack-info-dialog.cpp:196
msgid "Move"
msgstr ""

#: src/gui/stack-info-dialog.cpp:199
msgid "Bonus"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:79
msgid "Ruins and Temples"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:137 src/editor/main-window.cpp:1053
msgid "Ruin"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:139
msgid "Stronghold"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:142
msgid "Yes"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:146 src/gui/ruin-report-dialog.cpp:178
msgid "No"
msgstr ""

#: src/gui/ruin-report-dialog.cpp:154
msgid "It is especially well-guarded."
msgstr ""

#: src/gui/ruin-report-dialog.cpp:156
msgid "Rumour speaks of a formidable force within."
msgstr ""

#: src/gui/ruin-report-dialog.cpp:159
msgid "Even heroes are wary of this site."
msgstr ""

#: src/gui/ruin-report-dialog.cpp:161 src/gui/ruin-report-dialog.cpp:171
msgid "Bones litter this place."
msgstr ""

#: src/gui/ruin-report-dialog.cpp:163
msgid "It is guarded."
msgstr ""

#: src/gui/ruin-report-dialog.cpp:177 src/editor/main-window.cpp:1057
msgid "Temple"
msgstr ""

#: src/gui/splash-window.cpp:119
msgid "Rescue Crashed Game"
msgstr ""

#: src/gui/splash-window.cpp:257
msgid "New Networked Game"
msgstr ""

#: src/gui/splash-window.cpp:272
msgid "New Play By Mail game"
msgstr ""

#: src/gui/splash-window.cpp:348
msgid "GGZ initialization failed. Exiting.\n"
msgstr ""

#: src/gui/splash-window.cpp:366
msgid "Play on GGZ"
msgstr ""

#: src/gui/splash-window.cpp:367
msgid "Please launch LordsAWar from a GGZ Gaming Zone client."
msgstr ""

#: src/gui/splash-window.cpp:368
msgid "OK"
msgstr ""

#: src/gui/splash-window.cpp:534
msgid "Please exit the program and restart it for the changes to take effect."
msgstr ""

#: src/gui/quest-report-dialog.cpp:73
msgid "No Quest"
msgstr ""

#: src/gui/quest-report-dialog.cpp:78
msgid "Seek a quest in a temple!"
msgstr ""

#: src/gui/quest-report-dialog.cpp:81
msgid "Quest?  What Quest?"
msgstr ""

#: src/gui/quest-report-dialog.cpp:84
msgid "Thou hast no quests!"
msgstr ""

#: src/gui/report-dialog.cpp:97
msgid "You produced %1 army this turn!"
msgid_plural "You produced %1 armies this turn!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/report-dialog.cpp:195
msgid "Army Report"
msgstr ""

#: src/gui/report-dialog.cpp:198
msgid "City Report"
msgstr ""

#: src/gui/report-dialog.cpp:201
msgid "Gold Report"
msgstr ""

#: src/gui/report-dialog.cpp:204
msgid "Production Report"
msgstr ""

#: src/gui/report-dialog.cpp:207
msgid "Winning Report"
msgstr ""

#: src/gui/report-dialog.cpp:234
msgid "You have %1 army!"
msgid_plural "You have %1 armies!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/report-dialog.cpp:267
msgid "You have %1 city!"
msgid_plural "You have %1 cities!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/report-dialog.cpp:300
msgid "You have %1 gold piece!"
msgid_plural "You have %1 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/report-dialog.cpp:314
msgid "first"
msgstr ""

#: src/gui/report-dialog.cpp:314
msgid "second"
msgstr ""

#: src/gui/report-dialog.cpp:314
msgid "third"
msgstr ""

#: src/gui/report-dialog.cpp:314
msgid "fourth"
msgstr ""

#: src/gui/report-dialog.cpp:314
msgid "fifth"
msgstr ""

#: src/gui/report-dialog.cpp:315
msgid "sixth"
msgstr ""

#: src/gui/report-dialog.cpp:315
msgid "seventh"
msgstr ""

#: src/gui/report-dialog.cpp:315
msgid "eighth"
msgstr ""

#: src/gui/report-dialog.cpp:348
msgid "You are coming %1"
msgstr ""

#: src/gui/report-dialog.cpp:388
msgid "Standard"
msgstr ""

#: src/gui/army-gains-level-dialog.cpp:58
msgid "%1 has advanced to level %2!"
msgstr ""

#: src/gui/army-gains-level-dialog.cpp:62
msgid "Choose an attribute to improve:"
msgstr ""

#: src/gui/army-gains-level-dialog.cpp:69
msgid "Sight: %1"
msgstr ""

#: src/gui/hero-offer-dialog.cpp:63
msgid "Hero offer for %1"
msgstr ""

#: src/gui/hero-offer-dialog.cpp:83
msgid "A hero in %2 wants to join you for %1 gold piece!"
msgid_plural "A hero in %2 wants to join you for %1 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: src/gui/hero-offer-dialog.cpp:87
msgid "A hero in %1 wants to join you!"
msgstr ""

#: src/CreateScenarioRandomize.cpp:193
msgid "southeast"
msgstr ""

#: src/CreateScenarioRandomize.cpp:195
msgid "east"
msgstr ""

#: src/CreateScenarioRandomize.cpp:197
msgid "northeast"
msgstr ""

#: src/CreateScenarioRandomize.cpp:199
msgid "south"
msgstr ""

#: src/CreateScenarioRandomize.cpp:201
msgid "north"
msgstr ""

#: src/CreateScenarioRandomize.cpp:203
msgid "southwest"
msgstr ""

#: src/CreateScenarioRandomize.cpp:205
msgid "west"
msgstr ""

#: src/CreateScenarioRandomize.cpp:207
msgid "northwest"
msgstr ""

#: src/CreateScenarioRandomize.cpp:208
#, c-format
msgid "%s lies to the %s"
msgstr ""

#: src/editor/armyset-window.cpp:391
msgid "Choose an Armyset to Load"
msgstr ""

#: src/editor/armyset-window.cpp:422
msgid "Error, while loading an armyset. Armyset Name: "
msgstr ""

#: src/editor/city-dialog.cpp:96
msgid "Strength"
msgstr ""

#: src/editor/city-dialog.cpp:97
msgid "Max Moves"
msgstr ""

#: src/editor/city-dialog.cpp:98
msgid "Upkeep"
msgstr ""

#: src/editor/main-window.cpp:379 src/editor/main-window.cpp:476
msgid "Untitled"
msgstr ""

#: src/editor/main-window.cpp:379 src/editor/main-window.cpp:476
msgid "No description"
msgstr ""

#: src/editor/main-window.cpp:651
msgid "Choose Map to Load"
msgstr ""

#: src/editor/main-window.cpp:677
msgid "Could not load map %1."
msgstr ""

#: src/editor/main-window.cpp:695 src/editor/main-window.cpp:776
msgid "Map was not saved!"
msgstr ""

#: src/editor/main-window.cpp:722 src/editor/main-window.cpp:749
msgid "Map was not exported!"
msgstr ""

#: src/editor/main-window.cpp:845
msgid "Auto"
msgstr ""

#: src/editor/main-window.cpp:1027
msgid "(%1, %2)"
msgstr ""

#: src/editor/main-window.cpp:1291
msgid "No errors."
msgstr ""

#: src/editor/main-window.cpp:1294
msgid ""
"\n"
"There is %1 more error"
msgid_plural ""
"\n"
"There are %1 more errors"
msgstr[0] ""
msgstr[1] ""

#: src/editor/main-window.cpp:1296
msgid ""
"\n"
"There is %1 warning"
msgid_plural ""
"\n"
"There are %1 warnings"
msgstr[0] ""
msgstr[1] ""

#: src/editor/ruin-dialog.cpp:220
msgid "No keeper"
msgstr ""

#: src/editor/ruin-dialog.cpp:337
msgid "No reward"
msgstr ""

#: src/editor/select-army-dialog.cpp:172
msgid "No army"
msgstr ""

#: src/editor/reward-dialog.cpp:330
msgid "No item"
msgstr ""

#: src/editor/reward-dialog.cpp:376
msgid "No ally"
msgstr ""

#: src/editor/reward-dialog.cpp:430
msgid "No Ruin"
msgstr ""

#: src/editor/tileset-window.cpp:477
msgid "Choose an Tileset to Load"
msgstr ""

#: src/editor/tileset-window.cpp:508
msgid "Error, while loading an tileset. Tileset Name: "
msgstr ""

#: src/editor/stack-dialog.cpp:88
msgid "Mov"
msgstr ""

#: src/editor/stack-dialog.cpp:90
msgid "HP"
msgstr ""

#: src/editor/stack-dialog.cpp:92
msgid "Upk"
msgstr ""

#: src/xmlhelper.cpp:360
msgid "Saving game without obfuscation.\n"
msgstr ""

#: src/CreateScenario.cpp:685
msgid "Northwestern map"
msgstr ""

#: src/CreateScenario.cpp:688
msgid "Northern map"
msgstr ""

#: src/CreateScenario.cpp:691
msgid "Northeastern map"
msgstr ""

#: src/CreateScenario.cpp:694
msgid "Western map"
msgstr ""

#: src/CreateScenario.cpp:697
msgid "Central map"
msgstr ""

#: src/CreateScenario.cpp:700
msgid "Eastern map"
msgstr ""

#: src/CreateScenario.cpp:703
msgid "Southwestern map"
msgstr ""

#: src/CreateScenario.cpp:706
msgid "Southern map"
msgstr ""

#: src/CreateScenario.cpp:709
msgid "Southeastern map"
msgstr ""

#: src/Itemlist.cpp:56
msgid "Could not parse items description file. Exiting!\n"
msgstr ""

#: src/main.cpp:73
msgid "non-numerical value for cache size"
msgstr ""

#: src/main.cpp:86
msgid "non-numerical value for seed value"
msgstr ""

#: src/main.cpp:116
msgid "version"
msgstr ""

#: src/main.cpp:117
msgid "Options:"
msgstr ""

#: src/main.cpp:118
msgid "Shows this help screen"
msgstr ""

#: src/main.cpp:119
msgid "Set the cache size for imagery to SIZE bytes"
msgstr ""

#: src/main.cpp:120
msgid "Start with a test-scenario"
msgstr ""

#: src/main.cpp:121
msgid "Seed the random number generator with NUMBER"
msgstr ""

#: src/main.cpp:122
msgid "Non-interactive stress test"
msgstr ""

#: src/main.cpp:123
msgid "Non-interactive network stress test"
msgstr ""

#: src/main.cpp:124
msgid "Record gameplay to FILE"
msgstr ""

#: src/main.cpp:126
msgid "FILE can be a saved game file (.sav), or a map (.map) file."
msgstr ""

#: src/main.cpp:128
msgid "Report bugs to"
msgstr ""

#: src/main.cpp:138
msgid "Error: Cannot specify -t and have a file specified."
msgstr ""

#: src/main.cpp:144
msgid "Error: Cannot specify -s and have a file specified."
msgstr ""

#: src/main.cpp:150
msgid "Error: Cannot specify -s and -t simultaneously."
msgstr ""

#: src/main.cpp:156
msgid "Error: Must specify a file to load when specifying --turn."
msgstr ""

#: src/QCitySack.cpp:92
msgid "The priests thank you for sacking this evil place."
msgstr ""

#: src/QCitySack.cpp:100
#, c-format
msgid "The sacking of \"%s\" could not be accomplished."
msgstr ""

#: src/QCitySack.cpp:120
#, c-format
msgid "You must take over and sack the city of \"%s\"."
msgstr ""