<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">Short:        IFF textures-brushmaps + Imagine Objects
Author:       mc94066@central.ntua.gr -&gt; Theodoropoulos Kostas
Uploader:     mc94066 central ntua gr -&gt; Theodoropoulos Kostas
Type:         pix/3dobj
Requires:     Imagine v2.0 (v3.x prefferably) or any raytracing package
Architecture: generic
Distribution: OK



                    Imagine Brushmaps And Objects
                    =============================



Listing of archive 'ImagineKostas.lha':
======================================


Original  Packed Ratio    Date     Time    Name
-------- ------- ----- --------- --------  -------------
  408742  408742  0.0% 14-Nov-96 17:16:28  ImagineKostas.lzx
-------- ------- ----- --------- --------
  408742  408742  0.0% 14-Nov-96 17:17:20   1 files

plus this file (ImagineKostas.doc + .info)



Listing archive 'ImagineKostas.lzx':
===================================


Original  Packed  Ratio   Date      Time   Name
-------- -------- ----- --------- -------- -----------
   12812   merged  n/a  07-Sep-96 03:41:56 Objects/Volcano
   11790   merged  n/a  07-Sep-96 03:41:52 Objects/TV
    1958   merged  n/a  07-Sep-96 03:41:56 Objects/TennisCourt
    7794   merged  n/a  07-Sep-96 03:41:56 Objects/Sky
     456   merged  n/a  07-Sep-96 03:41:54 Objects/Sea
    3616   merged  n/a  07-Sep-96 03:41:54 Objects/Rock.form
   14500   merged  n/a  07-Sep-96 03:41:54 Objects/Racket
    8624   merged  n/a  07-Sep-96 03:41:54 Objects/Ombrella
    7600   merged  n/a  07-Sep-96 03:41:56 Objects/Moon
    1168   merged  n/a  07-Sep-96 03:41:56 Objects/LTLight
   16178   merged  n/a  07-Sep-96 03:41:56 Objects/LT
    2672   merged  n/a  07-Sep-96 03:41:54 Objects/Island
   15156   merged  n/a  07-Sep-96 03:41:54 Objects/ElectionsBox
   16256   merged  n/a  07-Sep-96 03:41:56 Objects/EidhShere
   60072   merged  n/a  07-Sep-96 03:41:56 Objects/Earth
    1648   merged  n/a  07-Sep-96 03:41:54 Objects/ClockPointer
   33710   merged  n/a  07-Sep-96 03:41:54 Objects/Clock
   35078   merged  n/a  07-Sep-96 03:41:54 Objects/Beach
    7588   merged  n/a  07-Sep-96 03:41:54 Objects/Ball
  258676    82780 32.0%
   35350   merged  n/a  07-Sep-96 03:41:48 BrushMaps/World.COLOR
    6008   merged  n/a  07-Sep-96 03:41:48 BrushMaps/TVScreen.Color
   12898   merged  n/a  05-Oct-94 02:00:06 BrushMaps/TennisCourt.Color
   13540   merged  n/a  04-Oct-94 23:44:18 BrushMaps/TennisBall.Color
   30274   merged  n/a  07-Sep-96 03:41:48 BrushMaps/SpaceSMALL.COLOR
  106146   merged  n/a  07-Sep-96 03:41:52 BrushMaps/Space.COLOR
   30116   merged  n/a  07-Sep-96 03:41:52 BrushMaps/Sky.COLOR
    7180   merged  n/a  07-Sep-96 03:41:52 BrushMaps/Ombrella.Color
  241512   161158 66.7%
   13550   merged  n/a  07-Sep-96 03:41:48 BrushMaps/World.ALTITUDE
   37820   merged  n/a  07-Sep-96 03:41:52 BrushMaps/Sky.FILTER
    5970   merged  n/a  01-Oct-94 02:59:56 BrushMaps/moon.Refl
   27526   merged  n/a  07-Sep-96 03:41:50 BrushMaps/CloudsBgQS.24bit
    7796   merged  n/a  07-Sep-96 03:41:50 BrushMaps/ClockMap
   29196   merged  n/a  07-Sep-96 03:41:55 Objects/Doll/Limb
    8128   merged  n/a  07-Sep-96 03:41:56 Objects/Doll/Hand
    8128   merged  n/a  07-Sep-96 03:41:56 Objects/Doll/Foot
   80732   merged  n/a  07-Sep-96 03:41:56 Objects/Doll/Body
  218846   108184 49.4%
  245844    54806 22.2% 07-Sep-96 03:41:54 Objects/Doll/Doll.cobj
-------- -------- ----- --------- --------
  964878   406928 42.1% 14-Nov-96 17:16:28 37 file(s)




                            INSTALLATION
                            ============


   Simply, copy the directories in the drawer of you Hard Disk

where you have Imagine installed.  Note that the textures in Brushmaps

directory can be used from any raytracing program that supports IFF (all

of them with other words...)




                              CREDITS
                              =======



   These objects were made with Imagine v2.0 and later with Imagine

v3.x FPU, in an A4000/030 25Mhz, 68882 33MHz, 2MB chip, 8MB fast RAM

60nsec, Conner 540MB HD, Mitsumi 6x IDE CDROM drive, USR Sportster

14.4 Vi. The brushmaps were made with Brilliance and VistaPro v3.3b FPU.

Some of the objects need 10 MB RAM for rendering.
                         ---------


   Many thanks also to my friend Giannakis Michael for making some of

the brushmaps (he is in the army now).




                             LEGAL STUFF
                             ===========


   You are free to copy and spread this archieve only in his original state

and not charging more than the cost of the media for the transfer.  If you

use any of these files for professional purpose, please DO mention my name in

your credits.  If you like this files, please send me an e-mail with your

notes, comments, etc.




                        ======================
                        |                    |
                        | MACEDONIA IS GREEK |
                        |                    |
                        ======================
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