Make your Delphi programs bleep like FractInt.
Control of PC Speaker in Windows.
(Now with full C++ Builder Support)
Copyleft
Andy Preston, Apollo Developments, 1999.
[email protected] (
non-commercial)
[email protected] (commercial)
This is Free Software,
released under the LGPL (Copy Enclosed).
OSI Certified
Open Source Software.
OSI Certified is a certification mark of the Open Source Initiative.<
/SMALL>
Delphi 1, 2, 3, and 4; C++ Builder 1, and 3.
Procedure FractintBeeps; Begin Bleep (bOK); Bleep (bInterrupt); Bleep (bError); End; Procedure PlayTune; { Play some nice tones of set duration } Begin { The people of Earth call it music. } DoBleep (146, 250); DoBleep (123, 250); DoBleep (164, 500); DoBleep (123, 500); End; Procedure HurtMe; { Play a nasty high pitched note } Begin { Don't stop until you're told to } DoBleep (1000, -1); End; Procedure MakeItStop; { Stop whatever sound is being produced } Begin ShutUp; End;
See Demo.dpr, Demo1.dfm, And Demo1.pas (included in this archive) for more information.
void __fastcall FractintBeeps { Bleep (bOK); Bleep (bInterrupt); Bleep (bError); } void __fastcall PlayTune { // Play some nice tones of set duration DoBleep (146, 250); DoBleep (123, 250); DoBleep (164, 500); DoBleep (123, 500); } void __fastcall HurtMe { // Play a nasty high pitched note. DoBleep (1000, -1); // Don't stop until you're told to } void __fastcall MakeItStop { // Stop whatever sound is being produced ShutUp(); }
See CBDemo.mak, CBDemo.cpp, CBDemo1.dfm, CBDemo1.cpp, And CBDemo1.h (included in this archive) for more information.
My customer needed a set of warning bleeps in his application, he didn't have a sound card (not much use in a kitchen!), and Windows' built-in (and rathe r sad) dit was no use at all.
I got hold of the TPCSpeaker component by Song Weng Sam from The DSP. But I thought a simple beeper was best implemented as a set of stand-alone procedures.
I was in the process of hacking TPCSpeaker into such a set of routines
when I came across an ancient copy of the FractInt source (Version 7.0
I think) which contained assembly source for the classic FractInt 'do-do-doop'.
So what we've got here is an mixture of Song Weng Sam's delay loop, and a rather cut down version of FractInt's sound routines.
FractInt, still the ultimate fractal generator, is a product of the Stone-Soup Group. I'm not sure which particular Stone-Souper was responsible for the bits I 've filched, so I can't give hir the credit sHe deserves, I'll just take my hat off (except I don't wear a hat) to the lot of them.
Thanks to:
If you've tested it with Delphi 3, Delphi 4, C++ Builder, or on NT, e-mail me and let me know. Then I can update this.
If you've got any fab-and-groovy modifications or just want to let me know you love Bleepint, I'd also be glad to hear from you.
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